Bomberman

Bomberman
Genres Action, maze
Developers Hudson Soft
Konami
Publishers Hudson Soft
Konami
First release Bomberman
July 1983
Latest release Super Bomberman R
March 3, 2017

Bomberman (ボンバーマン, Bonbāman, also known as Dyna Blaster in Europe[1]) is a strategic, maze-based video game franchise originally developed by Hudson Soft and currently owned by Konami.[2][3] The original game was published in 1983 and new games have been published at irregular intervals ever since. Today, Bomberman has featured in over 70[4] different games on numerous platforms (including all Nintendo platforms save for the 3DS and Wii U. One was planned for the 3DS, but was later cancelled), as well as several anime and manga. His franchise is one of the most commercially successful of all time. At the Nintendo Switch Presentation on 13 January 2017, Super Bomberman R was announced as a Nintendo Switch launch title.[5]

Gameplay

Screenshot from Bomberman Land for the Wii

Most games in the Bomberman franchise largely revolve around two modes of play; single player campaigns where the player must defeat enemies and reach an exit to progress through levels, and multiplayer modes where players must attempt to eliminate each other and be the last one standing. Gameplay involves strategically placing down bombs, which explode in multiple directions after a certain amount of time, in order to destroy obstacles and kill enemies and other players. The player can pick up various power-ups, giving them benefits such as larger explosions or the ability to place more bombs down at a time. The player is killed if they touch an enemy or get caught up in a bomb's explosion, including their own, requiring players to be cautious of their own bomb placement. In addition to the main maze-based Bomberman games, some spin-off titles involve adventure, platformer, puzzle, and kart racing gameplay.

Development

The game was originally developed for PC in Japan by Shinichi Nakamoto. However, he did the port to the Famicom in one marathon programming session that lasted 72 hours.[6] This version went on to sell over a million copies.

Story

Timeline of release years
1983Bomberman
19843-D Bomberman
1985Bomberman
1986
1987
1988
1989
1990Bomberman (1990)
1991Bomberman II
1992Bomberman '93
1993Bomberman '94
Super Bomberman
1994Super Bomberman 2
1995Super Bomberman 3
1996Super Bomberman 4
Saturn Bomberman
Atomic Bomberman
1997Super Bomberman 5
Saturn Bomberman Fight!!
Neo Bomberman
Bomberman 64
1998Bomberman World
Bomberman Hero
Bomberman Party Edition
1999
2000Bomberman 64: The Second Attack
Bomberman Land
2001Bomberman 64 (2001 video game)
Bomberman Online
2002Bomberman Jetters
Bomberman Generation
2003Online Bomberman
Bomberman Land 2
2004
2005Bomberman Land 3
2006Bomberman: Act Zero
2007Bomberman Land (Wii)
Bomberman Live
2008Bomberman Blast
2009Bomberman Ultra
2010Bomberman Live: Battlefest
2011
2012
2013
2014
2015
2016
2017Super Bomberman R

Plot

The games are set somewhere in a galaxy known as the Bomber Nebula, usually on Bomberman's home planet, Planet Bomber. The original Japanese home computer games had no real storyline. Bomberman for Famicom/NES and Atomic Punk for Game Boy begin with "Bomberman" (the eponymous character of the game) growing bored of making bombs in an underground factory of the Bungeling Empire. After hearing a rumor that robots reaching the surface become human, he decides to escape. When he does, he transforms into an organic human being and becomes known as the "Runner." This storyline is not present in some versions, such as Bomberman Party Edition, and this setting was largely abandoned outside of connections with Hudson's Lode Runner games and Bomberman: Act Zero. In the Bomberman for the TurboGrafx-16, Bomberman is used as a prototype for further Bomberman robots by Dr. Mitsumori.

To distinguish him from other Bombermen, the main character is also given the name White Bomberman (or White Bomber). In earlier appearances, the second Bomberman model (known as Black Bomberman) is an enemy due to a programming error, but starting with Super Bomberman, the two have forged an alliance. They have joined forces to handle bigger threats, most notably the evil alien Professor Bagura, who is most infamously known as the creator of the Five Dastardly Bombers. Paths were also crossed with an intergalactic crime organization called the Hige-Hige Bandits (led by Mujoe and MechaDoc), as well as a mysterious rival known as Regulus. There is no central series antagonist, but these are the most common foes.

Bomberman appears to be part of an intergalactic police force to help protect the galaxy. This has been elaborated upon in later games, where a friendly figure named Dr. Ein directs Bomberman's objectives. There is also Bomber Base on Planet Bomber, where Bomberman trains daily. After the shapeshifter (if fed) Pommy was introduced, Charaboms became a part of the gameplay in some later single player games. A Bomberman model called Max also became a semi-regular member.

Characters

See also

References

  1. "Dyna Blaster, Bomber Man". Amiga Action (32): 62, 63. May 1992. Retrieved 9 October 2013.
  2. McFerran, Damien (2008). "Hudson Profile - Part 1 (RG)" (PDF). Issue 66. Retro Gamer Magazine. pp. 68–73. Retrieved 2011-01-19.
  3. McFerran, Damien (2009). "Hudson Profile - Part 2 (RG)" (PDF). Issue 67. Retro Gamer Magazine. pp. 44–49. Retrieved 2011-01-19.
  4. "Bomberman series statistics". Universal Videogame List. Retrieved 2010-11-01.
  5. "Super Bomberman R: он возвращается спустя 33 года | Nintendo Switch Новости, Обзоры игр, Форум". wiiu.pro. Retrieved 2017-01-16.
  6. "Marathon Programming Session Resulted In Smash Hit Game". Kotaku.com. Retrieved 2011-01-21.
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