Battalion 1944

Battalion 1944
Developer(s) Bulkhead Interactive
Publisher(s) Square Enix[1]
Producer(s) Joe Brammer
Designer(s) David Jones
Programmer(s) Kevin Chandler
Artist(s) Howard Philpott, Alex Korakitis, Kieron White, Nathan Knight
Composer(s) Pitstop Productions
Engine Unreal Engine 4
Platform(s) Microsoft Windows
PlayStation 4
Xbox One
Release May 2017 (Alpha testing)
Genre(s) First-person shooter
Mode(s) Multiplayer

Battalion 1944 is an upcoming multiplayer first-person shooter video game to be published by Square Enix and released for Microsoft Windows, PlayStation 4, and Xbox One. The game was announced via a Kickstarter campaign on February 3, 2016.[2] The game will be set during World War II and will run on Unreal Engine 4. The game will be one of the first from studio Bulkhead Interactive, a studio composed of former AAA developers.[3] Bulkhead Interactive is itself a collaborative effort between companies Deco Digital and Bevel Studios, who previously published Pneuma: Breath of Life together.[4] The game's crowdfunding campaign was successfully funded in under three days.[5]

Development

In the announcement of Battalion 1944, the developers stated that the game will feature dedicated servers while making use of certain anti-cheat measures.[6] The online portion of the game will be heavily skill-based and the developers assured that any unlockables will not give competitive edges to players.[7]

References

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