Akatsuki Blitzkampf

Akatsuki Blitzkampf

Box art of the game
Developer(s) Subtle Style
Publisher(s) Subtle Style
Platform(s) Microsoft Windows
Release April 30, 2007
Genre(s) 2D fighting game
Mode(s) Single-player, multiplayer

Akatsuki Blitzkampf (アカツキ電光戦記, Akatsuki Denkō Senki) is a Japanese dōjin 2D fighting game, developed by the dōjin circle SUBTLE STYLE for Microsoft Windows.[1] Released on April 30, 2007, the game is a sequel to Akatsuki Shisei Ichigō.[2] The title got a lot of attention in Japan and elsewhere for its high-resolution sprites and older style gameplay.

On September 27, 2007, Arcadia Magazine confirmed that the game would be launched as an arcade title, published by SUBTLE STYLE itself.[3] The Arcade game was called Akatsuki Blitzkampf Ausf Achse and it was released on February 20, 2008[4] for the Sega NAOMI system.

Gameplay

Akatsuki Blitzkampf (or Denkō Senki in Japanese) is set in a fictional future involving several characters that roughly resemble the German soldiers of the World War II era, among others. In-game visuals supplement this sort of specific militaristic theme and environment, portrayed by the flat and somewhat cubist character portraits and story sequence images. Blitzkampf is also a follow-up to a previous SUBTLE STYLE release from 2003 called Akatsuki Shisei Ichigō, involving many of the characters from the previous game.

In terms of Blitzkampf's play style, it is regarded as relatively "old school" in comparison to many other dōjin fighter releases such as Melty Blood, Eternal Fighter Zero, or Big Bang Beat, as many of the systems and conventions in the game are rather similar to several late 90's fighting games created by Capcom. For example, many players allude to the parry system, which resembles the one from the Street Fighter III installments. The gratuitous amount of extra modes the game provides (such as Survival, Time Attack, or SUGOROKU) and the ways that they are unlocked is largely reminiscent of a console release of an arcade fighting game, further reinforcing the semi-retro feel. In other words, the game focus is upon space control and careful footwork instead of flashy combos and intense aerial combat.

Characters

Akatsuki Blitzkampf Ausf. Achse

Akatsuki Blitzkampf Ausf. Achse

Promotional art of the game
Developer(s) Subtle Style
Publisher(s) PIC
Platform(s) Arcade (Sega NAOMI)
Release February 20, 2008
Genre(s) 2D fighting game
Mode(s) Single-player, multiplayer

After finding success on the Dōjin soft scene, on September 27, 2007, Arcadia Magazine confirmed that the game would be launched as an Arcade title, with the provisional name "Akatsuki Blitzkampf AC", published by SUBTLE STYLE itself. The first location test was held on November 23, 2007 at High Tech Land Sega AViON in Japan.[5] The game was renamed as Akatsuki Blitzkampf Ausf. Achse and was improved with graphical enhancements and a new character named Perfecti.[6] Akatsuki Blitzkampf Ausf. Achse was released in Japanese arcades on February 20, 2008 for the Sega NAOMI system and published with the help of PIC company.

It is a common misconception that the subtitle is a misspelling of the German phrase "Auf Achse," meaning "on tour/on the road/on the move". In fact, the term "Ausf." is short for "Ausführung" and has been very common in historic German military nomenclature, meaning "option model" or "version". Therefore, "Ausf. Achse" literally means "option model with axle(s)" or "moveable/mobile/non-stationary version". It should be noted that "Achse" also translates to "axis", and given the game's militaristic style, a very probable translation is "Akatsuki Flash Fight Axis Edition".

Reception

The original Akatsuki game, Akatsuki Shisei Ichigo, was released in 2003 with mixed reviews because of its lack of characters (only three in the first edition, and five with a patch) and gameplay problems, but the second game was released with new characters, backgrounds and a deeper system that includes new modes and online play. Akatsuki Blitzkampf has a strong community in Japan with tournaments and ranking battles in famous Japanese arcade centers like Ko-Hatsu[7] and some non-Japanese enthusiasts have gathered in communities like Shoryuken.com[8] (the official host of the Evolution Championship Series fighting game tournaments in the US).

See also

References

  1. Subtle Style. "Akatsuki Blitzkampf Official Site". Akatsuki Blitzkampf. Arcadia Magazine. Archived from the original on 2007-08-18. Retrieved 2007-08-06.
  2. Subtle Style. "Akatsuki Shisei Ichigou Official Site". Akatsuki Shisei Ichigou. Subtle Style. Archived from the original on 2007-08-17. Retrieved 2007-08-06.
  3. Subtle Style. "Arcadia Magazine Website". Akatsuki Blitzkampf. Arcadia Magazine. Archived from the original on 2007-08-24. Retrieved 2007-09-06.
  4. Subtle Style. "Akatsuki Blitzkampf Ausf Achse Website". Akatsuki Blitzkampf Ausf Achse (in Japanese). Subtle Style. Archived from the original on 2008-04-12. Retrieved 2008-04-06.
  5. "Akatsuki Blitzkampf AC Location Test flyer". Akatsuki Blitzkampf AC (in Japanese). SUBTLE STYLE. Archived from the original on 2007-11-24. Retrieved 2007-11-22.
  6. Subtle Style. "Akatsuki Blitzkampf Ausf. Achse Website". Akatsuki Blitzkampf Ausf. Achse (in Japanese). Subtle Style. Archived from the original on 2008-04-12. Retrieved 2008-04-06.
  7. Ko-Hatsu. "THE BATTLE OF KO-HATSUKI: Akatsuki Blitzkampf tournament". Akatsuki Blitzkampf Tournament. Ko-Hatsuki. Retrieved 2007-08-06.
  8. "Akatsuki Blitzkampf Shoryuken Thread". Shoryuken.com. Archived from the original on 2007-09-29. Retrieved 2007-08-06.
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