Radeon Pro
Design firm | Advanced Micro Devices |
---|---|
Type | Professional workstations |
Radeon Pro is AMD's brand of professional oriented GPUs. It replaced AMD's FirePro brand in 2016. Compared to the Radeon brand for mainstream consumer/gamer products, the Radeon Pro brand is intended for use in workstations and the running of computer-aided design (CAD), computer-generated imagery (CGI), digital content creation (DCC), high-performance computing/GPGPU applications, and the creation and running of virtual reality programs and games.[1]
The Radeon Pro product line directly competes with Nvidia's Quadro and Tesla lines of professional workstation cards.[2]
Products
Radeon Pro Duo 2016
The first card to be released under the Radeon Pro name was the dual GPU Radeon Pro Duo in April 2016. The card features two liquid cooled Fury X cores and was marketed strongly for both the running and creation of virtual reality content with the slogan ″For Gamers Who Create and Creators Who Game".[3][4] The aesthetics and marketing of the Pro Duo follow that of the rest of the Fury products in the 300 series.
Radeon Pro SSG
Fiji Radeon Pro SSG
Using AMD Radeon's GCN 1.2 architecture, the Radeon Pro SSG was unveiled in July 2016. SSG stands for Solid State Graphics, and the card will couple AMD's Fiji core with Solid-state storage to increase the frame buffer for rendering. This expansion of quick access storage will, therefore, relieve the issue of latency that occurs when a GPU has to retrieve information from a mass storage device via the CPU when a card's limited VRAM is maxed out in heavy workloads.[5] Users will be able to add up to 1TB of PCIe M.2 NAND flash memory to improve render and scrubbing times.[6] AMD demonstrated a 5.3 fold increase in performance on 8K video scrubbing.[7] This SSD storage space can be made available to the operating system or controlled entirely by the GPU.[8] The Fiji based Radeon Pro SSG card was available as a beta program.[9][10]
Vega Radeon Pro SSG
In July 2017 AMD released the Vega based the Radeon Pro SSG.[11] The card utilizes 16GB of second generation ECC high bandwidth memory (HBM2), an upgrade from the Fiji based card's 4GB of first generation HBM memory. The Vega card also increased the built in solid-state storage to 2TB.
Radeon Pro WX Series
The first Radeon Pro cards with the WX prefix to be announced were the WX 7100, the WX 5100 and the WX 4100 in July 2016.[2] These Polaris based cards are once again aimed at the traditional professional market and are set to replace the FirePro Wx100 series and FirePro Wx300 series. These cards, along with the Pro SSG, will use the new, non-toxic and energy efficient YInMn Blue, discovered by Mas Subramanian. This unique aesthetic for the Radeon Pro line will distinguish the professional products from the consumer Radeon series.[12]
The smallest card, the half-height WX 4100, is marketed for use in small form factor workstations.[13] Designed for real-time content engines and CAD and CAM manufacturing, the WX 5100 fits in between the WX 4100 and the WX 7100 in terms of performance, with the latter once again marketed with emphasis on the application of VR and other media creation, while claiming to be "The Most Affordable Workstation Solution".[1]
In June 2017, AMD announced the addition of the lower power WX 2100 and WX 3100 cards to the Radeon Pro WX series.[14] Both cards are based on the Polaris GPU and are rated at 1.25 TFLOPS. The WX 2100 has 2 GB of GDDR5 SDRAM, while the WX 3100 has 4 GB of GDDR5 memory.
Radeon Pro 400 Series
Mobile Radeon Pro parts were first revealed with the release of the 2016 update to the Apple 15" MacBook Pro.[15] These appear to be Polaris 11 derived parts with 10-16 4th generation GCN compute units, providing between 1 and 1.86 TFLOPS of performance.[16][17]
Radeon Pro Duo 2017
In April 2017 AMD announced a new version of the Radeon Pro Duo for release the following month.[18] The newer version of the Pro Duo utilizes dual GPUs from the Polaris architecture, using the same GPUs as in the WX7100. While this results a smaller number of compute units and lower theoretical performance, it allows for the inclusion of 32GB GDDR5 SDRAM and a lower board power.
Radeon Vega Frontier Edition
AMD announced in May 2017 the Radeon Vega Frontier Edition, for release in June of that year.[19][20] While not branded as a Pro product, the card is marketed within the Radeon Pro series.[21] The Radeon Vega Frontier Edition utilizes the new 'Next-Gen Compute Unit' and 16GB of HBM2 memory for an expected 13.1 TFLOPs of single precision and 26.2 TFLOPs of half precision performance. Ultimately, two Frontier Edition products were released with either air or liquid cooling.[22] The liquid cooling part supported a higher TDP, and was able to reach and sustain higher clock speeds,[23] but otherwise the two products have similar hardware specifications.
Radeon Pro 500 Series
Released in conjunction with the 2017 Apple iMac refresh, the Radeon Pro 500 series serve as GPUs for the 4K and 5K Retina Display iMacs.[24] The 500 series ranges supports 4 to 8 GB of graphics RAM with performance from 1.3 to 5.5 TFLOPS.
Software
Project Loom
At an AMD event in 2016 Project Loom was announced as a collaboration between AMD and Radiant Images.[25] The real-time GPU accelerated photo and video stitching program will complement AMD's virtual reality development platform. While traditional photo stitching is not that much of a complex task, Project Loom aims to improve render times when tasked with the heavy workload of stitching together multiple high resolution angles to form a 360 degree VR experience, either to headsets or mobile devices.[26] Using AMD's Direct GMA protocol, the software allows Radeon Pro graphics cards to work directly with video capture hardware to stitch together a 30 fps, 360 degree 4k resolution video from 24, 1080p cameras at 60 fps.[27]
The software is to be competitive with Nvidia's VRWorks 360 Video SDK, and is reportedly set to be made open-source through GPUOpen.[28]
ProRender
The successor to FireRender, Radeon ProRender works with high-end graphics programs as an OpenCL photorealistic offline 3D renderer and raytracing engine.[29] ProRender aims to compete with programs such as NVIDIA's iRay and other expensive, proprietary solutions. However, AMD is making ProRender free, open source and available for all graphics hardware.[26] ProRender was released by AMD in June 2016 with support for Blender, 3D Studio Max, SolidWorks, and Maya.[30]
Chipset Table
Radeon Pro WX x100 Series
Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (TFLOPS) |
Memory | TBP (W) | Bus interface | Release Price (USD) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Half | Single | Double | Bus type & width (bit) |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | |||||||
Radeon Pro WX 2100[31][32] |
June 2017 | GCN 4th gen (14 nm) |
Unknown | 512:?:? (8) |
1219 | Unknown | Unknown | Unknown | 1.25 | 0.078 | GDDR5 64 |
2 | 6000 | 48 | <35 | PCIe 3.0 ×16 | $150 |
Radeon Pro WX 3100[31][33] |
June 2017 | GCN 4th gen (14 nm) |
Unknown | 512:?:? (8) |
1219 | Unknown | Unknown | Unknown | 1.25 | 0.078 | GDDR5 128 |
4 | 6000 | 96 | <50 | PCIe 3.0 ×16 | $200 |
Radeon Pro WX 4100 (Polaris 11)[34][35][36][37][38] |
November 2016 | GCN 4th gen (14 nm) |
×106 3000 123 mm2 |
1024:64:16 (16) |
925 1170 |
14.8 18.7 |
59.2 74.9 |
Unknown | 1.89 2.40 |
Unknown | GDDR5 128 |
4 | Unknown | 112 | 50 | PCIe 3.0 ×16 | $399 |
Radeon Pro WX 5100 (Polaris 10)[34][35][36][39][38] |
November 2016 | GCN 4th gen (14 nm) |
×106 5700 232 mm2 |
1792:112:32 (28) |
926 1090 |
29.6 34.9 |
103.7 122.1 |
Unknown | 3.32 3.91 |
Unknown | GDDR5 256 |
8 | Unknown | 211.2 | 75 | PCIe 3.0 ×16 | $499 |
Radeon Pro WX 7100 (Polaris 10)[34][35][36][40][41][38] |
November 2016 | GCN 4th gen (14 nm) |
×106 5700 232 mm2 |
2304:128:32 (36) |
900 1240 |
28.8 39.7 |
115.2 158.7 |
Unknown | 4.15 5.71 |
Unknown | GDDR5 256 |
8 | Unknown | 256 | 130 | PCIe 3.0 ×16 | $799 |
Radeon Pro WX 9100 (Vega)[42][43][44][45][46] |
September 2017 | GCN 5th gen (14 nm) |
Unknown | 4096:?:? (64) |
1500 | Unknown | Unknown | 24.6 | 12.29 | 0.768 | HBM2 2048 |
16 | Unknown | 483.84 | 250 | PCIe 3.0 ×16 | $2,199 |
Radeon Pro SSG (Fiji)[47] |
July 2016 | GCN 3rd gen (28 nm) |
Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | Unknown | HBM + SSG 4096 |
4 + 1TB | Unknown | 512 | Unknown | PCIe 3.0 ×16 | $9,999 |
Radeon Pro SSG (Vega)[48][43][45][46] |
September 2017 | GCN 5th gen (14 nm) |
Unknown | 4096:?:? (64) |
1500 | Unknown | Unknown | 24.6 | 12.29 | 0.768 | HBM2 + SSG 2048 |
16 + 2TB | Unknown | 483.84 | 250 | PCIe 3.0 ×16 | $6,999 |
Radeon Pro Duo (Polaris 10)[34][35][36][49][50][38] |
April 2017 | GCN 4th gen (14 nm) |
2x×106 5700 2x232 mm2 |
2x 2304x128x32 (2x36) |
Unknown 1243 |
Unknown | Unknown | Unknown | 8.29 11.45 |
Unknown | GDDR5 2x256 |
2x16 | Unknown | 2x224 | <250 | PCIe 3.0 ×16 | Unknown |
- 1 2 3 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
Radeon Pro 400 Series
Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory | TBP (W) | Bus interface | Release Price (USD) | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Single | Double | Bus type & width (bit) |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | |||||||
Radeon Pro 450[51][52][53][54][55] | 30 October 2016 | GCN 4th gen (14 nm) |
×109 3.0 123 mm2 |
640:40:16 | 725 775 |
11.6 12.4 |
29 31 |
928 992 |
Unknown | GDDR5 128 |
2 | 5000 | 80 | 35 | PCIe 3.0 ×16 | Unknown |
Radeon Pro 455[51][52][53][56] | 30 October 2016 | ×109 3.0 160 mm2 |
768:48:16 | 850 | 13.6 | 40.8 | 1305.6 | Unknown | GDDR5 128 |
2 | 5000 | 80 | 35 | Unknown | ||
Radeon Pro 460[51][52][53][57] | 30 October 2016 | ×109 3.0 123 mm2 |
1024:64:16 | 850 910 |
13.6 14.56 |
54.4 58.2 |
1740.8 1863.7 |
Unknown | GDDR5 128 |
4 | 5000 | 80 | 35 | Unknown |
- 1 2 3 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
Radeon Pro 500 Series
Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory | TBP (W) | Bus interface | Release Price (USD) | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Single | Double | Bus type & width (bit) |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | |||||||
Radeon Pro 555 (Polaris 21)[58][59][60] |
June 2017 | GCN 4th gen (14 nm) |
Unknown | 768:?:? | ? 850 |
Unknown | Unknown | 1300 |
Unknown | GDDR5 128 |
2 | 5000 | 81 | Unknown | PCIe 3.0 ×16 | Unknown |
Radeon Pro 560 (Polaris 11)[58][59][60] |
June 2017 | Unknown | 1024:?:? | ? 925 |
Unknown | Unknown | 1900 |
Unknown | GDDR5 128 |
4 | 5000 | 81 | Unknown | Unknown | ||
Radeon Pro 570 (Polaris 20)[58][59][60] |
June 2017 | Unknown | 1792:?:? | ? 1000 |
Unknown | Unknown | 3600 |
Unknown | GDDR5 256 |
4 | 6800 | 217 | Unknown | Unknown | ||
Radeon Pro 575 (Polaris 20)[58][59][60] |
June 2017 | Unknown | 2048:?:? | ? 1100 |
Unknown | Unknown | 4500 |
Unknown | GDDR5 256 |
4 | 6800 | 217 | Unknown | Unknown | ||
Radeon Pro 580 (Polaris 20)[58][59][60] |
June 2017 | Unknown | 2304:?:? | ? 1200 |
Unknown | Unknown | 5500 |
Unknown | GDDR5 256 |
8 | 6800 | 217 | Unknown | Unknown |
- 1 2 3 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
Radeon Vega Frontier Edition Series
Model (Codename) |
Launch | Architecture (Fab) |
Transistors Die Size |
Core | Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] | Processing power[lower-alpha 1][lower-alpha 4] (GFLOPS) |
Memory | TBP (W) | Bus interface | Release Price (USD) | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Config[lower-alpha 5] | Clock[lower-alpha 1] (MHz) | Texture (GT/s) | Pixel (GP/s) | Half | Single | Double | Bus type & width (bit) |
Size (GiB) | Clock (MT/s) | Band- width (GB/s) | |||||||
Radeon Vega Frontier Edition (Air Cooled)[61][62] |
27 June 2017 | GCN 5th gen (14 nm) |
×109 12.5 484 mm2 |
4096:256:64 | 1382 1600 |
409.6 | 102.4 | 22643 26214 |
11321 13107 |
707.6 819.2 |
HBM2 2048 |
16 | 1890 | 483.8 | 300 | PCIe 3.0 ×16 | $999 |
Radeon Vega Frontier Edition (Liquid Cooled)[61][62] |
4096:256:64 | 1382 1600 |
409.6 | 102.4 | 22643 26214 |
11321 13107 |
707.6 819.2 |
HBM2 2048 |
16 | 1890 | 483.8 | 350 | PCIe 3.0 ×16 | $1499 |
- 1 2 3 Boost values (if available) are stated below the base value in italic.
- ↑ Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
- ↑ Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
- ↑ Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
- ↑ Unified Shaders : Texture Mapping Units : Render Output Units
See also
- AMD FirePro – AMD's predecessor to Radeon Pro
- Nvidia Quadro – Nvidia's competing workstation graphics solution
- Nvidia Tesla – Nvidia's competing GPGPU solution
References
- 1 2 Amjad, Talha (9 August 2016). "AMD Radeon Rro WX Series GPUs: VR Content Creation And More". Tech Frag. Retrieved 19 August 2016.
- 1 2 Ung, Gordon Mah (25 July 2016). "AMD introduces a new Radeon Pro WX series to replace FirePro". PC World. Retrieved 19 August 2016.
- ↑ "Radeon Pro Duo". AMD. Retrieved 19 August 2016.
- ↑ Ung, Gordon Mah (14 March 2016). "AMD's $1,500 dual-GPU Radeon Pro Duo graphics card is built for virtual reality". PC World. Retrieved 19 August 2016.
- ↑ Evangelho, Jason (26 July 2016). "AMD's Radeon Pro SSG Could Be A Game Changer For Developers And Content Creators". Forbes. Retrieved 19 August 2016.
- ↑ Walton, Mark (26 July 2016). "AMD unveils Radeon Pro SSG graphics card with up to 1TB of M.2 flash memory". Ars Technica. Retrieved 19 August 2016.
- ↑ Chiappetta, Marco (25 July 2016). "AMD Unveils Radeon Solid State Storage Architecture And 1TB Radeon Pro SSG For Massive Pro Graphics Datasets". Hot Hardware. Retrieved 26 July 2016.
- ↑ Alcorn, Paul (8 August 2016). "Examining AMD Radeon Pro SSG: How NAND Changes The GPU Game". Tom's Hardware. Retrieved 8 August 2016.
- ↑ Smith, Ryan (25 July 2016). "AMD Announces Radeon-pro SSG :Polaris with m.2 SSDs Onboard". Anandtech. Retrieved 26 July 2016.
- ↑ http://www.amd.com/Documents/Radeon-Pro-SSG-Technical-Brief.pdf
- ↑ Manion, Wayne (31 July 2017). "Vega goes pro on the Radeon Pro WX 9100 and Radeon Pro SSG". Tech Report. Retrieved 2 August 2017.
- ↑ "Radeon Pro WX Series and YInMn Blue". YouTube. AMD. 15 August 2016. Retrieved 22 August 2016.
- ↑ "Radeon™ Pro Graphics". AMD. Retrieved 19 August 2016.
- ↑ Killian, Zak (1 June 2017). "AMD Radeon Pro WX 2100 and 3100 fit any workstation". Tech Report. Retrieved 1 June 2017.
- ↑ Cunningham, Andrew (27 October 2016). "Apple introduces brand-new 13- and 15-inch MacBook Pros for $1,799 and $2,399". Ars Technica. Retrieved 27 October 2016.
- ↑ "Radeon Pro". Radeon.com. AMD. Retrieved 27 October 2016.
- ↑ Kampman, Jeff (27 October 2016). "Radeon Pro specs hint at a full-fat Polaris 11 GPU in MacBook Pros". Tech Report. Retrieved 27 October 2016.
- ↑ Cunningham, Andrew (25 April 2017). "AMD puts two GPUs and 32GB of RAM on its latest Radeon Pro Duo graphics card". Ars Technica. Retrieved 25 April 2017.
- ↑ Kampman, Jeff (17 May 2017). "Spitballing the performance of AMD's Radeon Vega Frontier Edition graphics card". Tech Report. Retrieved 24 May 2017.
- ↑ Smith, Ryan (17 May 2017). "AMD Unveils the Radeon Vega Frontier Edition". Anandtech. Retrieved 24 May 2017.
- ↑ "Radeon Vega Frontier Edition". AMD. Retrieved 24 May 2017.
- ↑ Forrest, Derek (27 June 2017). "AMD Vega Frontier Edition Now Available For Pre-Order With $999 Price Tag". Tom's Hardware. Retrieved 27 June 2017.
- ↑ Shrout, Ryan (17 July 2017). "The AMD Radeon Vega Frontier Edition 16GB Liquid-Cooled Review". PC Perspective. Retrieved 17 July 2017.
- ↑ Kampman, Jeff (5 June 2017). "iMacs and MacBook Pros take a dip in Kaby Lake". Tech Report. Retrieved 6 June 2017.
- ↑ "Radiant Images and AMD Collaborate on Project Loom, a Multi-Cam Real-Time 360 Stitching Platform". radiantimages.com. 21 August 2016. Retrieved 23 September 2016.
- 1 2 Demerjian, Charlie (July 25, 2016). "AMD unveils Loom and ProRender software". semiaccurate.com. Retrieved 23 September 2016.
- ↑ Lang, Ben (July 26, 2016). "AMD Announces Radeon Pro WX 7100 GPU Focused on Professional VR Film Editing". roadtovr.com. Retrieved 23 September 2016.
- ↑ Kampman, Jeff (July 26, 2016). "Nvidia and AMD ease 360-degree video production with new APIs". techreport.com. Retrieved 23 September 2016.
- ↑ Killian, Zak (July 26, 2016). "AMD FireRender is now the open-source Radeon ProRender". techreport.com. Retrieved 23 September 2016.
- ↑ Michaud, Scott (28 June 2017). "AMD Releases Radeon ProRender for Blender and SolidWorks". PC Perspective. Retrieved 30 June 2017.
- 1 2 Killian, Zak (1 June 2017). "AMD Radeon Pro WX 2100 and 3100 fit any workstation". Tech Report. Retrieved 1 June 2017.
- ↑ "Radeon Pro WX 2100". Radeon Technologies. AMD. Retrieved 1 June 2017.
- ↑ "Radeon Pro WX 3100". Radeon Technologies. AMD. Retrieved 1 June 2017.
- 1 2 3 4 Mujtaba, Hassan (July 2016). "AMD Announces Radeon Pro WX Series With Polaris GPUs – Radeon Pro WX 7100 Leads The Pack With Polaris 10". wccftech.com. Retrieved 17 September 2016.
- 1 2 3 4 Smith, Ryan (26 July 2016). "AMD Announces Radeon Pro WX Series: WX 4100, WX 5100, & WX 7100 Bring Polaris to Pros". Anandtech. Retrieved 18 September 2016.
- 1 2 3 4 Farrell, Nick (27 July 2016). "AMD releases Radeon Pro WX 4100". techeye.net. Retrieved 18 September 2016.
- ↑ "AMD Radeon Pro WX 4100". techpowerup.com. Retrieved 4 November 2016.
- 1 2 3 4 Smith, Ryan (7 November 2016). "Now Shipping: AMD Radeon Pro WX Series". Anandtech. Retrieved 7 November 2016.
- ↑ "AMD Radeon Pro WX 5100". techpowerup.com. Retrieved 4 November 2016.
- ↑ Lang, Ben (26 July 2016). "AMD Announces Radeon Pro WX 7100 GPU Focused on Professional VR Film Editing". Roadtovr.com. Retrieved 18 September 2016.
- ↑ "AMD Radeon Pro WX 7100". techpowerup.com. Retrieved 4 November 2016.
- ↑ "Introducing the Radeon Pro WX 9100". pro.radeon.com. Radeon Technologies Group. Retrieved 31 July 2017.
- 1 2 "Radeon™ Pro WX 9100 and Radeon™ Pro SSG: Defying Convention to Forge the Future of Professional Content Creation". globenewswire.com. GlobeNewswire, Inc. 30 July 2017. Retrieved 31 July 2017.
- ↑ Wan, Samuel. "AMD Readying Radeon Pro WX 9100 with Vega GPU". eteknix.com. eteknix. Retrieved 31 July 2017.
- 1 2 Manion, Wayne (31 July 2017). "Vega goes pro on the Radeon Pro WX 9100 and Radeon Pro SSG". Tech Report. Retrieved 31 July 2017.
- 1 2 Lily, Paul. "AMD put 2TB of memory in a new $7000 graphics card". pcgamer.com. PC Gamer. Retrieved 2 August 2017.
- ↑ Walton, Mark (26 July 2016). "AMD unveils Radeon Pro SSG graphics card with up to 1TB of M.2 flash memory". Ars Technica. Retrieved 2 August 2017.
- ↑ "Introducing the Radeon Pro SSG". pro.radeon.com. Radeon Technologies Group. Retrieved 31 July 2017.
- ↑ Lang, Ben (26 July 2016). "AMD Announces Radeon Pro WX 7100 GPU Focused on Professional VR Film Editing". Roadtovr.com. Retrieved 18 September 2016.
- ↑ "AMD Radeon Pro WX 7100". techpowerup.com. Retrieved 4 November 2016.
- 1 2 3 Cunningham, Andrew (27 October 2016). "Apple introduces brand-new 13- and 15-inch MacBook Pros for $1,799 and $2,399". Ars Technica. Retrieved 27 October 2016.
- 1 2 3 "Radeon Pro". Radeon.com. AMD. Retrieved 27 October 2016.
- 1 2 3 Kampman, Jeff (27 October 2016). "Radeon Pro specs hint at a full-fat Polaris 11 GPU in MacBook Pros". Tech Report. Retrieved 27 October 2016.
- ↑ Smith, Ryan (27 October 2016). "Apple Announces 4th Generation MacBook Pro Family: Thinner, Lighter, with Thunderbolt 3 & "Touchbar"". Anandtech. Retrieved 27 October 2016.
- ↑ "AMD Radeon Pro 450". notebookcheck.com. Retrieved 22 May 2017.
- ↑ "AMD Radeon Pro 455". notebookcheck.com. Retrieved 22 May 2017.
- ↑ "AMD Radeon Pro 460". notebookcheck.com. Retrieved 22 May 2017.
- 1 2 3 4 5 "Introducing Radeon Pro". radeon.com. Retrieved 6 June 2017.
- 1 2 3 4 5 Kampman, Jeff (5 June 2017). "iMacs and MacBook Pros take a dip in Kaby Lake". Tech Report. Retrieved 6 June 2017.
- 1 2 3 4 5 Manion, Wayne (6 June 2017). "AMD spills the beans on Radeon Pro chips inside the new Macs". Tech Report. Retrieved 6 June 2017.
- 1 2 https://pro.radeon.com/en-us/product/radeon-vega-frontier-edition/
- 1 2 Shrout, Ryan (17 July 2017). "The AMD Radeon Vega Frontier Edition 16GB Liquid-Cooled Review". PC Perspective. Retrieved 26 July 2017.