Zann
Game background | |
---|---|
Title(s) |
The Learned The Marvelous |
Portfolio | Learning, intelligence |
Design details |
Zann is a fictional god in the Dungeons & Dragons roleplaying game. He is part of the Al-Qadim campaign setting that is set within the Forgotten Realms campaign setting.[1][2]
Publication history
Advanced Dungeons & Dragons 2nd edition (1989-1999)
Zann was introduced in the Al-Qadim: Land of Fate set (1992).[1]
Description
Zann is the scholarly deity of learning and intelligence of Zakhara. He is one of the eight Great Gods of the Land of Fate and preaches the value of studying and understanding, of seeking new and preserving old knowledge.[1]:Adventurer's Guide to Zakhara, 51-52 Zann's symbol is a fountain's jet.[1]:Adventurer's Guide to Zakhara, 49, 51
Zann is portrayed as a man in city dress with all the paraphernalia of a scribe.[1]:Adventurer's Guide to Zakhara, 51 Like other Zakharan gods he is above such concerns as alignment, as knowledge and intelligence can be used to build a peaceful society or to subvert it.[1]:Adventurer's Guide to Zakhara, 45
Zann's priests keep the greatest universities and libraries of Zakhara.[1]:Adventurer's Guide to Zakhara, 51
References
- 1 2 3 4 5 6 7 Grubb, Jeff with Andria Hayday. Al-Qadim: Land of Fate (TSR, 1992)
- ↑ Grubb, Jeff (1992). Al-Qadim: Arabian Adventures. TSR, Inc. p. 10. ISBN 1-56076-358-2.