Wing Commander III: Heart of the Tiger

Wing Commander III: Heart of the Tiger
Developer(s) Origin Systems
Publisher(s) Origin Systems
Designer(s) Chris Roberts
Frank Savage (engine)
Composer(s) George Oldziey
Platform(s) MS-DOS, Mac OS, 3DO, PlayStation
Release date(s)

DOS and Macintosh

3DO

PlayStation

  • NA March 28, 1996
  • EU March 1996
  • JP September 6, 1996
Genre(s) Space combat simulation
Mode(s) Single player

Wing Commander III: Heart of the Tiger is the critically acclaimed third main game in Chris Roberts' Wing Commander science fiction space combat simulation video game series, developed and released by Origin Systems. It was a departure from previous games in the series in that it uses extensive live action full motion video to add an interactive movie-style presentation to the space combat gameplay. The game's more than two hours of video featured a number of prominent movie stars including Mark Hamill as Colonel Christopher "Maverick" Blair, Malcolm McDowell as Admiral Tolwyn, and John Rhys-Davies as James "Paladin" Taggart and Thrakhath nar Kiranka.

Gameplay

Screenshot of typical first person gameplay while piloting a ship.

Wing Commander is a space combat simulator intercut with live action cutscenes. Gameplay involves completing missions and destroying enemy craft, Wing commander III dispensed with the issuing of medals after such missions and relied more on cutscenes to drive the story along making much more use of CD technology. As the man giving the orders, Blair often gets to choose what ship he will fly, what missiles it will carry, and what wingman (wingmen) he will take with him. As in Wing Commander, some wingmen can be killed permanently in combat. Blair's own call sign remained customizable.

Plot

The protagonist of the previous two games is officially assigned a name, Colonel Christopher Blair. Thrakhath nar Kiranka, Crown Prince of the hostile Kilrathi Empire, presides over the execution by disintegration of a group of Terran Confederation prisoners of war. One, however, is left alive: Blair's lover Colonel Jeannette "Angel" Devereaux, due to her status among the Kilrathi as a respected warrior. On the planet Vespus, Blair and Brigadier General James "Paladin" Taggart inspect the downed wreckage of the TCS Concordia. The carrier is a total loss.

It is the year 2669, and the Terran-Kilrathi War has been going for over thirty years, with no signs of stopping. Blair, by orders of Admiral Geoffrey Tolwyn, is transferred as Wing Commander to the TCS Victory, a Ranger-class carrier twice as old as Blair. Her captain, William Eisen, has been with her for many years, and is proud of his ship. There are a few old faces—Colonel Ralgha nar "Hobbes" Hhallas, and Major Todd "Maniac" Marshall—but all the other pilots and staff are people Blair has never met. Among those on board, Blair meets Lieutenant Robin "Flint" Peters and Chief Fighter Technician Rachel Coriolis.

The Victory is assigned to the Orsini System, away from the front. Shortly after Blair's arrival, test pilot Major Jace "Flash" Dillon arrives on board the Victory with his prototype warcraft, the F-103A Excalibur heavy fighter. When Flash fails to respond to an attack on the Victory, willfully napping through the crisis, Blair accuses him of being a coward and repeatedly insinuates that he has no flying skills. This angers Flash who challenges Blair to a simulator duel. If Blair wins the duel, he forces Dillon to request reassignment to the Victory's flight wing. Immediately afterward the Victory is rerouted to the Locanda System, where the Kilrathi are deploying a potent pair of new weapons: the "Skipper" cruise missile, equipped with a cloaking device, and a genetically-engineered bioweapon for use against the Locanda colonies, the home of Flint. Blair and his wing are scrambled to defend Locanda against several of these missiles. Even if Blair destroys the missiles, Flint breaks formation and attacks the Kilrathi forces in an act of revenge. The player is given the option to follow her, though she returns safely in either case.

Thrakhath appears with a squadron of Pakthan bombers and taunts the Victory over subspace radio, calling Blair "the heart of the tiger;" the Confed pilots gather the Kilrathi have bestowed this name on him as a sign of respect. Admiral Tolwyn rendezvouses with the Victory, escorted by several destroyers. Tolwyn is responsible for the escort and defense of the TCS Behemoth; an extremely large vessel with a forward cannon capable of destroying a planet. Following a successful field test of the Behemoth in the Loki system, the Victory jumps to Kilrah and Tolwyn prepares to use the Behemoth on the Kilrathi home world. Thrakhath's forces attack the Behemoth. A traitor aboard the Victory has transmitted targeting data to the Kilrathi revealing the Behemoth's weakpoints, and the Behemoth is destroyed. Thrakhath then challenges Blair in single combat. He taunts Blair with a recording showing how he personally disemboweled Angel after her colleagues were disintegrated. Blair's instinct is to accept, but Lt. Ted "Radio" Rollins warns him that the Victory is leaving the system. When he returns to the Victory, the player chooses between getting drunk or talking to Rachel about his loss. If Blair gets drunk, he must then fly an emergency scramble drunk, with the game controls not responding reliably, making combat virtually impossible.

After a retreat to the Alcor System, Paladin arrives. He reveals that before Angel was captured, she transmitted data indicating that the Kilrathi home world is seismically unstable. Paladin suggests a weapon called the Temblor Bomb which, if dropped in the right place, will cause the planet to shake itself to pieces. Before they can complete the bomb, Hobbes kills one of the Victory's pilots, Lt. Laurel "Cobra" Buckley, steals her fighter and makes for Kilrathi space with news of the planned T-Bomb attack. Blair has the choice of chasing him or letting him go. If he gives chase, he kills Hobbes, the carrier is attacked, and Lt. Mitchell "Vaquero" Lopez is killed in the fight. Either way, afterwards Blair finds Hobbes left a message locker, explaining that he was brainwashed long before he met Blair, and this brainwashing led him to defect to the Confederation. His original personality was reactivated by the code phrase "heart of the tiger", the Kilrathi name for Blair. (How Hobbes had never heard this phrase before Thrakhath's recent transmission is never explained.)

Blair has the option to choose to initiate a romance with Flint or Rachel. Flint refuses to fly with him if he chooses Rachel, Rachel refuses to help him with his missile loadouts if he chooses Flint, and both are bitter with him if he chooses neither. Blair launches against Kilrah, with up to three wingmen of the player's choice. This attack comes just as the Kilrathi prepare for a massive and devastating strike against Earth, intending to finally force humanity into submission with the loss of their home planet. After successfully downing Prince Thrakhath above Kilrah (and Hobbes, if he was not killed earlier), Blair descends to the surface and delivers the bomb. The resulting explosion destroys Kilrah and wipes out nearly the entire Kilrathi armada assembled in orbit, but damages Blair's fighter as well; a surviving Kilrathi capital ship tractors him in. Morally devastated by the destruction of their home planet, the Kilrathi, commanded now by Thrakhath's retainer Melek nar Kiranka, surrender to Tolwyn. The surviving Kilrathi begin to colonize a new homeworld and now want to live in peace and harmony with humans.

Cast

Development

Wing Commander III: Heart of the Tiger was developed and released by Chris Roberts and Origin Systems. Released in 1994 for MS-DOS and Mac OS, in 1995 for 3DO and in 1996 for PlayStation (a Sega Saturn version was also announced[2] and advertised,[3] but it was never released), Wing Commander III made the move from the sprite-based graphics used in previous titles to software-driven texture-mapped polygonal 3D, and used FMV for cutscenes. Wing Commander III featured an entirely new line of ships and fighters, abandoning the technology of Wing Commander and Wing Commander II. Terran Confederation craft were redesigned from "airplanes in space", while Kilrathi craft were totally redesigned into asymmetrical ships with prongs, barbs and fang-like surfaces. The new, blockier forms were made necessary by the then-primitive state of polygon graphics, as WCIII was released a few years before the first true 3D video cards and all 3D effects had to be calculated by the CPU.

A number of branching ("interactive") conversations allow the player to choose what response his character will give; the choice may affect the other person's attitude towards the character, or even the morale of the entire crew. As such movie content consumes a large amount of data storage, the game was packaged on four CD-ROMs instead of floppy disks, another emerging technology at that point.

A novelization by William R. Forstchen and Andrew Keith was published in 1995. A collectible card game adaptation was published in the same year by Mag Force 7 Productions, under the helm of noted science-fiction authors Margaret Weis and Don Perrin. The sequel, Wing Commander IV: The Price of Freedom, was released in 1996.

After the end of the official support by Origin the fan community began to provide support for the game themself. For instance, the community developed several unofficial patches to enhance the compatibility with newer versions of Windows and newer PC hardware.[4][5]

In September 2011, the source code of Wing Commander III was handed to the fan community by a former developer for the purpose of digital long-time preservation.[6]

On September 13, 2011 WC III was re-released on gog.com in the digital distribution.[7]

Version differences

A number of major changes were made in porting the game to the 3DO. These include:

The PlayStation version is much more similar to the PC version, though like the 3DO version it does not carry the bug which blocks off the Hobbes cutscene. Also, unlike either the PC or 3DO versions, it includes considerable load times when navigating the Victory.

Novelization

While mostly following the plot outlined above, authors Keith and Forstchen made a number of decisions and changes to increase the tension of the novel. In chronological order:

Reception

Reception
Aggregate score
AggregatorScore
GameRankings3DO: 81.25%[8]
Review scores
PublicationScore
CGW[9]
Game InformerPlaystation: 8.5/10[10]
PC Gamer (US)PC: 96%[11]

Wing Commander III: Heart of the Tiger was very well received by media. In 1996, Computer Gaming World ranked it as the 54th best game of all time for its "thrilling space action in the first successful interactive movie,"[12] as well as the ninth most innovative computer game.[13] In 2011, PC Gamer ranked it 72nd on the list of the 100 best PC games of all time.[14]

Maximum gave the PlayStation version a 3 out of 5. They praised the "intricate" plot but criticized that the combat is simplistic and dull and that the FMV sequences lack any interaction beyond the occasional multiple choice response.[15]

References

  1. https://www.origin.com/en-us/store/buy/wing-commander-3-heart-of-the-tiger/pc-download/base-game/standard-edition
  2. "ELECTRONIC ARTS PREVIEWS NEW SEGA SATURN TITLES AT ELECTRONIC ENTERTAINMENT EXPO".
  3. "The Universe keeps expanding".
  4. "Movie Crashing Patch Patched Up to 1.2". wcnews.com. 2011-06-20. Retrieved 2013-11-27. Mash has updated his Kilrathi Saga WC3 movie crashing patch to be even more compatible with modern systems. The program works to prevent a bug that disrupts KS WC3 during movie playback, and it also incorporates various speed fixes.
  5. Komppa, Jari (2011-01-24). "The DirectDraw Hack". sol.gfxile.net. Retrieved 2013-11-27.
  6. "Wing Commander III - The Source Code". wcnews.com. 2011-09-13. Retrieved 2013-01-14. As we celebrate Wing Commander III's first widespread retail availability since the late 1990s, we would like to mention for anyone that we have the game's source code in our offline archive. We know it's frustrating for fans, who could do amazing things with this, to read these updates... but it's also in everyone's best interests to remind EA that we have the raw material from which they could port Wing Commander III to a modern computer or console. Just let us know!
  7. Walker, John (2011-09-13). "Meow! GOG Release Wing Commander III". Rock, Paper, Shotgun. Retrieved 2013-11-29.
  8. "Wing Commander III: Heart of the Tiger for 3DO". GameRankings. Retrieved 2013-10-03.
  9. Martin E. Cirulis (February 1995). "Computer Gaming World - Issue 127" (PDF) (127): 112. Retrieved August 5, 2015. Origin's WING COMMANDER III Father A New Gaming Form
  10. "GameInformer.com | Wing Commander 3". web.archive.org. 1997-11-20. Retrieved 2013-09-02.
  11. "PC Gamer Online | Wing Commander III: Heart of the Tiger". web.archive.org. 2000-02-26. Retrieved 2013-09-02.
  12. CGW 148: 150 Best Games of All Time
  13. CGW 148: The 15 Most Innovative Computer Games
  14. "The 100 best PC games of all time". PC Gamer. 2011-02-16. Retrieved 2013-09-02.
  15. "Wing Commander III Review". Maximum (5). April 1996. p. 157.

External links

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