Valkur
Game background | |
---|---|
Title(s) |
The Mighty Captain of the Waves |
Home plane | Warrior's Rest |
Power level | Demipower |
Alignment | Chaotic Good |
Portfolio | Sailors, ships, favorable winds, naval combat. |
Domains |
Air, Chaos, Good, Ocean, Protection[1] alias= |
Design details |
Valkur (/væl ˈkɜːr/ val-KURR)[2] is a fictional Faerûnian demipower deity of the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role-playing game. He is the deity of sailors, ships, favorable winds and naval combat. Valkur's philosophy puts him in conflict with the capricious ocean-goddess Umberlee.
Publication history
Advanced Dungeons & Dragons 1st edition (1977-1988)
Valkur was first described in the Forgotten Realms Campaign Set's "Cyclopedia of the Realms" booklet (1987).[3] Valkur is mentioned in the book The Savage Frontier (1988) by Paul Jaquays, as one of the deities that the Northmen occasionally worship.[4]
Advanced Dungeons & Dragons 2nd edition (1989-1999)
Valkur, along with his clergy, was further detailed in Warriors and Priests of the Realms (1996).[5] He was described fully in Powers & Pantheons (1997).[6]
His relationships with the nonhuman deities in the Forgotten Realms was covered in Demihuman Deities (1998).[7]
Dungeons & Dragons 3rd edition (2000-2007)
Valkur appears in 3rd edition in the Forgotten Realms Campaign Setting book (2001),[8] and was further described in Faiths and Pantheons (2002).[2]
Dungeons & Dragons 4th edition (2008-)
Valkur appears in 4th edition in the Forgotten Realms Campaign Guide (2008). In this edition, he is the exarch of sailors.[9]
Description
Valkur's symbol is a shield bearing a cloud with three lightning bolts, and his favored weapon is a cutlass known as "The Captain's Cutlass".[2]
Relationships
Valkur's philosophy often puts him in conflict with the capricious ocean-goddess Umberlee and he is a sworn enemy of the Deities of Fury.
Dogma
Valkur's dogma emphasizes living life with vigor and striving against the elements.[1]
See also
References
- 1 2 Rinschler, Thomas E. "Forgotten Realms Campaign Setting: Deities Supplement" (Wizards of the Coast, 2001).
- 1 2 3 Boyd, Eric L, and Erik Mona. Faiths and Pantheons (Wizards of the Coast, 2002).
- ↑ Ed Greenwood, Jeff Grubb and Karen S. Martin (1987). Forgotten Realms Campaign Set. TSR, Inc. ISBN 0-88038-472-7.
- ↑ Paul Jaquays (September 1988). The Savage Frontier. TSR, Inc. ISBN 978-0-88038-593-0.
- ↑ Terra, John. Warriors and Priests of the Realms (TSR, 1996)
- ↑ Boyd, Eric L. (1997). Powers & Pantheons. Wizards of the Coast. ISBN 0-7869-0657-X.
- ↑ Boyd, Eric L. Demihuman Deities (TSR, 1998)
- ↑ Greenwood, Ed; Reynolds, Sean K.; Williams, Skip (2001). Forgotten Realms: Campaign Setting. Wizards of the Coast. ISBN 0-7869-1836-5.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Wizards of the Coast. p. 81. ISBN 978-0-7869-4924-3.