Tom Clancy's Ghost Recon Wildlands
Tom Clancy's Ghost Recon Wildlands | |
---|---|
Developer(s) | Ubisoft Paris[lower-alpha 1] |
Publisher(s) | Ubisoft |
Director(s) | Eric Couzian |
Producer(s) | Nouredine Abboud |
Designer(s) | Dominic Butler |
Writer(s) | Sam Strachman |
Series | Tom Clancy's Ghost Recon |
Platform(s) |
Microsoft Windows PlayStation 4 Xbox One |
Genre(s) | Tactical shooter |
Mode(s) | Single-player, multiplayer |
Tom Clancy's Ghost Recon Wildlands is an upcoming open world tactical shooter video game in development by Ubisoft Paris and is set to be published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. It will be the tenth installment in the Tom Clancy's Ghost Recon franchise and will be the first Ghost Recon game to feature an open world environment. The game will drop the futuristic setting introduced in Tom Clancy's Ghost Recon Advanced Warfighter and will feature a setting similar to the original Tom Clancy's Ghost Recon.
Setting
The game is set in Bolivia, which, in the game, is the largest supplier of drugs like cocaine in the world. The supplies of such drugs are controlled by the Santa Blanca drug cartel, a powerful organization whose influence has destabilized the region. The rise in power of these drug cartels concerns the United States Government, as they have become a world threat. As a result, the United States Army dispatches an elite special operations unit called "the Ghosts" to destroy and reveal the evil connection between the drug cartel and the local government.[1]
Gameplay
Tom Clancy's Ghost Recon Wildlands is a tactical shooter that is set in Bolivia. Players play as a member of the Ghosts, a fictional elite team in the United States Army.[2] The game will not be set in a futuristic setting unlike its predecessors like Advanced Warfighter or Future Soldier. Instead, the game is set in modern day, similar to the original Tom Clancy's Ghost Recon. As a result, the weaponry featured in the game will be typical and more realistic and will be similar to the weapons most militaries around the world use today.[1] However, drones will still be featured and can be used to tag and highlight enemies and objectives, or as weapons to attack enemies.[3] The game will be the first entry to feature an open world, which features nine different types of terrain such as mountains and desert, with a dynamic day-night cycle and weather system.[4] Carrying out missions during daytime allows players to spot enemies easily, while completing missions at night grant players a tactical advantage, as the night offers players better concealment.[1] Players are also tasked with making observations before carrying out missions. A variety of vehicles, such as dirt bikes and dune buggies will also feature in the game.[1] Wildlands will feature side-missions, unlike its predecessors.[4]
When completing missions, players can reach the location where the mission starts through a variety of ways. Players can parachute from a helicopter or drive towards their objectives.[5] Players are allowed to use multiple ways to complete objectives, such as utilizing stealth, melee combat, or using the long-ranged or short-ranged gadgets provided in the game. Between missions, players are free to explore the game's world, and the game will feature outposts that can be taken down by players.[6] Players can also grab enemies at close range with one hand for defense, while using the other hand to shoot.[7]
When not completing missions, players can interact, and build friendly or hostile relationships with other non-playable characters, such as the citizens, officials or the Rebels of the world. These interactions require strategy, as interactions will bring consequences and impact the game's world, and change how players can achieve their objectives.[1] Players can also gain experience points to level up.[5] The playable character can be customized. The loot found on enemies' corpses can be equipped to the Ghost. Weapons and gear can be upgraded as well.[3] According to the creative director of the game, the AI of the game will be unscripted and will have their "own motivations and agendas".[4]
The game will also feature four-player co-operative multiplayer, in which players can be joined by three other players to explore the game's world and to complete campaign's mission.[8][3] The game can also be played solo, in which the player will be accompanied by three AI teammates, which the player can give orders to.[9]
Development
The development of Wildlands began in 2012,[4] and was officially revealed in the end of Ubisoft's E3 2015 press conference.[10] Ubisoft also claimed that Wildlands will feature the largest open-world environment the company has ever created.[11] In order to create a realistic Bolivian environment, the developer had to visit Bolivia for two weeks and had to ask for consultation from local Bolivians.[4] A new engine is also being developed for the game. Tom Clancy's Ghost Recon: Wildlands is set to be released for Microsoft Windows, PlayStation 4 and Xbox One.[12]
Reception
The initial reception of the game has been positive, with critics claiming that the open-world design of the game has strayed away from the typical Ubisoft open-world design formula.[13] As the game was revealed at E3 2015, some critics called the announcement one of the most surprising reveals during E3.[14] Wildlands was nominated for IGN's E3 2015 Game of the Show, Best PlayStation 4 Game, Best Xbox One Game and Best PC Game awards, and received one of GameSpot's Best of E3 2015 awards.[15][16] It was also named the best co-operative and the best shooter by Game Informer in their Best of E3 2015 Awards.[17]
References
Notelist
- ↑ Wildlands is being co-developed by Ubisoft Annecy, Ubisoft Bucharest, Ubisoft Montpellier, Ubisoft Milan, Ubisoft Romania and Ubisoft Reflections
References
- 1 2 3 4 5 Varanini, Giancarlo (June 15, 2015). "Ghost Recon Wildlands Is One of Ubisoft's Biggest Open-World Yet". UbiBlog. Retrieved June 15, 2015.
- ↑ Fingas, Jon (June 16, 2015). "Ubisoft's 'Ghost Recon Wildlands' is an open-world tactical shooter". Engadget. Retrieved June 17, 2015.
- 1 2 3 "Ghost Recon Wildlands has you rescuing... an entire country. No pressure". GamesRadar. June 16, 2015. Retrieved June 17, 2015.
- 1 2 3 4 5 Stuart, Keith (June 16, 2015). "E3 2015: Ghost Recon Wildlands will be Ubisoft's largest ever open-world game". The Guardian. Retrieved June 17, 2015.
- 1 2 Roberts, Samuel (June 16, 2015). "Ghost Recon Wildlands: military action in a systemic open world". PC Gamer. Retrieved June 17, 2015.
- ↑ Devore, Jordan (June 16, 2015). "Ghost Recon goes open world with Wildlands". Destructoid. Retrieved June 16, 2015.
- ↑ VanOrd, Kevin (June 16, 2015). "With Wildlands, Ghost Recon Makes a Big Comeback at E3 2015". GameSpot. Retrieved June 16, 2015.
- ↑ Hicks, Jon (June 17, 2015). "Ubisoft reveals open-world Ghost Recon: Wildlands". Eurogamer. Retrieved June 17, 2015.
- ↑ Bertz, Matt (June 18, 2015). "Is Ghost Recon Wildlands The Next Blockbuster Shooter?". Game Informer. Retrieved June 25, 2015.
- ↑ Scammell, David (June 16, 2015). "Ubisoft announces Ghost Recon Wildlands, a third-person open-world shooter for PS4, Xbox One & PC". VideoGamer.com. Retrieved June 16, 2015.
- ↑ Makuch, Eddie (June 15, 2015). "Ghost Recon Open-World Game Revealed at E3 2015". GameSpot. Retrieved June 15, 2015.
- ↑ Peeples, Jeremy (June 15, 2015). "E3 2015: Ubisoft Announces Tom Clancy’s Ghost Recon Wildlands". Hardcore Gamer. Retrieved June 17, 2015.
- ↑ Stapleton, Dan (June 16, 2015). "E3 2015: Ghost Recon Wildlands Breaks Ubisoft Open World Mold". IGN. Retrieved June 16, 2015.
- ↑ "The 15 biggest surprises of E3 2015". GamesRadar. June 16, 2015. Retrieved June 25, 2015.
- ↑ "IGN's Best of E3 Awards". IGN. June 20, 2015. Retrieved June 20, 2015.
- ↑ "GameSpot Best of E3 2015 Awards". GameSpot. June 20, 2015. Retrieved June 20, 2015.
- ↑ Shea, Brian (June 23, 2015). "Game Informer's Best of E3 2015 Awards". Game Informer. Retrieved June 23, 2015.
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