Tokyo Twilight Ghost Hunters

Tokyo Twilight Ghost Hunters

European PlayStation Vita box art
Developer(s) Toybox Inc.
Publisher(s)
Director(s) Shuho Imai[1]
Producer(s) Tomio Kanazawa[1]
Artist(s) Chinatsu Kurahana[1]
Writer(s) Shuho Imai[1]
Composer(s) The Key Project[1]
Platform(s) PlayStation 3, PlayStation 4, PlayStation Vita
Release date(s)

PlayStation 3, PlayStation Vita

  • JP April 10, 2014
  • NA March 10, 2015
  • EU March 13, 2015

Mato Kurenai Yuugekitai: Daybreak Special Gigs (PlayStation 3, PlayStation 4, PlayStation Vita)

  • JP November 26, 2015
Genre(s) Adventure game, visual novel, strategy role-playing game

Tokyo Twilight Ghost Hunters (魔都紅色幽撃隊 Tokyo Twilight Ghosthunters Mato Kurenai Yūgekitai: Tokyo Twilight Ghosthunters) is a video game developed by Toybox Inc. for the PlayStation 3 and PlayStation Vita. It was originally released on April 10, 2014 in Japan by Arc System Works,[2] and was released in North America by Aksys Games on March 10, 2015. Additionally, NIS America released it in Europe on March 13, 2015.[3] An updated version with a reworked battle system, titled Mato Kurenai Yuugekitai: Daybreak Special Gigs, is released in Japan on November 26, 2015 for PlayStation 3, PlayStation 4, and PlayStation Vita.[4]

The game includes adventure game and visual novel gameplay, as well as strategy role-playing elements.[5]

Reception

Reception
Aggregate score
AggregatorScore
Metacritic65/100[6]
Review scores
PublicationScore
Hardcore Gamer2/5[7]
PlayStation LifeStyle8.5/10[8]
Digitally Downloaded3.5/5[9]

Hardcore Gamer gave the game a 2 out of 5 score, and criticized the lack of explanations for many of the elements of the game, such as the icon-based system for responding to characters, while also praising the character animation.[7]

Erren Van Duine of PlayStation LifeStyle also disliked the lack of in-game explanations, but liked the game better than Hardcore Gamer did, and gave praise in particular to the art style, character animation, backgrounds, story, and the English localization, while criticizing the RPG segments for being too frustrating and luck-based; she gave the game a score of 8.5 out of 10.[8]

References

  1. 1 2 3 4 5 "Tokyo Twilight Ghost Hunters: Creator Introduction". NIS America. Retrieved 2015-02-01.
  2. Sal Romano (2014-07-04). "Tokyo Twilight Ghost Hunters coming to North America in 2015". Gematsu. Retrieved 2015-02-01.
  3. Jeffrey Matulef (2015-01-23). "Deadly Premonition dev's visual novel/RPG Tokyo Twilight Ghost Hunters dated for Europe". Eurogamer. Retrieved 2015-02-01.
  4. http://gematsu.com/2015/08/tokyo-twilight-ghost-hunters-update-announced-ps4-ps3-ps-vita
  5. Brittany Vincent (2015-07-05). "Tell us how you really feel: Tokyo Twilight Ghost Hunters headed for North America". Destructoid. Retrieved 2015-02-01.
  6. http://www.metacritic.com/game/playstation-3/tokyo-twilight-ghost-hunters
  7. 1 2 Estrada, Marcus (13 March 2015). "Review: Tokyo Twilight Ghost Hunters". Hardcore Gamer. Hardcore Gamer. Retrieved 13 March 2015.
  8. 1 2 http://www.playstationlifestyle.net/2015/03/11/tokyo-twilight-ghost-hunters-review-gonna-call-ps3/
  9. http://www.digitallydownloaded.net/2015/03/review-tokyo-twilight-ghost-hunters.html

External links

This article is issued from Wikipedia - version of the Saturday, November 28, 2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.