The Little Mermaid 2: Pinball Frenzy

The Little Mermaid 2: Pinball Frenzy
Developer(s) Left Field Productions
Publisher(s) Nintendo
Platform(s) Game Boy Color
Release date(s)
  • NA September 24, 2000
  • PAL March 16, 2001
Genre(s) Pinball
Mode(s) Single-player, multiplayer

The Little Mermaid 2: Pinball Frenzy is a pinball video game developed by Left Field Productions and published by Nintendo for the Game Boy Color handheld video game console. It was first released in North America, and was later released in PAL regions. It is based on the film, The Little Mermaid II: Return to the Sea.

Gameplay

The Little Mermaid 2: Pinball Frenzy is based on Disney's The Little Mermaid II film with gameplay based on Pokémon Pinball. The game has two tables: one based on the character Ariel and one on her daughter Melody. Like most pinball games, each table has flippers, multipliers, and bonus multiballs and targets. The game added a few extra pinball features, such as ball traps, absent from Pokémon Pinball. When the player reaches specific point thresholds, they unlock sixteen pinball minigames. If the player successfully finishes the minigame, it becomes accessible for replay from the main menu. Every table and minigame has its own music, adapted from the film. The game has a rumble feature, which vibrates the Game Boy Color when turned on with an extra battery. The Little Mermaid 2 also supports up to four players with alternating play.[1]

Reception

Reception
Aggregate score
AggregatorScore
GameRankings74%[2]
Review scores
PublicationScore
AllGame[3]
Game Informer7.5/10[4]
GameSpot7/10[1]
IGN7/10[5]
Nintendo Power7.4/10[6]

The game received a score of 74% at GameRankings based on six reviews.[2]

Frank Provo of GameSpot wrote that while the game's gameplay was based on that of Pokémon Pinball, The Little Mermaid 2 had much less variety but was still "satisfying".[1] He wrote that the game's pinball table features were similar to that of 3D Ultra Pinball, Kirby's Pinball Land, and Pokémon Pinball, but ultimately added little to the genre. Provo felt that the game's theme and simple ball physics would appeal best to those under the age of ten. He thought the game was "polished" with small touches and took full advantage of the Game Boy Color's palette.[1]

References

  1. 1 2 3 4 Provo, Frank (March 15, 2001). "Disney's The Little Mermaid II Pinball Frenzy Review". GameSpot. Archived from the original on July 24, 2015. Retrieved March 15, 2015.
  2. 1 2 "Disney's The Little Mermaid II: Pinball Frenzy for Game Boy Color". GameRankings. CBS Interactive. Retrieved 11 January 2015.
  3. Weiss, Brett Alan. "Disney's The Little Mermaid II: Pinball Frenzy - Review". AllGame. Archived from the original on November 14, 2014. Retrieved March 15, 2015.
  4. Fitzloff, Jay (December 2000). "[The] Little Mermaid II: Pinball Frenzy". Game Informer (92): 141. Archived from the original on 28 May 2007. Retrieved 15 March 2015.
  5. Harris, Craig (September 29, 2000). "Disney's The Little Mermaid II: Pinball Frenzy". IGN. Retrieved 15 March 2015.
  6. "Disney's The Little Mermaid II: Pinball Frenzy". Nintendo Power 136: 112. September 2000.

External links

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