TMNT (video game)
TMNT | |
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PAL region PC cover art | |
Developer(s) | Ubisoft Montreal |
Publisher(s) | Ubisoft, Game Factory Interactive, Russobit-M |
Composer(s) |
Cris Velasco Sascha Dikiciyan Nintendo DS: Jake Kaufman |
Series | Teenage Mutant Ninja Turtles |
Engine | Jade engine |
Platform(s) |
GameCube Nintendo DS PC PlayStation 2 PlayStation Portable Wii Game Boy Advance Xbox 360 PlayStation 3 (cancelled) Xbox (cancelled) |
Release date(s) |
Nintendo DS Wii Windows |
Genre(s) | Action-adventure, Beat em up, Platformer |
Mode(s) | Single-player |
TMNT is a single-player action-adventure multi-platform action game starring the Teenage Mutant Ninja Turtles. It is based on the 2007 film of the same name, and was released three days before the actual movie's release[1] for the Xbox 360, Wii, PlayStation 2, Nintendo GameCube, Game Boy Advance, Nintendo DS, and Playstation Portable video game consoles, as well as for the PC on March 20, 2007.[2] The Xbox and PlayStation 3 versions of the game were cancelled.
Gameplay
The gameplay in TMNT contains many acrobatic segments in the vein of another Ubisoft game series, Prince of Persia. The game features 16 levels, 16 story and 16 unlockable challenge levels. The game also features four playable characters, each with their own unique fighting style and abilities. The game encourages cooperative gameplay, as the player will have to use each turtles special abilities to navigate through their environment.
Story
The game's plot is based on the 2007 film TMNT, but is told in the form of a flashback by the Turtles and Splinter.
Development
Ubisoft secured the rights from Konami, who had produced all the previous TMNT games.[3] The game's creative director Nick Harper said "The TMNT movie is all about the emotions associated with family and teenage angst. We've taken that philosophy and turned it into gameplay mechanics that will be fun and challenging."[4] Ubisoft has stated the focus within the game is "on the four turtle brothers finding out their differences and getting through family problems".[5]
Reception
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TMNT received mixed reviews with many critics praising its action platforming, while criticism went to its repetitive combat, bad camera, and lack of multiplayer. IGN gave the GameCube, Xbox 360, PlayStation 2, and PC versions a 6.0 out of 10, saying that the game is "Strictly for the kids".[11] The Wii version was criticized for using very little of the Wii Remote's unique capabilities, since one can only move the remote back and forth to use the turtles' weapons, with the weapons lacking free-direction attacks.[12] When reviewing the Nintendo DS and Wii versions of TMNT, the UK Official Nintendo Magazine commonly compared the two games to the 1989 arcade game of the same name, and even said in a hint guide that "Turtles games were once better".[13]
As of April 26, 2007, TMNT has sold 1.1 million copies across eight platforms.[14] For the PlayStation 2, it was re-released as part of the "Greatest Hits" label.
See also
References
- ↑ Li C. Kuo (2006-12-20). "First Details on Teenage Mutant Ninja Turtles". GameSpy. Retrieved 2006-12-29.
- 1 2 "TMNT for Xbox 360". GameSpot.
- ↑ Brendan Sinclair (2007-01-11). "Ubisoft gets turtle power". GameSpot. Retrieved 2007-01-11.
- ↑ Brendan Sinclair (2006-12-26). "Ubisoft's Ninja Turtles emerge from the shadows". GameSpot. Retrieved 2006-12-29.
- ↑ "New TMNT Interview With Nick Harper". Game Informer. December 2006. Requires subscription(?).
- ↑ "Reviews". Game Informer 169. May 2007.
- ↑ "IGN: TMNT Review (PS2)". IGN.
- ↑ "IGN: TMNT Review (DS)". IGN.
- ↑ "Wii Review: Teenage Mutant Ninja Turtles". Official Nintendo Magazine.
- ↑ "Review". Official Xbox Magazine 71: 76. June 2007.
- ↑ "IGN: TMNT Review (GameCube)". IGN.
- ↑ "IGN: TMNT Review (Wii)". IGN.
- ↑ "Teenage Mutant Ninja Turtles Review". Official Nintendo Magazine.
- ↑ Kris Graft (2007-04-26). "Ubisoft Annual Sales Rise 24%". Next-Gen.biz. Retrieved 2007-12-14.
External links
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