Switchblade (video game)
Switchblade | |
---|---|
Developer(s) | Core Design |
Publisher(s) | Gremlin Graphics |
Designer(s) | Simon Phipps[1] |
Composer(s) | Ben Daglish |
Platform(s) | Commodore Amiga, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, Amstrad GX4000 |
Release date(s) | 1989 |
Genre(s) | Platform game |
Mode(s) | Single player |
Switchblade is a computer platform game developed by Core Design and released by Gremlin Graphics in 1989.
The game was released for the Amiga, Atari ST, ZX Spectrum, Commodore 64[1] and Amstrad CPC formats. An enhanced port of the latter for the Amstrad GX4000 console was released in 1991.[2]
The player guides the protagonist, Hiro, through a flip-screen platform environment with a subterranean setting. Unexplored areas of the screen are obscured from view until the player character enters them.[3]
A sequel Switchblade II was released in 1991.[4][5]
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