Stargunner

For the Atari VCS game by Telesys, see Stargunner (Atari 2600).
Stargunner
Developer(s) Independent Australian Developers
Publisher(s) Apogee Software
Engine Custom
Platform(s) MS-DOS, Windows (Windows XP and later via DOSBox)
Release date(s) November 19, 1996
Genre(s) Scrolling shooter
Mode(s) Single player

Stargunner is a horizontal scrolling shooter computer game developed by Apogee Software.

Overview

Stargunner was one of the first shoot-em-up games to use pre-rendered 3D graphics, which made it one of the most beautiful and detailed scrolling shooters of its time. Pre-rendered 3D graphics were also used in Donkey Kong Country and Killer Instinct.

Its three registered episodes each followed a specific setting with complementary enemies (space, land, and underwater); the introductory (shareware) episode providing a sampling from all three themes.

Stargunner uses a credit system similar to that of Raptor: Call of the Shadows, with little emphasis on power-ups.

On June 22, 2005, Stargunner was released as freeware.[1]

In total there are 33 levels, known as Stages, to play in Stargunner, divided into four separate parts or episodes:

System specifications

The following is the system specifications as transcribed in the playing manual:

Note: This game will not work on Windows XP. However, a third-party program called DOSBox is known to get the game running, although depending on the version of DOSBox used, one may have to adjust the settings for DOSBox a little to make it run as smoothly as possible.

Detailed information

Plot

In truth, there are actually two different story lines for Stargunner; those being the one described in the official playing manual included with the CD-ROM copy and the one which is found on the 3D Realms/Apogee website along with a host of other game review sites and inside Stargunner itself.

Manual Plot

The huge carrier ships of Barak entered Amdara space with signs of friendship and cooperation. The peaceful Amdarans welcomed them and helped them colonize a nearby planet. But soon after, the masked Barakians revealed themselves as a warring race with conquest in their blood. Now two thousand years have passed.

Locked and beaten down in a staggering war, the Amdarans have one final hope before surrendering to the overwhelming Barakian forces. The Amdarans have trained an elite squad for an offensive strike design to cripple three strongholds on Barak, where the majority of Barak's space fleets are amassed. If the offensive strike team can surprise the Barakians on their own planet and destroy most of their fleet, then hope is not lost for the Amdarans.

The people of Amdara have nicknamed their elite force the "StarGunners".

Website/in-game Plot

In the far distant future, an epic war for survival takes place...

Deep within the Andromeda galaxy, the people of Zile grow restless--and greedy. The Zilions secretly prepare for a massive strike against the nearby planet Ytima. Fearing such an attack the Ytimians train an elite squad of "Stargunners." Their mission: To strike the planet Zile first, and cripple the Zilions three strongholds, where the Zilion war fleets await the launch order. If the Stargunners can surprise the Zilions on their own planet, and destroy most of their fleet, then good will triumph at least one more time.

Basic game play

In-game play

The player controls a craft on a horizontal perspective going to the right. Enemies are not limited in their attacks: They can approach from in front, from behind, from below or from above. They can be either lone flyers or formation ships. But still, the maps have a linear quality in which enemies and power-ups appear at the same time and the same place, but this is not uncommon with side-scrolling shooters and is rather offset by the sheer number of enemies and power-ups involved.

In-game items

Whilst flying, the player can pick up multiple bonuses and upgrades, including:

There is also a "mystery" item which can be any of the described items above.

Store-bought items

There are an ample number of items which the player can buy at the shop, including the following: (Note: There are a very large number of these utilities, so the items will be described in groups)

Notes and references

External links

This article is issued from Wikipedia - version of the Friday, September 04, 2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.