Slam City with Scottie Pippen
Slam City with Scottie Pippen | |
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Cover art | |
Developer(s) | Digital Pictures |
Publisher(s) | Digital Pictures |
Platform(s) | Sega CD, Sega 32X, MS-DOS |
Release date(s) | November 1994 |
Genre(s) | FMV game, Sports game |
Slam City with Scottie Pippen is a FMV basketball video game developed by Digital Pictures for the PC and CD-ROM-based video game consoles such as the Sega CD. Scottie Pippen stars in the game, and performed the theme song. Ron Stein, who had previously directed the video footage for Prize Fighter, directed the video footage for the game.[1]
In the game, players face various opponents in one-on-one games of basketball, including Pippen himself.
The game allowed full screen video playback of low resolution MPEG video without specialized hardware utilizing video compression technology that Digital Pictures dubbed "Digichrome." Lag free on-screen selection was accomplished through a disc layout and buffering technology the company called "Instaswitch".
Reception
GamePro gave the Sega CD version a negative review. Though they remarked that the video footage is of the same high quality as that in Prize Fighter, they felt that it becomes repetitive too quickly, with players limited to a small, crude selection of moves that yield the same video clips over and over. They also complained of extremely inaccurate controls.[2] Next Generation, in contrast, said the game proved that full-motion video games have potential. They gave it three out of five stars, commenting that "There's still a problem with consistency (opponents have a bad habit of instantly breaking by for a dunk even when they appear to be a good 10 feet away), and the control isn't what it could be, but overall, it's solid entertainment, and basketball fans will love it."[3]
The two sports reviewers of Electronic Gaming Monthly gave the 32X version scores of 5 and 6 out of 10. One of them echoed GamePro's criticism of repetitive gameplay, while the other praised the full-motion video concept but said the game is too difficult to play.[4] A different GamePro critic gave the 32X version a much more mixed review, criticizing the slow reaction time on the controls but praising the game's presentation, particularly the realistic trash talking and the vast improvement in graphics over the Sega CD version.[5]
References
- ↑ "Scottie Signs For Slam City". GamePro (62) (IDG). September 1994. p. 160.
- ↑ "ProReview: Slam City with Scottie Pippin". GamePro (IDG) (78): 54. March 1995.
- ↑ "Slam". Next Generation (Imagine Media) (3): 98. March 1995.
- ↑ "Slam City (32X) by Digital Pictures". Electronic Gaming Monthly (Ziff Davis) (70): 118. May 1995.
- ↑ "Slam City's Here, and Pippin's the Mayor". GamePro (IDG) (82): 72. July 1995.
External links
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