SimPark

SimPark
Developer(s) Maxis Software
Publisher(s) Maxis Software
Composer(s) Jerry Martin
Platform(s) Windows, Windows 3.x, Mac OS
Release date(s) 1996
Genre(s) Simulation, Education
Mode(s) Single

SimPark is a 1996 video game by Maxis. The object of the game is to cultivate and manage a successful park. Similar to SimTown, it is targeted more towards children than the average player. SimPark attempts to show the importance of ecological balance. It could well be considered a 'lite' version of SimIsle.

Gameplay

SimPark screenshot

Players have to quickly learn how doing (or not doing) various things will affect how their park grows. For instance, if certain flower types aren't planted, the park won't attract bees. If the bees aren't flying around the park, then pollination won't occur, which is an important aspect of keeping the park growing. On top of properly managing the plant and animal population, players are also required to identify the park's plants and animals.

Players often receive in-game email, such as their boss telling them to make the park more diverse, or their virtual mother telling about life back at home (e.g.: "I baked you a cake..." etc.) Occasionally, the Boss's pet frog Rizzo will make an appearance on the screen to give the player advice, or nag about the way they're handling things.

The park can experience disasters, including:

The option of using a microphone feature allows you to click on park-goers and listen to what they have to say. Some of the more memorable quotes include, "My socks don't match," "I didn't brush my teeth this morning," "Eddie! Oh Eddie! Where are you?" and "My favourite book is Wind in the Willows."

External links

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