Sherlock Holmes: The Mystery of the Mummy
Sherlock Holmes: The Mystery of the Mummy | |
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European cover art | |
Developer(s) | Frogwares |
Publisher(s) |
Wanadoo The Adventure Company |
Series | Adventures of Sherlock Holmes |
Platform(s) |
Microsoft Windows Nintendo DS |
Release date(s) |
Windows
Nintendo DS
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Genre(s) | Adventure |
Sherlock Holmes: The Mystery of the Mummy is an adventure game for Microsoft Windows, developed by Frogwares and released in 2002. The player controls Sir Arthur Conan Doyle's renowned detective Sherlock Holmes, investigating the mysteriously abandoned mansion of British archeologist, Lord Montecalf. It is the first in the Adventures of Sherlock Holmes series of adventure games developed by Frogwares and Viva Media, and was ported to the Nintendo DS in 2009.
Gameplay
The original version of the game is played from a first person perspective. The locations are rendered in three dimensions using pre-rendered backgrounds and feature limited movement; the player uses the mouse to move between a series of set positions in the environment. The player collects a series of items as they move through the gameworld, and a notepad records notes and papers which have been found. These items are pieces of information are used to solve a series of puzzles.
The Nintendo DS port of Sherlock Holmes: The Mystery of the Mummy is again played from a first-person perspective, using pre-rendered backgrounds to present a three-dimensional environment. The player uses the stylus both for interacting with objects in the environment and for movement. The two screens are used to display the environment and Holmes's inventory; the player can switch these depending on which they wish to interact with. The majority of the puzzles are based around opening locked doors, which require the collection of items which must be placed in sequence in order to proceed.
A Wii version of the game was originally planned, which would have retained many of the gameplay features of the previous Nintendo DS version, and incorporated the use of Wii Remote and the Nunchuk. However, the Wii version of the game was canceled and was never released in any region.
Game Overs
1. Your torch runs out in the first laboratory/wine cellar/2nd storage room/moving floor room.
2. You turn the keys on the desk drawer the wrong way.
3. You touch the scorpions running on the floor after the explosion.
4. You forget to take the water pails after the explosion.
5. You touch the rails in the library (electric rails).
6. You don't stop the dynamite bomb in time.
Reception
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The game was met with mixed reception. GameRankings and Metacritic gave it 63.17% and 61 out of 100 for the PC version,[2][4] and 51.80% and 57 out of 100 for the DS version.[3][5]
References
- ↑ Parker, Sam (December 10, 2002). "Adventure Company unwraps mummy mystery". GameSpot. Retrieved December 18, 2014.
- 1 2 "The Mystery of the Mummy for PC". GameRankings. Retrieved December 17, 2014.
- 1 2 "Sherlock Holmes: Mystery of the Mummy for DS". GameRankings. Retrieved December 17, 2014.
- 1 2 "The Mystery of the Mummy for PC Reviews". Metacritic. Retrieved December 17, 2014.
- 1 2 "Sherlock Holmes: Mystery of the Mummy for DS Reviews". Metacritic. Retrieved December 17, 2014.
- ↑ Fournier, Heidi (February 14, 2003). "Mystery of the Mummy review (PC)". Adventure Gamers. Retrieved December 18, 2014.
- ↑ Jones, Mark (September 7, 2009). "Sherlock Holmes: The Mystery of the Mummy (DS) review". Adventure Gamers. Retrieved December 18, 2014.
- ↑ Park, Andrew (February 3, 2003). "The Mystery of the Mummy Review (PC)". GameSpot. Retrieved December 17, 2014.
- ↑ Raymond, Justin (March 4, 2003). "The Mystery of the Mummy - PC - Review". GameZone. Archived from the original on February 24, 2008. Retrieved December 18, 2014.
- ↑ Krause, Staci (February 12, 2003). "The Mystery of the Mummy (PC)". IGN. Retrieved December 17, 2014.
- ↑ "Mystery of the Mummy". PC Gamer: 94. May 2003.
External links
Wikimedia Commons has media related to Sherlock Holmes - The Mystery of the Mummy. |
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