Senile Team
Proudly forgetting decades of video game history | |
Private | |
Industry | Video games |
Founded | 2003 |
Founder | Roel Van Mastbergen |
Headquarters | Dordrecht, Netherlands |
Key people |
Roel Van Mastbergen, Jeroen, Black Device, Liënne ten Kate |
Products |
Beats of Rage Rush Rush Rally Racing |
Number of employees | < 10 |
Website | www.senileteam.com |
Senile Team is an independent video game developer founded in 2003 and based in Netherlands. The company is best known for Rush Rush Rally Racing, a game they released to celebrate the 10th anniversary of Sega Dreamcast in 2009.
History
Senile Team is a Dutch independent video game developer founded in 2003.[1][2] The company made its debut with a beat 'em up Beats of Rage, an open source video game as a tribute to Sega's Streets of Rage 2 that took 9 months to develop.[3][4] The game was then modded and ported to several other systems and gained popularity, with more than a million copies downloaded.[3]
Rush Rush Rally Racing started as a project for Sega Dreamcast for a sponsored Lik-Sang Coding Competition in 2006, which was cancelled when the company was forced into bankruptcy.[5][6][7] However, the company continued to develop the game until its release on September 9, 2009 (09/09/09) via video game publisher RedSpotGames, in celebration of Dreamcast's 10th anniversary.[5][4][7][8][9][10] The game's design was inspired by the team's personal experience with top-down racing games.[5][6]
In the end, the game received mixed but majorly good reviews. BeefJack.com lauded the gameplay for being challenging, and ultimately fun and rewarding.[11] Good Game called the game challenging and mainly appealing as a retro installment.[12] On the other hand, Die Hard Game Fan called it a "below average game" and while acknowledged decent graphics and good sound, criticized the gameplay, controls, and general appeal.[13]
At the 2010 Gamescom trade show, RedSpotGames and Senile Team announced that Rush Rush Rally Racing will be ported to WiiWare and PSN mini.[4][7] The port is expected to have new features.[14] The WiiWare version was released April 19, 2012 in the EU where as the PSN version was cancelled.
In 2011, Senile Team play tested Sturmwind a shoot em up for Dreamcast, also published by RedSpotGames.[15]
In 2012, Senile Team returned to their Freeware routes and ported Polyko's Super Jelly Bean Quest in the Sketchbook of Illusion to Dreamcast. A flash browser game developed by HotPengu.[16]
In 2013, Roel and Jeroen were credited as beta testers for Sturmwind. Senile Team also drew the box art for Dux 1.5. On 9 September 2013 to celebrate the Dreamcast anniversary Senile Team participated in a cross site interview with Age-Media, Dreamcast-Scene and DC Emulation. In the interview the studio reflected on their career starting with Beats of Rage all the way up until Sturmwind.[17]
Currently Senile Team is developing Age of the Beast, a successor to Beats of Rage, as well as an unannounced Dreamcast game.[3]
Games
- Beats of Rage – Sega Dreamcast (2003), ported to various systems
- Rush Rush Rally Racing – Sega Dreamcast (2009), WiiWare (2012)
- Polyko's Super Jelly Bean Quest in the Sketchbook of Illusion – Sega Dreamcast (2012), in co-operation with HotPengu
- Sturmwind – Sega Dreamcast (2013), Credited as Game Testers[18]
- DUX 1.5 - Sega Dreamcast (2014), Roel Van Mastbergen drew box art for Jewel Case Edition[19]
- Upcoming
- Age of the Beast - Sega Dreamcast
References
- ↑ "About Senile Team". Senile Team. Retrieved January 7, 2011.
- ↑ "Company profile – Senile Team". Reloaded.org. Retrieved January 7, 2011.
- 1 2 3 "Interview with Senile Team: rage and beatings ensue". Destructoid. November 20, 2006. Retrieved January 7, 2011.
- 1 2 3 George (September 9, 2010). "Senile Team interview with Roel Van Mastbergen". Sega Bits. Retrieved January 7, 2011.
- 1 2 3 Lucard, Alex (September 29, 2009). "Interview with Jeroen van Mastbergen from Senile Team about Rush Rush Rally". Die Hard Game Fan. Retrieved January 7, 2011.
- 1 2 Robert (July 3, 2009). "In gesprek met Roel van Mastbergen, Senile Team" [Interview with Roel van Mastbergen, Senile Team]. SEGAOnline (in Dutch). Retrieved January 7, 2011.
- 1 2 3 Daan; KnucklesSonic8 (October 22, 2010). "Senile team interview". Wiiloveit. Retrieved January 7, 2011.
- ↑ Caoil, Eric (September 9, 2009). "Rush Rush Rally Racing Announced For Dreamcast". GameSetWatch. Retrieved January 7, 2011.
- ↑ Plunkett, Luke (September 9, 2009). "Happy Birthday Dreamcast! Here's A New Game". Kotaku. Retrieved January 7, 2011.
- ↑ Quillen, Dustin (September 9, 2009). "Rush Rush Rally Racing Coming to Sega Dreamcast". 1UP.com. Retrieved January 7, 2011.
- ↑ Blank, Benjamin (November 22, 2009). "Rush Rush Rally Racing Review (Dreamcast)". BeefJack.com. Retrieved January 8, 2011.
- ↑ Rush Rush Rally Racing (Television production). GoodGame. December 14, 2009. Retrieved January 9, 2011.
- ↑ Lucard, Alex (December 15, 2009). "Review: Rush Rush Rally Racing (Dreamcast)". Die Hard Game Fan. Retrieved January 7, 2011.
- ↑ RawmeatCowboy (October 23, 2010). "Senile Team talks Rush Rush Rally Racing WiiWare changes, 3DS' potential for retro games". GoNintendo. Retrieved January 7, 2011.
- ↑ http://www.redspotgames.com/fans-only-looking-for-shootem-up-pros-to-test-upcoming-dreamcast-game-sturmwind/
- ↑ http://www.senileteam.com/polyko.html
- ↑ http://www.dreamcast-scene.com/interviews/senile-team-interview-with-roel-van-mastbergen-2013/
- ↑ Brothers, Zia (April 2013). "Sturmwind Hands On". Dreamcast-Scene. Retrieved January 7, 2014.
- ↑ http://www.senileteam.com/