Sainsbury's Active Kids

Sainsbury's Active Kids

1 Voucher after collecting £10
Operator Sainsbury's
Collected for Schools
Collected by Spending £10 in Superstores, or £5 in Local stores
A Sainsbury's Active Kids banner outside a school. Tokens are collected at stores, and are redeemed for sports equipment.

Sainsbury's Active Kids is a voucher scheme run by Sainsbury's. Nurseries, schools, Scout and Guide groups and Clubmark-accredited sports club can redeem vouchers for sports equipment. According to the Sainsbury's website, over £115 Million worth of equipment has been supplied to applicants between 2005 and 5 August 2011.[1]

For every £10 spent, 1 voucher is issued. However in 'Sainsburys Local' stores, the earn rate is higher - 1 voucher per £5 spent. Consumers can 'buy' vouchers, which are electronically credited to a chosen organization, using their Nectar points. 500 Nectar points (otherwise worth £2.50 off groceries), buys 50 Active Kids vouchers, therefore the vouchers are effectively 'sold' for 5p each.[1]

Items in the catalogue for 2012 range from 9 vouchers for a wire cooling rack (for cookery lessons), up to an 'Activvault' gynmastics vault costing 26,665 vouchers. Prices for the equipment on the open market compared with the Active Kids vouchers cost suggests that, for most items, each voucher is worth around 1 and 2p, however a few items give a value of around 5p.

The scheme is run annually, with past and current dates for collection including:

Vouchers have an expiry date usually around two months after the end of the collection period. If not redeemed before expiry, the vouchers are worthless. However, once redeemed, balances can be banked for future years if the school does not wish to use it immediately.

See also

Sainsbury's

References

  1. 1 2 Sainsbury's Website, www2.sainsburys.co.uk/activekids/whygetinvolved/frequentlyaskedquestions.aspx, 15 March 2012
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