Robin Hood: The Legend of Sherwood
Robin Hood: The Legend of Sherwood | |
---|---|
Developer(s) | Spellbound Entertainment |
Publisher(s) |
Strategy First Mindscape Freeverse Software Wanadoo Meridian4 |
Platform(s) | Mac OS X, Microsoft Windows, Linux (PowerPC/x86), MorphOS |
Release date(s) | 2002 |
Genre(s) | Real-time tactics, stealth |
Mode(s) | Single player |
Robin Hood: The Legend of Sherwood is a 2002 stealth-based real-time tactics video game developed by Spellbound Studios. It is similar to games such as Desperados: Wanted Dead or Alive and the Commandos series. In the game, the player controls up to five characters in a setting based on the stories of the protagonist, Robin Hood. The player can also control Robin Hood's Merry Men, including Little John, Friar Tuck, Will Scarlet, Will Stutely, and Maid Marian. Robin and his crew must evade the cruel Sheriff of Nottingham and his henchmen and stop the machinations of the vile usurper to England's throne, Prince John. However, Robin must avoid killing enemies as much as possible, or he will not be able to recruit as many new Merry Men.
Plot
The game starts with Robin Hood, arriving in Lincoln from the Crusades, and finding out that his inheritance has been stolen by the notorious Sheriff of Nottingham. After the player finishes the first and second missions, meets Maid Marian in the Nottingham cathedral, and subsequently tries to meet the Prince, it is understood that King Richard has been kidnapped by Leopold of Austria for a ransom, and that the Regent Prince John is unlawfully usurping the rightful king. The responsibility of getting the ransom of £100,000 to save the king falls into the player's hands. In the final mission, Robin must fight the Sheriff, thereby defeating the Prince.
Gameplay
While the merry men can kill or wound enemy soldiers, their resources are limited to a certain extent, with main characters having more than minor miscellaneous ones. In addition, in every town, the player can give money to beggars, who, when given coins and purses, help by providing hints and tips. Common folk sometimes offer help as well (although this happens very rarely). On the other hand, there are two types of folk, who flee at the sight of a merry man, and alert nearby enemy soldiers. One is a woman, who wears a red apron; the other, a man, who wears a red-and-blue shirt. The greed of enemy soldiers is also limited, with money purses not affecting sergeants, while ale does affect them. Sometimes, money can be found in knights, cavalry units, sergeants, and more rarely, normal soldiers.
Reception
Robin Hood: The Legend of Sherwood received a metascore of 80 from Metacritic based on 15 reviews[1] and a score of 79.58% from Game Rankings based on 24 reviews.[2]
Awards
Robin Hood: The Legend of Sherwood received awards for Best Game Design[3] and Best Animation[4] at the 2003 Animago Awards.
References
- ↑ "Robin Hood: The Legend of Sherwood (pc) reviews at Metacritic.com". Metacritic. Retrieved 2009-10-05.
- ↑ "Robin Hood: The Legend of Sherwood for PC - GameRankings". Game Rankings. Retrieved 2009-10-05.
- ↑ "Robin Hood - Die Legende von Sherwood Forest". animago.com. Retrieved 2009-10-05.
- ↑ "Robin Hood - Die Legende von Sherwood Forest". animago.com. Retrieved 2009-10-05.
External links
- Official webpage
- Robin Hood: The Legend of Sherwood at MobyGames
- Robin Hood: The Legend of Sherwood (PC) at IGN
- Demo v.1