RoadKill (video game)
RoadKill | |
---|---|
Developer(s) | Terminal Reality |
Publisher(s) | Midway Games |
Engine | Infernal Engine |
Platform(s) | GameCube, Xbox, PlayStation 2 |
Release date(s) |
PlayStation 2 & Xbox GameCube |
Genre(s) | Action, Grand Theft Auto clone[1] |
Mode(s) | Single-player, multiplayer |
RoadKill is an open world action-adventure video game developed by Terminal Reality and published in 2003 by Midway Games. The game has been described by Midway as “the only mission-based combat driving game set in a post-apocalyptic world.”[2]
Plot
The story of this game is set in an alternate history inspired by classic post-apocalyptic road films like the Mad Max series and Death Race 2000. It starts after a lethal plague outbreak identified as "The Rot" was released in the 1980s which wiped out most of the world's population and brought almost every government on earth to their knees. In the midst of the constant chaos a person named Mason Strong who has had a long employment history such as a taxicab driver, used car salesman, bouncer, demolition derby driver, and even a short-lived tour in the army years before this apocalypse. Today, Mason finds himself in a society which has gone completely haywire without anymore law and order where people engage in open warfare throughout communities every day and every night.
It's up to Mason to work his way up the ranks of the crime factions, surviving as best as he can in a new world without any more laws, politics, or justice.
Reception
Electronic Gaming Monthly commented this game saying "It's like Twisted Metal: Black meets Grand Theft Auto.
Gamespy commented this game saying "If you're a fan of car combat...this is the only game in town."
References
- ↑ RoadKill. TotalPlaystation, cited in Metacritic
- ↑ "Midway Unleashes Havoc With RoadKill – The Only Mission-Based Combat Driving Game Set in a Post-Apocalyptic World".