Lockheed Martin Prepar3D

Lockheed Martin Prepar3D
Genres Flight simulation
Developers Lockheed Martin
Publishers Lockheed Martin
Platforms Microsoft Windows
First release Prepar3D v1
November 1, 2010 (2010-11-01)
Latest release Prepar3D v3.1
December 21, 2015 (2015-12-21)

Prepar3D (pronounced "Prepared", also referred to as P3D) is a simulation platform developed by Lockheed Martin. Offered for professional or academic purposes, the software allows users to create educational scenarios in the air, sea and on the ground. A development kit accompanies the software for scenario, landscape and vehicle model customization. Prepar3D is available to the public through the Prepar3D website. An Academic License is also available for students from kindergarten through undergraduate levels.

History

In 2009, Lockheed Martin announced that they had negotiated with Microsoft to purchase the intellectual property (including source code) for the Microsoft ESP product. Microsoft ESP is the commercial-use version of "Flight Simulator X SP2". On May 17, 2010,[1] Lockheed announced that the new product based upon the ESP source code would be called "Prepar3D". Lockheed has hired members of the original ACES Studios team to continue development of the product. Most Flight Simulator X addons work in Prepar3D without any adjustment because Prepar3D is kept backward compatible.

Latest developments

In March 2012, along with the release of version 1.3, the pricing strategy was revised. The Professional edition is now available for $199, with an Academic License available for $49.95. In August 2012, version 1.4 was released. Version 1.4 added a performance update and fixed certain bugs. Next to this, Prepar3D became an AMD Eyefinity Gold certified product. This will allow Prepar3D users to use up to 6 monitors when using certain AMD graphics cards. Lastly, Lockheed Martin added the Mooney Acclaim and the T-6 Texan aircraft to be used out of the box.

Version 2.0 became available in November 2013,[2] adding a design that distributes the computing workload over the multiple cores of the processor as well as the graphics processing unit (GPU). FSX, having been coded more than 8 years earlier, was not designed with the idea of multiple core processors being the prevailing CPU architecture. This release also introduced DirectX 11 support, which gave the possibility of lifelike shadows, such as realistic cockpit shadows (shadows that occur when objects surrounding the cockpit block the light from light sources), gave the ability to introduce volumetric fog, and helped more modern GPUs achieve better framerate. Lockheed Martin released version 2.1 on February 11, 2014, listing 115 improvement, bug fixes, and new features on their website.[3] On March 24, Lockheed Martin previewed their next release: version 2.2, saying in a news release the update would fix some out of memory errors and a "cloud shadows feature."[4] Lockheed Martin issued the final release of version 2.2 on April 7, 2014 also including a redesigned video recorder and playback system along with built-in radar support for third-party developers, several other new features and 16 other resolved bugs.[5]

Version 3.0 released on the 30th September 2015.

Version history

Features

Added in version 3.0

Licenses[14]

Developer Licenses

Differences with Microsoft Flight Simulator X

Aircraft included

List of aircraft as per version 2.5:[15]

New in version 3.0

Other vehicles included

Improved airfields

Other Developers

See also

References

  1. "Lockheed Martin Announces Prepar3D".
  2. 1 2 "Performing at New Heights – Introducing the all new Prepar3D v2". Prepar3D News (Lockheed Martin Corporation). Nov 18, 2013.
  3. 1 2 "Prepar3D v2.1 Cleared for Landing". Prepar3D News (Lockheed Martin). Feb 11, 2014.
  4. Bard, Wesley (March 24, 2014). "Prepar3D v2.2 Developer Blog". Prepar3D News (Lockheed Martin). Retrieved April 3, 2014.
  5. 1 2 "Prepar3D v2.2 Breaks Through – Now Available for Download". Prepar3d.com. 2014-04-07. Retrieved 2014-04-07.
  6. "Lockheed Martin’s Prepar3D® Launches Nov. 1 – Lockheed Martin". Prepar3D. Retrieved 2012-11-01.
  7. http://www.prepar3d.com/wp-content/uploads/2011/04/Release_Notes_for_Prepar3D_1.1.pdf
  8. "1.2® Now Available! – Lockheed Martin". Prepar3D. Retrieved 2012-11-01.
  9. "1.3 Release announcement". Prepar3d.com. Retrieved 2012-11-01.
  10. "1.4 Release announcement". Prepar3d.com. Retrieved 2012-11-01.
  11. "Prepar3D v2.3 Update Now Available". Prepar3d.com. Retrieved 2014-08-11.
  12. "Prepar3D v2.4 Update Now Available". Prepar3d.com. Retrieved 2014-09-29.
  13. "Prepar3D v2.5 Update Now Available". Prepar3d.com. Retrieved 2015-02-10.
  14. "License Comparison". Prepar3d. Lockheed Martin.
  15. Vehicle Library and Add-ons
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