Nintendo Integrated Research & Development
Native name | 任天堂 統合研究開発 |
---|---|
Romanized name | Nintendo Integrated Research and Development |
Division | |
Industry | Video games |
Predecessor | Nintendo R&D3 |
Successor | Nintendo PTD |
Founded | September 30, 2003 |
Defunct | September 16, 2015 |
Headquarters | Kyoto, Japan |
Key people |
Genyo Takeda (General Manager) Satoru Okada (RED General Manager) |
Products | Various Nintendo video game consoles |
Number of employees | ~280[1] |
Parent | Nintendo |
Divisions |
Integrated Research & Development Research & Engineering Department |
The Nintendo Integrated Research & Development (or IRD) division handled everything related to producing Nintendo's console hardware and associated peripherals. The department was the oldest development faction of Nintendo. Originally formed in the 1980s with engineer Genyo Takeda acting as manager, Nintendo Research & Development 3 was responsible for various hardware technologies and even developed several arcade and console titles. As technology evolved into the 3D era, Takeda's group renamed itself into Integrated Research & Development, and began spending longer periods of time researching and testing the various and rapidly evolving hardware that would power Nintendo's next generation of consoles.
The Nintendo IRD Division was broken up into two departments: the Integrated Research & Development Department (or IRD), which focused on the development of Nintendo home video game console hardware and associated peripherals, and the Research & Engineering Development Department (or RED), which focused on the development of Nintendo handheld video game console hardware and associated peripherals. Both departments were split into several sub-groups. Unlike the software departments, the hardware groups generally worked together on most projects.
On February 16, 2013, Nintendo announced that the Nintendo Research & Engineering Department (or RED), the former hardware group specialized in all engineering and technological aspects of Nintendo's handheld development, was absorbed into Nintendo IRD Division.[2][3] On September 16, 2015, IRD merged with the Nintendo System Development division, becoming the Nintendo Platform Technology Development.[4][5]
Integrated Research & Development Department
General Manager: Genyo Takeda
The Integrated Research & Development Department (or IRD) was the hardware development team responsible for all of Nintendo's home video game consoles and associated peripherals. The department was split into five different groups who worked together on most projects, with each group generally focusing on a different aspect of product design. The manager, Genyo Takeda, and most of the chief engineers originated from the Nintendo R&D3 hardware division.
Group No. 1
Manager/Producer: Hitoshi Yamazaki
Group No. 2
Manager/Producer: Takeshi Nagareda
Group No. 3
Manager/Producer: Junji Takamoto
Group No. 4
Manager/Producer: Shinichiro Tamaki
Group No. 5
Manager/Producer: Akio Ikeda
Research & Engineering Department
R&D Branch and Subsidiary of Nintendo | |
Industry | Video games |
Founded | September 30, 2003 |
Headquarters | Kyoto, Japan |
Key people | Satoru Okada (General manager) |
Products | Handheld game consoles |
Number of employees | 150 |
Website | Nintendo.co.jp |
The Research & Engineering Department (or RED) was the hardware development team responsible for all of Nintendo's portable and handheld systems, and associated peripherals. The department was split into four different groups who worked together on most projects, with each group generally focusing on a different aspect of product design. The manager, Satoru Okada, and most of the chief engineers originate from the Nintendo R&D1 hardware division that created all the Game & Watch and hand held LCD cabinets in the early 1980s.[6]
On February 16, 2013, Nintendo RED was combined with Nintendo Integrated Research & Development.[7][3]
Planning Design Group
Manager/Producer: Hironori Akai
Technology Design Group
Manager/Producer: Ryuji Umezu
Mechanical Design Group
Manager/Producer: Kazunori Koshiishi
Industrial Design Group
Manager/Producer: Kenich Sugino
Discography Credits [8]
References
- ↑ Steve, Dent. "Nikkei: Nintendo to launch unified console and handheld division by February 16th (update: confirmed)". Engadget. Retrieved 23 March 2014.
That's why it's allegedly bringing the brain power from all its divisions together to inaugurate the unified division by February 16th of this year -- transferring in 130 console and 150 handheld engineers, to start.
- ↑ "Report: Nintendo to Restructure Hardware Divisions". IGN. 2013-01-15.
- 1 2 "Nintendo Confirms Hardware Development Reorganization". IGN. 2013-02-01.
- ↑ Kohler, Chris. "Nintendo Consolidates Its Game Development Teams". Wired. Retrieved 15 September 2015.
- ↑ Rad, Chloi; Otero, Jose. "Nintendo Reveals Restructuring Plans". IGN. Retrieved 15 September 2015.
- ↑ Famitsu Online. Game Boy Micro Development Interview
- ↑ "Report: Nintendo to Restructure Hardware Divisions". IGN. 2013-01-15.
- ↑ N-Sider.com. N-Sider Database
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