NFL Street

This article is about the first game in the NFL Street video game series. For information on the rest of the series, see NFL Street (series).
NFL Street
Developer(s) EA Tiburon
Players Inc
Online
EA Sports Big
Publisher(s) Electronic Arts
Dolby Surround Pro Logic II
NFLStreet.com
DVD ROM
Platform(s) PlayStation 2
GameCube
Xbox
Release date(s)
  • NA January 13, 2004
  • EU January 30, 2004
Genre(s) Sports
Mode(s) Single-player, multiplayer

NFL Street is an American football video game developed by EA Tiburon and published by Electronic Arts. It was originally released for the PlayStation 2, GameCube and Xbox on January 13, 2004. The game was followed by NFL Street 2 and NFL Street 3.

Gameplay

Similar to the Blitz series, Street is seven-on-seven American football, modeled roughly after its informal variant, street football. NFL Players in the game wear street clothing instead of helmets and uniforms (although the players can wear football jerseys). Like other American Football games, NFL Street has basic football rules, but no fouls and low penalty gameplay, naturally leading to much more intense gameplay than its real-life model. However, to maintain the "IronMan" status, there are no injuries in the game.

One important feature in the game is "style points", which the player can earn by successfully completing style moves (which includes making a huge play or taunting the other team during the game). Enough style points will earn the player a "Gamebreaker", which lasts for the entire drive. The Gamebreaker concept was taken from NBA Street.

An offensive Gamebreaker allows the player to plow through defenders and easily score a touchdown. On defense, it allows the player to easily get through their opponents blockers, cause fumbles, and possibly create a turnover. While difficult, it is possible to cancel a Gamebreaker by stopping your opponent from scoring. Additionally a Gamebreaker may be canceled if the player activates his while his opponent’s is already activated. In this situation, both Gamebreakers are canceled. It is also possible to stop a defensive gamebreaker by running out of bounds.

Game modes

Quick Game — In this mode you select a team and play a quick game against either the computer or a friend. The scoring system can be in touchdowns or style points, depending on the choice of the player.
Pickup Game — A Pickup Game is the same as a Quick Game, but instead of choosing a team, you and your opponent create teams from a pool of around 40 NFL players, some of which are Legends. In game, the teams are referred as "Team One" and "Team Two". Regulation Pickup Games of NFL Street allow each team one redraft (also called a "Re") if one team believes the random assortment of players available in the draft are not up to par. However, if both teams have used their redraft, another redraft can be done if both teams dislike the draft. This is known in the NFL Street community as "Mutual Garb."
NFL Challenge — This is the main mode in the game. You create a team, from logo to players height, and go through a series of challenges against other teams, unlocking new football stadiums, teams, equipment, and development points for improving your team;by completing several challenges that vary in their difficulty
All NFL Pickup — To unlock this mode, you must first beat the NFL Challenge mode. The same features apply as in Pickup Game, but instead of a 40 player pool, you can select from any of the players in the game, including Legends. You can choose 1-2 players from any team except from the cheat code teams.

Rosters

The rosters are based on the 2003 NFL roster, with some earlier players as NFL Legends.

Reception

Reception
Review scores
PublicationScore
GCPS2Xbox
EGM8.5/10[1]8.5/10[1]8.5/10[1]
Game Informer7.75/10[2]7.75/10[2]7.75/10[2]
GamePro[3][3][3]
Game RevolutionB[4]B[4]B[4]
GameSpot7.8/10[5]7.9/10[6]7.8/10[5]
GameSpy[7][8][9]
GameZone8.5/10[10]9.3/10[11]8.6/10[12]
IGN9.1/10[13]9.2/10[14]9.2/10[14]
Nintendo Power4.5/5[15]N/AN/A
OPM (US)N/A[16]N/A
OXMN/AN/A8.3/10[17]
The Cincinnati Enquirer[18][18][18]
Entertainment WeeklyB[19]B[19]B[19]
Aggregate score
Metacritic81/100[20]80/100[21]81/100[22]

NFL Street received "favorable" reviews on all platforms according to video game review aggregator Metacritic.[20][21][22]

Maxim gave the game all five stars and said the player can "dispense with kicking and doodle-heavy playbooks, and deploy between-the-leg laterals and double reverses, plus a mess of excellent unsportsmanlike, showboating taunts."[23] The Village Voice gave the Xbox version a score of nine out of ten and said, "In the surprisingly good single-player "NFL Challenge" mode, you earn points to build a franchise, choosing everything from the players' mutated genes (10 attributes, plus size) to their speed-enhancing sneakers. 'Cause it ain't all about the steroids."[24] However, Entertainment Weekly gave the game a B and said, "This pigskin sim fumbles by forcing players to run their amateur team against the pros in order to unlock better fields and additional players - a clear case of unnecessary roughness."[19] The Cincinnati Enquirer gave it two-and-a-half stars out of five and called it "a fun, simplistic diversion, especially with a group of friends. However, once you've seen all the style moves it doesn't have the staying power of much deeper football games like EA's own Madden NFL 2004."[18]

References

  1. 1 2 3 EGM staff (March 2004). "NFL Street". Electronic Gaming Monthly (176): 112.
  2. 1 2 3 Kato, Matthew (March 2004). "NFL Street". Game Informer (131): 96. Archived from the original on December 10, 2007. Retrieved June 8, 2015.
  3. 1 2 3 Dan Elektro (January 8, 2004). "NFL Street". GamePro. Archived from the original on February 7, 2005. Retrieved June 8, 2015.
  4. 1 2 3 Dodson, Joe (January 19, 2004). "NFL Street Review". Game Revolution. Retrieved June 8, 2015.
  5. 1 2 Navarro, Alex (January 12, 2004). "NFL Street Review (GC, Xbox)". GameSpot. Retrieved June 8, 2015.
  6. Navarro, Alex (January 13, 2004). "NFL Street Review (PS2)". GameSpot. Retrieved June 8, 2015.
  7. Fischer, Russ (January 16, 2004). "GameSpy: NFL Street (GCN)". GameSpy. Retrieved June 8, 2015.
  8. Fischer, Russ (January 16, 2004). "GameSpy: NFL Street (PS2)". GameSpy. Retrieved June 8, 2015.
  9. Fischer, Russ (January 16, 2004). "GameSpy: NFL Street (Xbox)". GameSpy. Retrieved June 8, 2015.
  10. Bedigian, Louis (January 23, 2004). "NFL Street - GC - Review". GameZone. Archived from the original on May 30, 2004. Retrieved June 8, 2015.
  11. Knutson, Michael (January 25, 2004). "NFL Street - PS2 - Review". GameZone. Archived from the original on December 31, 2008. Retrieved June 8, 2015.
  12. McElfish, Carlos (February 1, 2004). "NFL Street - XB - Review". GameZone. Archived from the original on May 25, 2009. Retrieved June 8, 2015.
  13. Robinson, Jon (January 9, 2004). "NFL Street (GCN)". IGN. Retrieved June 8, 2015.
  14. 1 2 Robinson, Jon (January 9, 2004). "NFL Street (PS2, Xbox)". IGN. Retrieved June 8, 2015.
  15. "NFL Street". Nintendo Power 177: 118. March 2004.
  16. "NFL Street". Official U.S. PlayStation Magazine: 100. March 2004.
  17. "NFL Street". Official Xbox Magazine: 82. March 2004.
  18. 1 2 3 4 Slagle, Matt (February 13, 2004). "'NFL Street' is no-holds-barred football". The Cincinnati Enquirer. Archived from the original on May 13, 2007. Retrieved June 8, 2015.
  19. 1 2 3 4 Robischon, Noah (February 13, 2004). "NFL Street". Entertainment Weekly (751): L2T 18. Retrieved June 8, 2015.
  20. 1 2 "NFL Street for GameCube Reviews". Metacritic. Retrieved June 8, 2015.
  21. 1 2 "NFL Street for PlayStation 2 Reviews". Metacritic. Retrieved June 8, 2015.
  22. 1 2 "NFL Street for Xbox Reviews". Metacritic. Retrieved June 8, 2015.
  23. Porter, Alex (January 15, 2004). "NFL Street". Maxim. Archived from the original on January 17, 2004. Retrieved June 8, 2015.
  24. Catucci, Nick (January 20, 2004). "Tackle the NFL the American Way: Mutate their genes". The Village Voice. Retrieved June 8, 2015.

External links

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