Mystic Ark
Mystic Ark | |
---|---|
Developer(s) | Produce |
Publisher(s) | Enix |
Producer(s) |
Yuuchi Kikumoto Yōsuke Saitō Yukinobu Chida |
Designer(s) |
Shinji Imada Toshiyuki Suzuki Takayuki Hirai |
Programmer(s) | Takeo Sumita |
Artist(s) |
Akihiro Yamada Hitoshi Yoneda |
Composer(s) | Akihiko Mori |
Platform(s) | Super NES |
Release date(s) | |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Mystic Ark (ミスティックアーク Misutikku Āku) is a 1995 role-playing video game developed by Produce and published by Enix for the Super Famicom. The video game was only released in Japan. Mystic Ark has strong similarities to the games The 7th Saga[2] and Brain Lord, also developed by Produce and distributed by Enix. The game was being localized for a North American release under the title 7th Saga II,[2][3] but the release was cancelled.
Gameplay
The game plays mostly as a standard Japanese role-playing game. The player controls the main character from an overhead perspective as the player traverses many worlds with towns and dungeons. The game features random battles that when the player wins will receive experience points that when accumulated will allow the player to reach the next level of experience.
When certain levels of experience have been gained the player will learn spells or techniques. The unique feature of the gameplay is that when the player receives two certain arks, the power ark and the wisdom ark, the player is then allowed to pick two partners of their liking that are located within the temple as figurines.
Plot
The game's plot involves one of two characters that the player can choose, Remeer or Ferris. The character the player chooses awakens in a temple, on an unknown island. As the player explores the temple they discover that in order to make it home they must travel to different worlds that lie within the temple and find the different arks that lie within each world. When the player retrieves all the arks he or she is given access to the final area of the temple to face the final boss and finally return home.
Each different world has its own specific storyline, involving Miriene the witch, Lux the tetsujin, Reeshine the monk, Tokio the ninja, Kamiwoo the ogre, and Meisia the priestess. As such, the game plays out more of an anthology of stories with the temple tying the story as a whole together.
Audio
Mystic Ark's music was composed by Akihiko Mori.[4] The game featured 30 tracks of music and was released on 2 discs with the games original music and with arranged versions of certain tracks.
Sequel
A sequel titled Mystic Ark: Maboroshi Gekijo was released for the PlayStation in 1999. Akihiro Yamada returned as the character designer.[5]
References
- ↑ "Mystic Ark Release Information for Super Nintendo". GameFAQs.com. 1995-07-14. Retrieved 2015-06-19.
- 1 2 "Mystic Arc [sic]". Electronic Gaming Monthly (Ziff Davis) (71): 80. June 1995.
- ↑ "7th Saga II". GamePro (IDG) (83): 84. August 1995.
- ↑ "RPGFan Music - Mystic Ark Soundtrack". Rpgfan.com. 1995-07-26. Retrieved 2015-06-19.
- ↑ "Mystic Ark: Maboroshi Gekijo Release Information for PlayStation". GameFAQs.com. 1999-03-18. Retrieved 2015-06-19.