Moebius: Empire Rising
Moebius: Empire Rising | |
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Developer(s) | Pinkerton Road Studio |
Publisher(s) | Phoenix Online Publishing |
Designer(s) | Jane Jensen |
Composer(s) | Robert Holmes |
Platform(s) | Microsoft Windows, OS X, Linux |
Release date(s) | April 15, 2014 |
Genre(s) | Graphic adventure |
Mode(s) | Single-player |
Moebius: Empire Rising is a graphic adventure video game developed by Pinkerton Road Studio and published by Phoenix Online Publishing for Microsoft Windows, OS X and Linux. The game is a spiritual successor to the Gabriel Knight series.
Synopsis
The game tells the story of Malachi Rector, an antiques dealer who travels the world hunting down valuable artefacts. After returning from a trip to Spain he's hired by Amble Dexter, the head of a secretive government agency called 'FITA', to investigate a series of events and document them in his meticulous way.
The first event is the death of a young woman in Venice, found hanging from a bridge. As Rector investigates her life, he realizes that the beautiful and talented young woman—and the interrupted path of her life—had great hidden significance: Amble Dexter and his associates are playing with the fabric of life in a way Rector never imagined was possible. Even he, Rector himself, is part of a larger pattern. He must figure out who is doing what, and whether their intentions are for good or ill, before he can decide if he will play his pre-scripted role or try to change the outcome. This is a metaphysical thriller à la Dante’s Equation and Gabriel Knight.[1]
Development
On April 10, 2012, Pinkerton Road Studio announced their plans to have a crowd funded production of two new graphic-adventure games titled Moebius and Mystery Game X, inspired by recent Kickstarter successes such as Double Fine's recent success of using Kickstarter to fund Double Fine Adventure.[2]
On May 7, 2012, Pinkerton Road Studio reached its Kickstarter goal of $400,000.[3] Jane Jensen's Kickstarter campaign ended on May 19, accumulating over $435,000 from backers.
Reception
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Moebius: Empire Rising received mixed reviews from critics. It received an average score of 60.00% on GameRankings[4] and a weighted score of 54/100 on Metacritic.[5]
References
- ↑ Jane Jensen (May 19, 2012). "The Simple Truths About Our Campaign:".
- ↑ Nathan Gilchrist. "Legendary Game Designer Jane Jensen Launches ‘Pinkerton Road’ Studio". Retrieved April 10, 2012.
- ↑ Fred Dutton. "Jane Jensen adventure game Kickstarter reaches funding goal". Retrieved May 7, 2012.
- 1 2 "Moebius: Empire Rising for PC". GameRankings. CBS Interactive. Retrieved May 30, 2014.
- 1 2 "Moebius: Empire Rising for PC Reviews". Metacritic. CBS Interactive. Retrieved May 30, 2014.
- ↑ Berens, Nathaniel (April 17, 2014). "Moebius: Empire Rising review". Adventure Gamers. Retrieved November 11, 2014.
- ↑ Grimm, Matthias (April 25, 2014). "Moebius: Empire Rising – Test" (in German). Eurogamer (DE). Gamer Network. Retrieved November 11, 2014.
- ↑ Baglioni, Emiliano (May 26, 2014). "Moebius: Empire Rising e i contro di Kickstarter - review" (in Italian). Eurogamer (IT). Gamer Network. Retrieved November 11, 2014.
- ↑ Wallace, Kimberley (April 14, 2014). "Moebius: Empire Rising". Game Informer. Gamespot. Retrieved November 11, 2014.
- ↑ Almogi, Gil (April 15, 2014). "Moebius: Empire Rising Review". Game Revolution. Net Revolution Inc. Retrieved November 11, 2014.
- ↑ Woolsey, Cameron (April 14, 2014). "Moebius: Empire Rising Review". GameSpot. CBS Interactive. Retrieved November 11, 2014.
- ↑ Tarin, Donny (April 14, 2014). "Moebius: Empire Rising Review". GamesRadar. Future plc. Retrieved November 11, 2014.
- ↑ Maderna, Andrea (April 15, 2014). "Moebius: Empire Rising Recensione" (in Italian). IGN. Retrieved November 11, 2014.
- ↑ Conditt, Jessica (April 22, 2014). "Moebius: Empire Rising review: Elementary, oh dear". Joystiq. AOL. Retrieved November 11, 2014.
- ↑ Riendeau, Danielle (April 24, 2014). "Moebius: Empire Rising Review: Remedial history". Polygon. Vox Media. Retrieved November 11, 2014.