List of best-selling Nintendo 64 video games
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The list of best-selling Nintendo 64 video games consists of forty-two releases, each bearing at least one million vintage copies shipped or sold. As of December 31, 2009, Nintendo had reported sales of 224.97 million total vintage Nintendo 64 game copies.[1]
List
Year | Title | Copies |
---|---|---|
1996 | Super Mario 64 | 11.89 million[2][3] |
1996 | Mario Kart 64 | 9.87 million[4] |
1997 | GoldenEye 007 | 8.09 million[5][6] |
1998 | The Legend of Zelda: Ocarina of Time | 7.6 million[7] |
1999 | Super Smash Bros. | 5.55 million[8] |
1997 | Diddy Kong Racing | 4.43 million approximately: 3.78 million in US and PAL,[9] 653,928 in Japan[10] |
1999 | Pokémon Stadium | 3.97 million approximately: 3.16 million in US,[11] 710,765 in Japan,[10] 100,000 in UK[12] |
1999 | Donkey Kong 64 | 3.77 million approximately: 2.67 million in US,[11] 1.1 million in Japan[13] |
2000 | The Legend of Zelda: Majora's Mask | 3.36 million[7] |
1997 | Star Fox 64 | 3.32 million approximately: 2.76 million in US,[11] 565,222 in Japan[10] |
2000 | Banjo-Tooie | 3 million[14] |
1999 | Pokémon Snap | 2.72 million approximately: 2.22 million in US,[11] 498,155 in Japan[10] |
2000 | Perfect Dark | 2.52 million[15] |
1998 | WCW/nWo Revenge | 2.38 million in US[11] |
1999 | Mario Party 2 | 2.33 million approximately: 1.26 million in US,[11] 1.07 million in Japan[13] |
1998 | Banjo-Kazooie | 2.20 million approximately: 1.8 million in US,[11] 400,000 in Japan[10] |
2000 | Pokémon Stadium 2 | 2.15 million approximately: 1.14 million in Japan,[13] 1.01 million in US[11] |
2000 | Tony Hawk's Pro Skater | 2.11 million in US[11] |
1996 | Wave Race 64 | 2.1 million approximately: 1.95 million in US,[11] 154,682 in Japan[10] |
1996 | Star Wars: Shadows of the Empire | 2.008 million approximately: 1.98 million in US,[11] 28,038 in Japan[10] |
1997 | Yoshi's Story | 1.95 million approximately: 1.1 million in US,[11] 852,846 in Japan[10] |
1998 | Mario Party | 1.94 million approximately: 1.23 million in US,[11] 714,358 in Japan[10] |
1999 | Star Wars Episode I: Racer | 1.80 million approximately: 1.71 million in US,[11] 87,826 in Japan[10] |
2000 | Mario Tennis | 1.77 million approximately, 1.1 million in Japan,[13] 669,958 in US[16] |
1996 | Cruis'n USA | 1.74 million in US[11] |
1997 | WCW vs. nWo: World Tour | 1.69 million in US[11] |
2000 | Mario Party 3 | 1.64 million approximately, 1.02 million in Japan,[13] 624,468 in US[16] |
1998 | Star Wars: Rogue Squadron | 1.634 million approximately: 1.59 million in US,[11] 44,337 in Japan[10] |
2000 | Kirby 64: The Crystal Shards | 1.61 million approximately: 1.07 million in Japan,[13] 541,600 in US[16] |
2000 | The World Is Not Enough | 1.55 million in US[11] |
2000 | WWF No Mercy | 1.5 million in US[11] |
1999 | WWF WrestleMania 2000 | 1.48 million in US[11] |
1998 | Hey You, Pikachu! | 1.47 million approximately, 744,870 in Japan, 721,720 in US[16] |
1999 | Namco Museum 64 | 1.45 million in US[11] |
1998 | Turok 2: Seeds of Evil | 1.40 million approximately: 1.14 million in US,[11] 13,683 in Japan;[10] 1.4 million shipped[17] |
1998 | 1080° Snowboarding | 1.25 million approximately: 1.23 million in US,[11] 23,908 in Japan[10] |
1997 | Turok: Dinosaur Hunter | 1.2 million[18] |
1998 | Kobe Bryant in NBA Courtside | 1.19 million[19][18] |
1996 | Pilotwings 64 | 1.12 million[20] |
1999 | Mario Golf | 1.005 million approximately: 534,283 in US, 470,779 in Japan[16] |
Total Nintendo 64 games sold as of December 31, 2009: 224.97 million.[1]
References
- 1 2 "Consolidated Sales Transition by Region". Nintendo. 2010-01-27. Archived from the original (PDF) on 2010-02-14. Retrieved 2010-02-14.
- ↑ "All Time Top 20 Best Selling Games". 2003-05-21. Archived from the original on 2006-02-21. Retrieved 2006-12-01.
- ↑ "Mario Sales Data".
- ↑ Futter, Mike (2 June 2014). "Mario Kart 8 Speeds To Over 1.2 Million Sales In Opening Weekend". Game Informer. GameStop. Retrieved 2 June 2014.
- ↑ "Microsoft Acquires Video Game Powerhouse Rare Ltd". Rare. 2002-09-24. p. 2. Archived from the original on 2006-10-29. Retrieved 2006-11-26.
- ↑ Conor (2006-02-11). "Feature: Fire Nick Bennett". N-Europe. Archived from the original on 2006-09-19. Retrieved 2006-11-26.
- 1 2 Parton, Rob (2004-03-31). "Xenogears vs. Tetris". RPGamer. Retrieved 2006-11-26.
- ↑ Kristie Lu Stout (2001-09-17). "300,000 GameCubes sold in first 3 days". CNN.com. Retrieved 2011-03-22.
- ↑ "Japan vs. US Sales". IGN. 1999-11-30. Retrieved 2006-11-26.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 "Nintendo 64 Japanese Ranking". Japan Game Charts. 2008-04-10. Archived from the original on 2009-12-30. Retrieved 2008-05-24.
- 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 "US Platinum Videogame Chart". The Magic Box. 2007-12-27. Retrieved 2008-08-03.
- ↑ "ELSPA Sales Awards: Silver". Entertainment and Leisure Software Publishers Association. Retrieved 2009-02-03.
- 1 2 3 4 5 6 "Japan Platinum Game Chart". The Magic Box. Retrieved 2008-05-22.
- ↑ Bleszinski, Cliff (2008-07-17). "Happy Birthday Banjo!". Computer and Video Games. Retrieved 2008-07-17.
- ↑ Wesley Yin-Poole (2011-10-13). "Ex-Rare devs talk Killer Instinct, Perfect Dark - Interview". Eurogamer. Retrieved 2011-10-13.
- 1 2 3 4 5 "Nintendo 64 Software Best Seller Ranking". Shrine of Data. Archived from the original on 2005-02-25. Retrieved 2009-07-16.
- ↑ "Acclaim Ships Over 1.4 Million Units of Turok 2: Seeds of Evil; Strong Worldwide Holiday Sales Exceed Retail Expectations" (Press release). Acclaim Entertainment. 1999-01-05. Retrieved 2008-09-21.
- 1 2 Traiman, Steve (1999-01-09). "Two Video-game Value Series Spike Sales". Retrieved 2009-01-17.
- ↑ "Kobe Bryant Goes For Two". IGN. 1999-04-21. Retrieved 2006-12-08.
- ↑ "Paradigm's Side of the Story". IGN. 1998-02-04. Retrieved 2006-12-08.
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