Jikkyō Keiba Simulation: Stable Star
Jikkyō Keiba Simulation: Stable Star | |
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Cover art | |
Developer(s) | KCEO[1] |
Publisher(s) | Konami Co, Ltd.[1][2] |
Programmer(s) |
Satoshi Kishiwada[1] Minoru Toyota[1] Hideano Yamane[1] |
Composer(s) |
Kayo Fujitani[1] Tsutomu Ogura[1] Kazuhiko Uehara[1] |
Platform(s) | Super Famicom[3][4] |
Release date(s) | |
Genre(s) | Alternative sports[1] (horse racing) |
Mode(s) | Single-player[5] |
Jikkyō Keiba Simulation: Stable Star (実況競馬シミュレーション ステイブルスター 〜厩舎物語〜 Live horse racing stables simulation Suteiburusuta story)[6] is a Super Famicom horse racing (keiba) video game that was released in 1996 for an exclusively Japanese market.
Gameplay
The concept is that the player must purchase horses and train them for horse racing purposes. Horses are to be purchased for money and maintained by feeding them, training them, and providing them big pastures for them to exercise on. These animals can also be sold for money if the need arises. Players become "stable stars" by winning races and expanding their farm with the money earned from races.
See also
References
- 1 2 3 4 5 6 7 8 9 10 "Release information". GameFAQs. Retrieved 2011-05-15.
- ↑ "Publisher information". Allgame. Retrieved 2011-05-15.
- ↑ Japanese title at super-famicom.jp (Japanese)
- ↑ Game overview at super-famicom.jp (Japanese)
- ↑ "# of player information". UV List. Retrieved 2011-05-15.
- ↑ "Japanese-English title screen translation". SuperFamicom.org. Retrieved 2011-05-15.
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