Inversion (video game)

Inversion
Developer(s) Saber Interactive
Publisher(s) Namco Bandai Games
Designer(s) Sergey Larionov
Engine Saber 3D engine v.S4 with Havok physics
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Release date(s)

PlayStation 3 & Xbox 360

  • NA June 5, 2012
  • AUS July 12, 2012
  • EU July 13, 2012[1]

Microsoft Windows

  • EU June 8, 2012
  • AUS July 12, 2012
  • NA July 26, 2012 (Steam)
Genre(s) Third-person shooter
Mode(s) Single-player, multiplayer

Inversion is a third-person shooter video game developed by Saber Interactive and published by Namco Bandai Games for Microsoft Windows,[2] PlayStation 3 and Xbox 360. It was released on June 5, 2012 in North America, July 12, 2012 in Australia and on July 13, 2012 in Europe for PlayStation 3 and Xbox 360. It was later released for Microsoft Windows on June 8, 2012 in Europe, July 12, 2012 in Australia and July 26, 2012 in North America. It features gravity manipulation and destructible environments.

Plot

In Vanguard City, policeman Davis Russell and his partner Leo Delgado are on duty when the city comes under attack by an army of strange barbaric soldiers called Lutadores armed with gravity-defying technology. As panic spreads in the wake of the attack, Davis and Leo hurry to Davis' apartment to check on his wife Cara and his daughter Leila. Upon arrival, the duo find Cara wounded and Leila missing. Cara dies of her injuries and Davis and Leo are soon captured by the Lutadores, who have taken control of the city.

Davis and Leo are taken to a prison camp and forced by the Lutadores to dig in a tunnel system, Davis only getting by on the hope that his daughter is still alive. A month into their imprisonment, they meet a man named Fitzgerald who claims he belongs to a resistance movement fighting the Lutadores. When questioned about Leila about Davis, Fitzgerald says that there are no children left in the city, all of them having been killed or taken prisoner. Davis and Leo are sent back into the tunnels, where they discover a hole leading out of the prison, but are then attacked by a giant robot and recaptured by the Lutadores. With Davis wounded from the fight with the robot, Fitzgerald distracts the guards to give him and Leo a chance to escape. The duo manage to make it out of the prison and back into the ruins of Vanguard City, now heavily occupied by Lutadore forces.

Returning to Davis' apartment in the hopes of picking up Leila's trail, Davis and Leo find nothing, but soon encounter a group of the resistance members Fitzgerald spoke of, led by a soldier named Banks. Banks explains that the Lutadores have a base at a site called Camp T'Kal, where they are keeping the captured children. Banks agrees to bring Davis and Leo along on their mission to attack Camp T'Kal if they can help uncover its location. Davis and Leo infiltrate a Lutadore command center, where they question the commander, who tells them the location of Camp T'Kal.

Making their way through the city to Camp T'Kal with Banks' forces, Davis and Leo are forced to proceed alone when Banks leaves to take an escaped child back. The duo proceed deeper into the base, finding an extremely high-tech complex underground. Davis and Leo soon reach an observation room revealing that Vanguard City is not on a planet, but inside one of several giant domes connected to the massive spaceship they have wandered into. Shocked and confused, Leo begins to lose hope but is convinced by Davis to keep pushing through to find Leila. The two continue on, finding themselves in a ruined lava-filled city resembling Vanguard, and conclude that it is the dome from which the Lutadores originate. Davis and Leo manage to locate the vehicle transporting the captured children and eventually catch up to the prisoners but fail to find Leila among them and are then captured by the Lutadores.

As the Lutadore leader, Kiltehr, prepares to execute Davis and Leo, the Lutadore is stormed by Banks and his men. Davis and Leo pursue Kiltehr into the core of the spaceship, the Inversion. Kiltehr, who has now taken control of the ship, sends Lutadores and the same type of robot that Davis and Leo encountered in the tunnels, to stop them. Davis and Leo soon confront Kiltehr in the ship's engine room, where he begins its self-destruct sequence. Overpowering Kiltehr, Davis goes to grab the control key from Kiltehr to stop the self-destruct, throwing it to Leo just as Kiltehr attacks him, knocking Davis and himself down a pit. Leo manages to stop the self-destruct just in time, and with their leader dead the Lutadores surrender, allowing the remaining people of Vanguard to begin rebuilding. Although Vanguard City's true nature as a part of the Inversion has been revealed, it is still unknown who built the ship and where it is going. Leo mentions that Davis was never found, and it is revealed that Leo found Leila's dead body when he and Davis returned to the apartment after escaping the prison, but did not have the heart to tell him.

In a post-credits sequence, Davis is shown climbing back up the pit that he and Kiltehr fell into.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings54.29% (X360)[3]
58.53% (PS3)[4]
57.67% (PC)[5]
Metacritic53/100 (X360)[6]
56/100 (PS3)[7]
59/100 (PC)[8]
Review scores
PublicationScore
Destructoid5/10[9]
Eurogamer5/10[10]
Game Informer6/10[11]
GameSpot4/10[12]
IGN5.5/10[13]

Upon release, Inversion received mixed to negative reviews from video game publications. At the review aggregate websites GameRankings and Metacritic, the Xbox 360 version of the game holds an average review score of 54.29% and 53 out of 100 respectively.[3][6]

References

  1. Hussain, Tamoor. "European Inversion release date confirmed". CVG UK.
  2. "Check out this read...". Facebook. June 15, 2011. Retrieved September 16, 2011.
  3. 1 2 "Inversion (Xbox 360)". GameRankings. Retrieved 2012-12-04.
  4. "Inversion (PlayStation 3)". GameRankings. Retrieved 2012-12-04.
  5. "Inversion (PC)". GameRankings. Retrieved 2012-12-04.
  6. 1 2 "Inversion for Xbox 360 Reviews, Ratings, Credits, and More". Metacritic. Retrieved 2012-12-04.
  7. "Inversion for PlayStation 3 Reviews, Ratings, Credits, and More". Metacritic. Retrieved 2012-12-04.
  8. "Inversion for PC Reviews, Ratings, Credits, and More". Metacritic. Retrieved 2012-12-04.
  9. Sterling, Jim (12 June 2012). "Review: Inversion". Destructoid. Retrieved 28 April 2015.
  10. Donlan, Christian (5 June 2012). "Inversion Review". Eurogamer. Retrieved 28 April 2015.
  11. Cork, Jeff (5 June 2012). "Inversion". Game Informer. Retrieved 28 April 2015.
  12. Walton, Mark (5 June 2012). "Inversion Review". GameSpot. Retrieved 28 April 2015.
  13. Krupa, Daniel (5 June 2012). "Inversion Review". IGN. Retrieved 28 April 2015.

External links

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