Porpentine (game designer)

Porpentine Charity Heartscape is a video game designer, writer and curator. She is primarily a developer of hypertext games and interactive fiction.[1] She was an editor for freeindiegam.es, the now-retired[2] curated collection of free, independently produced games.[3][4] She was a columnist for online PC gaming magazine Rock, Paper, Shotgun.[5]

Game design

Porpentine's games are mainly built using Twine.

Howling Dogs

Porpentine's 2012 Twine game Howling Dogs incorporates themes of escapism, violence and religious experience, though she has stated that it should be open to interpretation.[6]She created Howling Dogs shortly after she started hormone-replacement therapy in 2012, in only seven days, while staying in a friend’s remodeled barn. [7] It won the 2012 XYZZY awards in the "Best story" and "Best writing" categories.[8] The Boston Phoenix listed it as one of their "Top 5 indie games of 2012".[9]

During the 2013 Game Developers Conference, game designer Richard Hofmeier vandalised the booth he had been given to showcase his award-winning game Cart Life, spray-painting the words "Howling Dogs". He stated he wished to give greater exposure to Porpentine's game.[10][11]

Awards

2014

2013

2012

References

Additional reading

External links

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