High Seas Trader

High Seas Trader
Developer(s) Impressions Games
Publisher(s) Impressions Games
Platform(s) MS-DOS, Amiga
Release date(s) 1995
Genre(s) Action/Naval/Simulation/Strategy
Mode(s) Single-player

High Seas Trader is a naval strategy video game. The player runs trade routes, fends off pirates, collects artifact and offers transport to fellow countrymen in need, all for the sake of climbing up the games ranking ladder, which in turn allows the player to buy bigger ships, more firepower and larger cargo holds to progress quickier in the ranks.

Gameplay

Starting out

The game is set in 1650. The player starts out with the most basic ship, Fluyt, and 5000 (5k) gold.

Nations

The player chooses a nation at the beginning of the game. Consequences lie in relations between nations, which nations declare war/peace will determine which ports the player can access at given times, and which ships will open fire on them at sea. The options are:

Ships

Titles

Guild ladder

Climbing up the ladder ranks grants the player titles, access to bigger ships, and bigger estates. The player can gather points in the categories, then cash them in for a title. Once they're granted a title, the points in the categories reset, allowing them to do it all over.

Ammo

Cannons

Banks

Players can place money in banks for safe keeping. This is useful if they ever lose a battle at sea, as they can start over with their savings. However, your savings are reduced by the interest rate over time, as you are paying for security.

Reception

The game was reviewed in 1995 in Dragon #221 by John Brunkhart in the "Eye of the Monitor" column. Brunkhart gave the game 2 out of 5 stars.[1]

See also

References

  1. Jay & Dee (September 1995). "Eye of the Monitor". Dragon (221): 115–118.

External links

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