Dynasty Warriors: Gundam 3

Dynasty Warriors: Gundam 3

European cover art
Developer(s) Omega Force
Publisher(s) Bandai Namco
Composer(s) Shinichiro Nakamura
Masato Koike
Miki Fujii
Series Dynasty Warriors
Mobile Suit Gundam
Platform(s) PlayStation 3
Xbox 360
Release date(s)
Genre(s) Action role-playing, Hack and slash
Mode(s) Single-player, multiplayer

Dynasty Warriors: Gundam 3, known in Japan as Gundam Musou 3 (ガンダム無双3 Gandamu Musō Surī), is a tactical action video game based on the Gundam anime series, and the sequel to 2008's Dynasty Warriors: Gundam 2. It is developed by Omega Force and is published by Bandai Namco. The game was revealed in the September issue of Famitsu and was released on December 16, 2010 in Japan, June 28, 2011 in North America, in Europe on July 1, 2011 and it was released in Australia on July 12, 2011.

Gameplay

From previous Dynasty Warriors titles

Dynasty Warriors: Gundam 3 follows in the style of previous Dynasty Warriors and Samurai Warriors games as an action-oriented hack and slash with some tactical elements. Despite their similar heritage, Koei's Gundam titles have unique gameplay mechanics that help set them apart from Koei's core Dynasty Warriors series. For example: players are given more ranged combat options than in other Dynasty Warriors games, although melee combat is still the focus of the game. Also, units in Dynasty Warriors: Gundam 3 are much more mobile, using their thrusters to dash, jump in mid-air, and (for some) even fly.

However, the greatest difference between Koei's Gundam titles (of which there are currently three) and Koei's Dynasty Warriors series is the core content: rather than using characters and story from the novel Romance of the Three Kingdoms, the games draw their material from across the various Mobile Suit Gundam anime and manga series.

From previous Dynasty Warriors: Gundam titles

This Gundam title features a new, cel-shaded graphical style that brings the series visually closer to its animated roots, along with a new streamlined HUD that minimizes screen clutter. The enemy A.I. (a commonly criticized weak point in the Dynasty Warriors franchise) has been revamped, with enemy units now gaining the ability to reinforce and support each other in combat. Original mode has been put back in the game along with several teams (Amuro, Setsuna, Kou, and Kira).[4] Mission Mode has been expanded upon but rather than being one singular game mode it has been split into seven varieties:

Relationships are built in tiers (levels one to five) and building friendships with other characters has the ability to affect the player's character. Various actions, such as partnering with a character, will increase a character's relationship. Unlike the second game, relationship values do not decrease. When a character reaches a specific level of friendship, it can unlock new partners, power up the character's MS, or allow more operators for the player's character to select. The specific characters who affect these changes are shown as icons on the relationship level chart for the player's character. Additionally, creating various friendships is needed to unlock new missions.

There are over 300 different missions in this mode.

New features

Partner strike types

Strike type Strike description Pilots
Funnel Newtype pilots support the player with their funnels. Amuro (Nu Gundam), Haman (Qubeley), Char Aznable (Sazabi)
Rush Partner engages a group of enemies in front of player with physical attacks. Master Asia (Master Gundam), Kamille (Z Gundam)
Screw The partner's attacks draw enemies closer to player. Duo (Gundam Deathscythe Hell), Full Frontal (Sinanju)
Lock on Partner will target the precise enemy the player is confronting. Heero (Gundam Wing Zero), Setsuna (00 Raiser)
Special Partner restores morale gauge or heals the player's lost armor. Cecily (Gundam F91), Sochie (Kapool)
Assist Moving around the player in a unique manner, the partner then targets nearby foes. Trowa (Gundam Heavyarms Kai), Emma (Gundam MK II)
Wide range All out, powerful attack that hits enemies in a wide radius, but takes longer. Four (Psycho Gundam), Dozle (Big Zam)

Multiplayer

This mode has four player online co-op for fifteen unique missions. These missions are designed to be impossible to complete alone and encourage teamwork with other players. During this mode, players can take the place of partner strikes for one another and initiate them to their desires called partner support. There can also be no doubles of the same character within player teams. Gold and experience earned in online mode is higher than playing a solo game.

During this mode, players can also find restorative items by collect lamps. A rank one lamp restores a fixed amount of armor for the team; rank two restores the armor to optimum settings. A rank three lamp has the same effects as the second rank except it also completely replenishes lost troops for allies. Knowing when to use a lamp is highly dependent on the team member who finds them. Players can communicate with one another using a voice communicator or with text.

Players can either join sessions already taking place or create their own for others to join. If there are no available spots, players can also place in tickets for a particular mission and character they wish to play.

Allegedly, more scenarios are planned for this mode.

Featured mobile suits and series

All series and almost all units (except for the Bolinoak Sammahn, Bawoo {Axis and Glemy's Rebellion types}, Geara Doga {Rezin Schnyder}, Gelgoog {Johnny Ridden Custom}, Jagd Doga, and Re-GZ) from Dynasty Warriors: Gundam 2 have returned for the series' third entry. This game also marks the debut of units from Mobile Suit Gundam 0083: Stardust Memory, Mobile Suit Gundam Unicorn, After War Gundam X, and Mobile Suit Gundam 00.

In addition, characters not returning from the previous game are Gyunei Guss, Sleggar Law, Hathaway Noa, Quess Paraya, Johnny Ridden, Rezin Schnyder, and Kayra Su.

Reception

Reception
Aggregate scores
AggregatorScore
Metacritic(X360) 65/100[5]
(PS3) 58/100[6]
Review scores
PublicationScore
Eurogamer8/10[7]
GamePro3/5[8]
IGN4.5/10[9]

Dynasty Warriors: Gundam 3 received mixed reviews, gaining an aggregated score of 58/100 based on 18 critics for the PlayStation 3,[6] and 65/100 based on 26 critics for the Xbox 360.[5] IGN gave the PS3 version a scathing review, citing lack of content and "repetitive bullshit" in the game.[9] By contrast, GamePro commended the game for its "excellent cel-shaded graphics" and intact Japanese audio, but they criticized the controls and repetitive gameplay. Finally, Eurogamer gave the game 8 out of 10 stating " If you have never tried a Musou game before, this is where you should start."

References

  1. "真・ガンダム無双 | バンダイナムコゲームス公式サイト". Gundam-musou.jp. Retrieved 2014-02-28.
  2. "A site for KOEI Information. A community for every Warrior". KOEI Warriors. Retrieved 2014-02-28.
  3. "Dynasty Warriors: Gundam 3 Releasing This July". GamingUnion.net. 2011-05-20. Retrieved 2011-05-20.
  4. "A site for KOEI Information. A community for every Warrior". KOEI Warriors. 2014-02-04. Retrieved 2014-02-28.
  5. 1 2 "Dynasty Warriors: Gundam 3 (Xbox 360)". Metacritic. Retrieved 2011-09-21.
  6. 1 2 "Dynasty Warriors: Gundam 3 (PlayStation 3)". Metacritic. Retrieved 2011-09-21.
  7. "Eurogamer Review". Eurogamer. 2011-07-05. Retrieved 2013-08-31.
  8. "Review: Dynasty Warriors: Gundam 3 (360/PS3)". GamePro.com. 2011-07-05. Archived from the original on 2011-12-01. Retrieved 2011-09-21.
  9. 1 2 "IGN review". IGN. 2011-07-01. Retrieved 2011-09-21.
Attribution

External links

This article is issued from Wikipedia - version of the Saturday, November 14, 2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.