Georg Nees

Georg Nees, 1986, Foto Alex Kempkens

Georg Nees (23 June 1926 – 3 January 2016) was a German academic who was a pioneer of computer art and generative graphics. He studied mathematics, physics and philosophy in Erlangen and Stuttgart and was scientific advisor at the SEMIOSIS, International Journal of semiotics and aesthetics.[1] In 1977, he was appointed Honorary Professor of Applied computer science at the University of Erlangen[2] Nees is one of the "3N" computer pioneers, an abbreviation that has become acknowledged for Frieder Nake, Georg Nees and A. Michael Noll, whose computer graphics were created with digital computers.[3][4]

Early life and studies

George Nees was born in 1926 in Nuremberg, where he spent his childhood. He showed scientific curiosity and interest in art from a young age and among his favorite pastimes were viewing art postcards and looking through a microscope. He attended a school in Schwabach near Nuremberg, graduating in 1945.[5] From 1945 to 1951, he studied mathematics and physics at the University of Erlangen then worked as an industry mathematician for the Siemens Schuckertwerk in Erlangen from 1951 to 1985. There he started to write his first programs in 1959.[6] The company was later incorporated into the Siemens AG.

From 1964 onwards, he studied philosophy at the Technische Hochschule Stuttgart (since 1967 the University of Stuttgart), under Max Bense. He received his doctorate with his thesis on Generative Computergraphik under Max Bense in 1969. His work is considered one of the first theses on Generative Computer Graphics. In 1969, his thesis was published as a book entitled "Generative Computergraphik" and also included examples of program code and graphics produced thereby.[7] After his retirement in 1985 Nees worked as an author and in the field of computer art.

Computer Art

In February 1965, Nees showed - as works of art - the world's first computer graphics created with a digital computer.[8] The exhibition, titled computer graphik took place at the public premises of the "Study Gallery of Stuttgart College".[9] In 1966, he started to work on "computer-sculptures".[10] In the catalog of the Biennale 1969 Nuremberg, Nees describes how the computer program controlled the milling machine so that instead of a workpiece, a sculpture was created. Three painted wooden sculptures and several graphics were shown at the Biennale 1969 Nuremberg.[11] In 1970 at the 35th Venice Biennale his work was part of the special exhibition "Research and Design. Proposals for an experimental exposure" and showcased his sculptures and graphics of art and architectural design.

Flatbed drawing machine ZUSE Z64, Photograph by Tomasz Sienicki (one work)

In 1963, Nees was instrumental in the purchase of a flatbed plotter, the Zuse Graphomat Z64 designed by Konrad Zuse, for the data center at the Schuckertwerke in Erlangen.[12] At the exhibition Georg Nees – The Great Temptation at the ZKM Nees said: ″There it was, the great temptation for me, for once not to represent something technical with this machine but rather something ‘useless’ – geometrical patterns.″[6]

Using the ALGOL language, Nees created drawings and graphics for production, art and architectural drawings. He wrote the new graphics libraries G1, G2 and G3 with ALGOL, for controlling the Z64 and random number generation.[13] In 1965 Nees experimented with random numbers and circle arcs (Kreisbögen). The graphic Kreisbogengewirre (Arc confusion)[14][15] was a graphic of this series, also known as Locken. Frieder Nake explains how this graphic was created: ″In fact, the picture does consist of one continuous path of arcs. … The length and radius of the individual arcs are randomly chosen within the limits defined by the programmer … The picture in it present form is due to a fairly serious programming error … It was designed to be less complex and it had to be ended manually because of the error.″[16]

Nees worked with the Siemens System 2002[17] to create aesthetic graphics, such as the graphic ″gravel ″ (Schotter) in 1968.[18] This artwork is well known and can be seen on the website of the Victoria and Albert Museum, London.[19] When writing the program Nees introduced commands for random numbers, which produced from a designated point on the resulting chaos. This causes the graphic to develop from order to disorder or vice versa, if the graphic is turned through 180 degrees (upside down).

Robert J. Krawczyk wrote in his text A Shattered Perfection: Crafting a Virtual Sculpture: ″Georg Nees’s Gravel Stones … What attracted me to this piece was the simplicity of the concept and the overall interpretation of transforming order into disorder. … What intrigues me with this "ancient" piece was the use of exact mathematical computations to model a chaotic image and the progression from the ordered to the disordered.″[20]

Computer designed architecture

The first computer graphic produced in architecture by Nees was the motive corridor (Flur) in 1968.[21] In 1968 started his collaboration with the architect Ludwig Rase for the Siemens Pavilion at the Hannover Industrial Fair in 1970. The drawings of the truss roof was first calculated with the System 2002 and drawn with the Graphomat Z64. For the Hannover fair in 1970 they drawings were created with the modern System 4004 again. One of the drawings was printed as a poster for the Hannover Fair and for the 35th Venice Biennale in 1970.[22] There were also computer drawings for fair pavilions of the Siemens AG, such as the "German Industry Exhibition" in São Paulo in 1971.[23][24][25]

Ludwig Rase experimented based on the cuboctahedron for residential dwellings and urban design[26] with Nees creating the computer aided design plans for the project. The graphic "Cuboctahedron" developed during this was used for the cover and poster of the exhibition Computer art. nees rase in the Hamburger Kunsthalle in 1972.[27]

From 1985 on

Nees retired in 1985 and started his research and experiments again. He devoted his time solely to semiotics and aesthetics for media and design. He published the results from 1995 onwards in several books and articles.[28][29]

In 1985, Alex Kempkens asked Nees whether he wished to participate in the exhibition Bilder Images Digital in the ″Gallery of the Artist″[30] in Munich, which was planned for October 1986.[31][32] He said yes and created a new series of computer graphics. These graphics have a special position within the oeuvre by Nees. To generate the graphics he gave the AI engine simple, philosophical as well as mythical commands. Based on the commands, the computer produced different graphics. He wrote the programs in the Lisp language and a System 7000 calculated the graphics.[33] Nees wrote in the exhibition catalog:

My own computer graphics in the spring of 1986, I understand as studies on ambience, as they could be synthesized by perhaps a future Reagiblen machines. An essential part task in the design of such machines is thinking out sample dialogues, which one would like to perform with the finished instrument. The following dialog could then be feasible: ″Show me a sphere.″ The automaton would respond with the production of the image ″sphere north-west-nadir.″ The dialog would continue with ″Add on the context, myth; visualize the contrast between law and coincidence.″; The response would be the image, ″Apollo and Dionysius″.[34]

The art critic Eva Karcher wrote in the interpretation of his graphics:

The automaton as >creativity stimulant<? A mental concept which one can only consider cautiously and which however can call in question all the hitherto binding definitions of the inviolability of the human creative capacity.Looking at the multi-patterned constructions in Nees' graphics, with their floating ellipsoids, crystalloid spheres and bizarre forms, one cannot help but acknowledge and appreciate their atmospheric and inspiration-inducing effects.[35]

Nees died on 3 January 2016 at the age of 89.[36]

Work

Apoll und Dionysos.[37]

Books

Texts

Exhibitions

Solo exhibition

Group exhibitions

Collections

Reception

Modern generative graphic design

Main article: Generative Design

Georg Nees was not only a pioneer of computer art, but also one of the grandfathers of computer supported design processes – the Generative Design. In 1963, the Zuse Graphomat Z64 was used to draw technical plans, which are required for the manufacture of parts and products. As he said, he thought also of his ideas - to make experimental and generative design. The reason for him to write the book "Formel - Farbe - Form", 1995,[40] was to convey his knowledge about "Computer aesthetics of Media and Design" - based on generative design - to the next generation of designers. The current generation of designers uses as professional title for example "generative design" and operates under the concept of generative Design, data driven art or computational design. Nees also makes it one of the progenitors of today's generative design for art, advertising and animation – based on his Ph.D. thesis Generative Computergraphik and the book Generative Computergraphik in 1969.[41]

Literature

References

  1. Semiosis, http://www.medienkunstnetz.de/kuenstler/nees/biografie/
  2. Arbeitsberichte des Instituts für Informatik Friedrich-Alexander-Universität Erlangen Nürnberg, 2003
  3. Christoph Klütsch (2007, Juli): Computergrafik: Ästhetische Experimente zwischen zwei Kulturen. Springer, 2007, Page 20, ISBN 9783211394090
  4. Herbert W. Franke: Grenzgebiete der bildenden Kunst, Staatsgalerie Stuttgart In: Katalog, 1972, Page 69.
  5. Autorenvita auf der Webseite des Deutschen Wissenschafts-Verlags.
  6. 1 2 http://on1.zkm.de/zkm/stories/storyReader$5255
  7. Generative Computergraphik, Siemens AG, Berlin, München, 1969
  8. Herbert W. Franke: Grenzgebiete der bildenden Kunst, Staatsgalerie Stuttgart In: Katalog, 1972, Page 69.
  9. computer grafik, edition rot 19, Max Bense und Elisabeth Walther, Stuttgart, 1965, ISBN 3874510190
  10. Herbert W. Franke: Grenzgebiete der bildenden Kunst, Staatsgalerie Stuttgart In: Katalog, 1972, Page. 89.
  11. Georg Nees: Computerkunst, in: Katalog, Konstruktive Kunst: Elemente + Prinzipien, Biennale Nürnberg, 1969, No page numbers in the catalog
  12. http://on1.zkm.de/zkm/stories/storyReader$5232
  13. Franke, H. W. (1971), "Computers and visual art",Leonardo 4 (4): Page 331–338, doi:10.2307/1572504,JSTOR 1572504.
  14. http://dada.compart-bremen.de/item/artwork/450
  15. Georg Nees: "Generative Computergraphik", Siemens AG, Berlin, München, 1969, Page 236-239. No ISBN No..
  16. Frieder Nake: Computer Art: Where‘s the Art?; Bilder Images Digital. Computerkünstler in Deutschland 1986. München, Barke, 1986, de, en, Page 69-73
  17. de:Siemens 2002
  18. Georg Nees: Computerkunst, in: Katalog, Konstruktive Kunst: Elemente + Prinzipien, Biennale Nürnberg, 1969.No page numbers in the catalog
  19. http://collections.vam.ac.uk/item/O221321/schotter-print-nees-georg/.
  20. http://mypages.iit.edu/~krawczyk/rjkiv02.pdf.
  21. Wulf Herzogenrath (Hsgr.), Barbara Nierhoff-Wielk: Ex Machina - Frühe Computergrafik bis 1979: Die Sammlungen Franke und weitere Stiftungen in der Kunsthalle Bremen. Herbert W. Franke zum 80.Geburtstag. Deutscher Kunstverlag, Bremen, 2007, Page 440-443, ISBN 9783422066892.
  22. Wulf Herzogenrath (Hsgr.), Barbara Nierhoff-Wielk: Ex Machina - Frühe Computergrafik bis 1979: Die Sammlungen Franke und weitere Stiftungen in der Kunsthalle Bremen. Herbert W. Franke zum 80.Geburtstag. Deutscher Kunstverlag, Bremen , 2007, Page 443, ISBN 9783422066892.
  23. Wulf Herzogenrath (Hsgr.), Barbara Nierhoff-Wielk: Ex Machina - Frühe Computergrafik bis 1979: Die Sammlungen Franke und weitere Stiftungen in der Kunsthalle Bremen. 2007, Page 440-443, ISBN 9783422066892.
  24. [fair pavilion,São Paulo, http://www.tu-cottbus.de/projekte/de/great-engineers/ingenieure/mengeringhausen-max-1903-1988/erfindungen.html]
  25. fair pavilion,São Paulo
  26. Ludwig Rase: Computerdesign für Raum und Fläche. In: NOVUM Gebrauchsgraphik Heft 8, 1972, S. 48-56
  27. Ludwig Rase, Georg Nees: Kuboktaeder, 1971
  28. Formel, Farbe, Form: Computerästhetik für Medien und Design, Springer, Berlin, 1995.
  29. Grenzzeichen. Bilder und Gedanken zu einer constraint-orientierten Ästhetik, Deutscher Wissenschaftsverlag, Baden-Baden, 2010.
  30. Gallery of the Artist
  31. Giloth, Copper; Pocock-Williams, Lynn (1990), "A Selected Chronology of Computer Art: Exhibitions, Publications, and Technology", Art Journal 49 (3): Page 292, doi:10.2307/777121, JSTOR 777121.
  32. Helga Biesel: Berufsverband Bildender Künstler entdeckt Computer als Handwerkszeug. Ausstellung: Digital belebte Kunstwelt. In: Computerwoche vom 14. November 1986.
  33. Georg Nees: Künstliche Kunst und Künstliche Intelligenz, In: Bilder Images Digital, Barke Verlag, 1986, de, en, Page 112, ISBN 3-926167-00-9
  34. Georg Nees: Künstliche Kunst und Künstliche Intelligenz, In: Bilder Images Digital, Barke Verlag, 1986, de, en, Page 112, ISBN 3-926167-00-9
  35. Georg Nees: Künstliche Kunst und Künstliche Intelligenz, In: Bilder Images Digital, Barke Verlag, 1986, de, en, Page 114, ISBN 3-926167-00-9
  36. http://dada.compart-bremen.de/item/agent/15
  37. Georg Nees: Künstliche Kunst und Künstliche Intelligenz, In: Bilder Images Digital, Barke Verlag, 1986, de, en, Page 65, ISBN 3-926167-00-9
  38. http://www.agis.informatik.uni-bremen.de/sgrabowski/material/macSBericht2005.pdf
  39. Städtische Museum Abteiberg, Mönchengladbach http://www.museum-abteiberg.de/index.php?id=2&L=1
  40. Georg Nees http://www.springer.com/gb/book/9783642633850
  41. Georg Nees: "Generative Computergraphik", Siemens AG, Berlin, München, 1969. No ISBN No..
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