GameSpy Technology
Subsidiary of Glu Mobile Inc. | |
Industry |
Computer and video game industry Game Middleware Game development tool |
Founded |
April 30, 1997 Irvine, California, U.S. |
Defunct | May 31, 2014 |
Headquarters | Costa Mesa, California and San Francisco, California |
Key people | Todd Northcutt (Division Vice President) |
Parent |
Glu Mobile Inc. (2012-present) IGN Entertainment, Inc. (2000-2012) Independent (1997-2000) |
Website | www.GameSpyTechnology.com at the Wayback Machine (archived July 22, 2014) |
GameSpy Technology (also known as GameSpy Industries, Inc.), a division of Glu Mobile, was the developer of the GameSpy Technology product, a suite of middleware tools, software, and services for use in the computer and video game industry.
Technology
GameSpy Technology consisted of an array of portable C SDKs that plug into hosted web services that provided the following functionality:
- Game advertising and player matchmaking[1]
- Player and team scores and statistics gathering, arbitration, ranking, rules processing, and leaderboards[2]
- Arbitrary game data storage and retrieval for files to atomic data[3]
- Team, guild, and clan services and management
- NAT Negotiation
- In-game purchases and downloadable content
- Presence, authentication, game invites, and instant messaging[4]
- Player chat rooms
- CD key authentication
- Voice communication
- HTTP, XML, and socket data transport
Supported platforms
- Microsoft Windows
- Mac OS
- PlayStation 3
- PlayStation Portable
- Nintendo Wii
- Nintendo DS
- Nintendo DSi
- Linux
- iPhone
Integrated Technology Partners
Game Engines
External links
References
- ↑ "Learn About Our Matchmaking Features". GameSpy Technology. Retrieved 4 June 2014.
- ↑ "Learn About Our Player Metrics, Rankings and Competition Features". GameSpy Technology. Retrieved 4 June 2014.
- ↑ "Learn About Our Cloud Storage Features". GameSpy Technology. Retrieved 4 June 2014.
- ↑ "Learn About Our Community Features". GameSpy Technology. Retrieved 4 June 2014.
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