Feda: The Emblem of Justice

Feda: The Emblem of Justice

Cover art of Feda: The Emblem of Justice
Developer(s) Max Entertainment
Publisher(s) Yanoman
Director(s) Yoshitaka Tamaki
Composer(s) Hidehiko Enomoto
Platform(s) Super Famicom
Release date(s)
  • JP October 28, 1994
Genre(s) Tactical role-playing game
Mode(s) Single-player

Feda: Emblem of Justice (フェーダ エンブレム・オブ・ジャスティス) is a tactical role playing game developed by Max Entertainment and was released in 1994. The game centers around two soldiers forced to fight against the now-corrupted empire they used to serve.

Gameplay

Feda is a tactical role playing game. Much like Shining Force there are two forms of gameplay: exploration and battles. During the exploration stage you can explore towns and other locations and visit shops and houses. While on the other world map, the game becomes turn based and you can move to an adjacent area or were the enemy units will do the same afterwards. Battles are activated when the player and an enemy unit occupy the same area or in scripted event. Feda was planned as the Shining Force for SNES, but never made it out of Japan. Same happened to its sequel "Feda 2 - White Surge the Platoon" for PSX and the earlier released FEDA: Remake for the Sega Saturn. Feda shares the same cinematic battle scenes as the Shining Force Series does. Depending on which character the player uses to act, the scene shows him in full picture or just a part of the character. Unlike in Shining Force where the player always just sees his character from behind and the enemy in front of him.

A strange bipedal creature is attacking the player.

Also in Feda the screen switches from your character to the enemy. But the most difference between Feda and Shining Force is, that the player may choose your alignment - he can fight for law or chaos. This depends on how he finishes a battle, like always just killing everyone makes him become chaos, but trying to find an alternative peaceful way of winning gives him law points. Deciding which way the player chooses also decides which characters that he gets. Beside his neutral characters whose always stay in the player's party, he can get different characters on law and chaos side. But changing the side will make them leave his party. The alignment system is done in ranked emblems - a neutral one and four chaos and four law ones, highest of them called Fedayenn Goddess of Justice.

Battle

Battles take place on a square grid where each unit occupies a single square. Battle is turn-based where during a character's turn, they can move a certain amount of squares, they may then perform an action such as attack or use items. When an attack action is used it goes into a fight animation and tells the player how much damage was given/received.

Reception

On release, Famicom Tsūshin scored the game a 26 out of 40.[1]

References

  1. NEW GAMES CROSS REVIEW: フェーダ (エンブレム オブ ジャスティス). Weekly Famicom Tsūshin. No.307. Pg.39. 4 November 1994.

External links

This article is issued from Wikipedia - version of the Tuesday, August 25, 2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.