Disney's Extreme Skate Adventure
Disney's Extreme Skate Adventure | |
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Developer(s) |
Toys for Bob (PS2, Xbox & GC) Vicarious Visions (GBA) |
Publisher(s) |
Activision Disney Interactive Neversoft |
Engine | RenderWare |
Platform(s) | Game Boy Advance, PlayStation 2, Xbox, GameCube |
Release date(s) |
Game Boy Advance, PlayStation 2 & Xbox GameCube |
Genre(s) | Sports (skateboarding) |
Mode(s) | Single-player, multiplayer |
Disney's Extreme Skate Adventure is a 2003 sports video game released by Toys for Bob. It uses the same game engine as Tony Hawk's Pro Skater 4 by Neversoft[1] and features characters from Toy Story, The Lion King, and Tarzan.
Gameplay
Gameplay is similar to the Tony Hawk's series in which players skate around each level performing various tricks, using either characters from Toy Story, Tarzan and The Lion King, or with a created human skater. There are three main modes: Adventure, Free Play and Versus. In Adventure mode, the skaters indigenous to their own world compete in skate challenges. They are restricted to their worlds. The human skater can move in and out of any world. In free play, the skater can skate in any world they are indigenous to but not compete in the challenges. The human skater can continue to skate in any world. Two players can play any skater in any world and compete in a series of skate games.
Skaters and characters
Taking a cue from Hollywood, Activision decided to cast real kids for the real world locale of Disney's Extreme Skate Adventure. The "Extreme Skate Crew" is a team of 10 playable characters modeled after real kids found from a nationwide casting call search. This team of skaters marked the first time Activision had actually cast real kids in a game. Activision held nationwide casting calls throughout early March 2003 to find 10 kids between the ages of 6 –14 years old to be featured as playable characters in the game. The search included live events that were held at skateparks in San Diego, CA, Denver, CO, and Philadelphia, PA. Video footage of the competitions is played when the game starts up and is available as an unlockable video in the extras section.
Kids across the country also entered the search by mailing in a photo of themselves along with a videotape of their skateboarding skills. To continue involving kids across the country in the creation of this game, Activision created a special game Web site, www.extremeskateadventure.com, where these 10 kids had their information posted so that their family, friends and general public could vote online for the top two "Super Stars" during the month of April 2003, giving the game a reality programming twist. These two "Super Stars," who were chosen by their peers, became featured members of the "Extreme Skate Crew" and appear on The Skate Stage at the beginning of the game alongside the film characters and have their names and stats on display. The two kids chosen were Ryan and Mallie Ann.
In every world each skater has 25 items unique to that skater to collect. Beside each skater is the type of item that needs to be collected. All humans collect medallions.
Reception
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The game received mixed reviews.
References
- ↑ Disney's Extreme Skateboarding Adventure. GameSpot editors' review.
- ↑ "Game Boy Advance review". GameSpot.
- ↑ "GameCube review". GameSpot.
- ↑ "PlayStation 2 review". GameSpot.
- ↑ "Xbox review". GameSpot.
- ↑ "Game Boy Advance review". IGN.
- ↑ "GameCube review". IGN.
- ↑ "PlayStation 2 review". IGN.
- ↑ "Aggregate score for Game Boy Advance". Game Rankings.
- ↑ "Aggregate score for GameCube". Game Rankings.
- ↑ "Aggregate score for PlayStation 2". Game Rankings.
- ↑ "Aggregate score for Xbox". Game Rankings.
- ↑ "Aggregate score for Game Boy Advance". Metacritic.
- ↑ "Aggregate score for GameCube". Metacritic.
- ↑ "Aggregate score for PlayStation 2". Metacritic.
- ↑ "Aggregate score for Xbox". Metacritic.
External links
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