ExploreLearning

ExploreLearning is a Charlottesville, Virginia-based company which operates a large library of interactive online simulations for mathematics and science education in grades 312. These simulations are called Gizmos. The company's website describes their library of over 450[1] Gizmos as the world's largest collection of such materials.

ExploreLearning also makes Reflex Math, which is an online, game-based system that helps students of all ability levels to develop instant recall of basic math facts (addition, subtraction, multiplication, and division).[2]

ExploreLearning is a business unit of Cambium Learning Group (NASDAQ: ABCD).

Gizmos

Gizmos are a collection of online interactive simulations that are operated by ExploreLearning.[3] The simulations are centered on science education and mathematics.[4][5]

These simulations have been recognized with many educational awards.[6] The Gizmos earned finalist honors from the Software & Information Industry Association.[7] They have been the subject of numerous scholarly studies of educational technology.[8][9][10][11]

Reflex

Reflex is an adaptive, game-based solution for assessing and developing math fact fluency in grade 2-8 students. Reflex has been recognized with many educational awards, including the "Best K-12 Instructional Solution" Codie award from the Software and Information Industry Association.[12]

References

  1. ExploreLearning Gizmos, NASA Talk, a service of the Center for Educational Technologies at Wheeling Jesuit University
  2. 2012 CODiE Award Finalist listing for Best K-12 Instructional Solution
  3. "Explorelearning Gizmos - Powerful Web Based Simluations for Math and Science, Grades 3-12". LHRIC. Retrieved October 24, 2012.
  4. "Learning with Gizmos!". Tech 4 Mathed. July 19, 2011. Retrieved October 24, 2012.
  5. "Company Overview of ExploreLearning, Inc.". Business Week. Retrieved October 24, 2012.
  6. "Awards of Excellence Winners 2008". Tech Learning. January 3, 2009. Retrieved October 24, 2012.
  7. "ExploreLearning Gizmos Earn Finalist Honors in Three Categories from Software & Information Industry Association". PRNewswire. Retrieved October 24, 2012.
  8. http://publish.edu.uwo.ca/george.gadanidis/pdf/applets-Montreal.PDF, George Gadanidis, University of Western Ontario
  9. Analysis of Technology in the Classroom–Explorelearning's Gizmos, Kathryn Robles, Michigan State University, July 1, 2008
  10. Sivit, F. (2004). A practical example of Mathematics Teaching using the Internet. In L. Cantoni & C. McLoughlin (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2004 (pp. 31883193). Chesapeake, VA: AACE.
  11. Projecting Science and Mathematics, Randy Bell & Joe Garofalo, School Science and Mathematics, Volume 105(1), January 2005
  12. Winner In: Best K-12 Instructional Solution

External links


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