Darby McDevitt
Darby McDevitt | |
---|---|
Born |
August 1975 (age 40) Spokane, Washington, U.S. |
Alma mater | National University of Ireland |
Occupation | Screenwriter, Game designer |
Years active | 1999–present |
Darby Christopher McDevitt (born 1975) is a creative scriptwriter and lead writer of Assassin's Creed at Ubisoft Montreal. He was born in Spokane, Washington, educated in Bellingham and Dublin, and lived in Seattle briefly.
With a diverse professional profile spanning more than a decade, he has worked as a writer, film maker, musician, and game designer. As an employee of Ubisoft, McDevitt has been the script writer for both the story and dialogue in Assassin's Creed: Bloodlines, Assassin's Creed II: Discovery, Assassin's Creed: Embers and Assassin's Creed Unity, as well as was the lead writer for Assassin's Creed: Revelations and Assassin's Creed IV: Black Flag.[1] In 2014, Darby was nominated for a Writers Guild of America Award for his work in Black Flag.[2] Darby is also recognized as a spokesperson for Ubisoft in regards to the Assassin's Creed franchise.[3]
Video Gameography
As Lead Writer:
- Assassin's Creed IV: Black Flag
- Assassin's Creed: Revelations
- Assassin's Creed 2: Discovery
- Assassin's Creed: Bloodlines
- The Sims 2 DS
- The Chronicles of Narnia: The Lion, the Witch and the Wardrobe
- The Urbz: Sims in the City
- Lord of the Rings: The Third Age
- The Sims: Bustin' Out
As Writer and Designer:
- Where the Wild Things Are
- Lord of the Rings: The Two Towers GBA
As Producer and Writer:
- Cluefinders: The Incredible Toy Store Adventure
Other Notable Works
Music Videos:
- "Threes" by Autographic
- "Change" by Sneaky Thieves
- "When I Die" by Sneaky Thieves
- "Quarry" by Sneaky Thieves
- "Lesser" by Sneaky Thieves
- "Brotherly" album medley by Sneaky Thieves
Narrative and Documentary Films:
- "Recital" (Short)
- "Proscenium" (Short)
- "Day Fable" (Short)
- "The Making of Cowards Bend The Knee" (Documentary Featurette )
Music:
Sneaky Thieves
- "Brotherly" 2010 Other Electricites
- "Accidents" 2007 Other Electricites
Autographic
- "Technoir Classics" 2012
- "The Attic" 2009
Articles:
- "Digital Future, Invisible Past" - Gamasutra, 2014
- "Reality Bytes: Pondering the limits of Realism" - Gamasutra, 2013
- "Are Game(r)s Art(ists)?" - Gamasutra, 2013
- "A Practical Guide to Game Writing" - Gamasutra, 2010
- "The Deaths of Game Narrative" - Gamasutra, 2010
Awards and Nominations
Year | Award | Award Category | Title of Work | Result |
---|---|---|---|---|
2012 | Writers Guild of America Award | Achievement in Videogame Writing | Assassin's Creed: Revelations | Nominated |
2012 | Canadian Video Game Award | Best Writing | Assassin's Creed: Revelations | Nominated |
2013 | Canadian Video Game Award | Best Writing | Assassin's Creed IV: Black Flag | Won |
2014 | Writers Guild of America Award | Achievement in Videogame Writing | Assassin's Creed IV: Black Flag | Nominated |
References
- ↑ Gilbert, Ben (July 14, 2011). "Assassin's Creed Lost Legacy's Concept Found in Revelations". Joystiq. Archived from the original on July 14, 2011. Retrieved September 21, 2014.
- ↑ Rodriguez, David (January 10, 2014). "Neil Druckmann and Darby McDevitt among writers guild of america awards". Dualshockers. Archived from the original on January 10, 2014. Retrieved September 21, 2014.
- ↑ Karmali, Luke (November 19, 2013). "Ubisoft hasn't really planned the end of Assassin's Creed". IGN. Archived from the original on November 19, 2013. Retrieved September 21, 2014.
External links
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