Year | Title | Developer | Setting | Platform | Notes |
1978 | Tanktics: Computer Game of Armored Combat on the Eastern Front | Chris Crawford | Historical | APPII, ATR, PET, TRS80 | |
1981 | Eastern Front (1941) | Chris Crawford | Historical | ATR | First computer game with a scrolling map |
1982 | Galactic Gladiators | | Sci-fi | APPII | |
1983 | Godzilla | Code Works | Sci-fi | C64 | |
1983 | Nobunaga's Ambition | Koei | Historical | GB, GEN, MSX, NES, SNES | First title in the series. |
1984 | Rebelstar Raiders | Julian Gollop | Sci-fi | ZX | |
1985 | Under Fire! | Avalon Hill | Historical | AMI, C64, DOS | |
1985 | Kampfgruppe | SSI | Historical | AMI, APPII, ATR, C64, DOS | |
1985 | Mech Brigade | SSI | Alternate history | APPII, ATR, C64, DOS | |
1986 | Gettysburg: The Turning Point | SSI | Historical | AMI, APPII, ATR, C64, DOS | |
1986 | Rebelstar | Julian Gollop | Sci-fi | ZX, CPC | |
1987 | Breach | Omnitrend Software | Sci-fi | AMI, ST, DOS | |
1987 | Panzer Strike | SSI | Historical | APPII, C64 | |
1988 | Famicom Wars | Intelligent | Sci-fi | NES | First title in the Nintendo Wars series. |
1988 | Grand Fleet | Simulations Canada | Historical | AMI, DOS, ST | |
1988 | Laser Squad | Target | Sci-fi | AMI, C64, CPC, DOS, ST, ZX | By the makers of X-COM: UFO Defense. |
1988 | Rebelstar II | Julian Gollop | Sci-fi | ZX | |
1988 | Typhoon of Steel | | Historical | AMI, APPII, C64, DOS | |
1989 | Desert Commander | Kemco | Historical | NES | |
1989 | Fire Brigade | Panther | Historical | AMI, DOS, MAC, ST | |
1989 | Nectaris (a.k.a. Military Madness) | Hudson | Sci-fi | DOS, GB, MOBI, PCD, PCE, PS1, VC, WIN9X | |
1990 | Breach 2 | Omnitrend Software | Sci-fi | AMI, ST, DOS | Sequel to Breach. |
1990 | Lords of Chaos | Julian Gollop | Fantasy | AMI, C64, CPC, ST, ZX | |
1991 | Battle Isle | Blue Byte | Sci-fi | AMI, DOS, ST | First title in the series. |
1991 | Game Boy Wars | Intelligent | Sci-fi | GB | First title in this sub-series of Nintendo Wars. |
1991 | Perfect General, The | Mark Baldwin | Historical | AMI, DOS | First title in the series. |
1991 | RoboSport | Maxis | Sci-fi | AMI, DOS, MAC, WIN | 4-player squad-level combat with simultaneous turn resolution. |
1992 | Battle Isle: Data Disk I | Blue Byte | Sci-fi | AMI, DOS | Expansion to Battle Isle. |
1992 | History Line: 1914-1918 (a.k.a. Great War: 1914-1918) | Blue Byte | Historical | AMI, DOS | |
1992 | Sabre Team | Krisalis | Contemporary | AMI, AMI32, DOS, ST | |
1992 | Tegel's Mercenaries | Mindcraft | Sci-fi | DOS | First title in the series. |
1993 | Battle Isle: Data Disk II (a.k.a. Battle Isle '93: The Moon of Chromos) | Blue Byte | Sci-fi | AMI, DOS | Expansion to Battle Isle. |
1993 | Grandest Fleet, The | Fogstone | Historical | DOS | |
1993 | Metal Marines | Namco | Contemporary | WIN3X, SNES | |
1993 | Patriot | Artech | Historical | DOS | |
1993 | SEAL Team | | Contemporary | DOS | |
1993 | Strike Squad | Mindcraft | Sci-fi | DOS | Spiritual sequel to Tegel's Mercenaries. |
1993 | UFO: Enemy Unknown (a.k.a. X-COM: UFO Defense) | Mythos | Sci-fi, Horror | AMI, AMI32, DOS, PS1, WIN | First title in the series. |
1994 | Panzer General | SSI | Historical | DOS | First title in the series. |
1994 | Battle Isle 2 Scenery CD: Titan's Legacy | Blue Byte | Sci-fi | DOS | Expansion to Battle Isle 2200. |
1994 | Battle Isle 2200 (a.k.a. Battle Isle II) | Blue Byte | Sci-fi | DOS | Sequel to Battle Isle. |
1994 | Jagged Alliance | Madlab | Contemporary | DOS | First title in the series. |
1994 | Perfect General II, The | Mark Baldwin | Historical | AMI, DOS | Sequel to The Perfect General. |
1995 | Battle Isle 2220: Shadow of the Emperor (a.k.a. Battle Isle III) | Blue Byte | Sci-fi | WIN3X, WIN9X | Sequel to Battle Isle 2200. |
1995 | Jagged Alliance: Deadly Games | Madlab | Contemporary | DOS | Expansion to Jagged Alliance. |
1995 | Steel Panthers | SSI | Historical | DOS | |
1995 | X-COM: Terror from the Deep | MicroProse | Sci-fi, Horror | DOS, PS1, WIN | Sequel to X-COM: UFO Defense. |
1996 | MissionForce: CyberStorm | Dynamix | Sci-fi | WIN | |
1996 | Steel Panthers II: Modern Battles | SSI | Historical | DOS | |
1996 | Wages of War: The Business of Battle | Random | Contemporary | WIN | |
1997 | Demonworld | Ikarion | Fantasy | WIN | First title in the series. |
1997 | Fallen Haven | Micomeq | Fantasy | WIN | First title in the series. |
1997 | Final Liberation: Warhammer Epic 40,000 | Holistic | Sci-fi, Fantasy | WIN | |
1997 | Game Boy Wars Turbo | Hudson | Sci-fi | GB | Sequel to Game Boy Wars. Part of the Nintendo Wars series. |
1997 | Incubation: The Wilderness Missions | Blue Byte | Sci-fi | WIN | Expansion to Incubation: Time Is Running Out. |
1997 | Incubation: Time Is Running Out (a.k.a. Battle Isle IV) | Blue Byte | Sci-fi | WIN | Spin-off of Battle Isle. |
1997 | Steel Panthers III: Brigade Command 1939-1999 | SSI | Historical | DOS, WIN | |
1997 | X-COM: Apocalypse | Mythos | Sci-fi, Horror | DOS, WIN | Sequel to X-COM: Terror from the Deep. Option to switch to real-time instead. |
1998 | 101: The Airborne Invasion of Normandy | Interactive Simulations, Shrapnel | Historical | WIN | |
1998 | Fall Weiss: 1939 | Marksoft | Historical | DOS | |
1998 | CyberStorm 2: Corporate Wars | Dynamix | Sci-fi | WIN | Sequel to MissionForce: CyberStorm. |
1998 | Dunkle Manöver | TriNodE | Cyberpunk | WIN | |
1998 | Game Boy Wars 2 | Hudson | Sci-fi | GBC | Sequel to Game Boy Wars Turbo. Part of the Nintendo Wars series. |
1998 | Incubation: Hidden Worlds | Blue Byte | Sci-fi | WIN | Expansion to Incubation: Time Is Running Out. |
1998 | Liberation Day | Micomeq | Fantasy | WIN | Sequel to Fallen Haven. |
1998 | Mobile Warfare | Applaud | Contemporary | AMI | |
1998 | Soldiers at War | Random | Historical | WIN | |
1998 | Super Famicom Wars | Intelligent | Sci-fi | SNES | Sequel to Famicom Wars. Part of the Nintendo Wars series. |
1998 | Warhammer 40,000: Chaos Gate | Random | Sci-fi, Fantasy | WIN | |
1999 | Gorky 17 (Odium) | Metropolis Software | Sci-fi | WIN, LIN, OSX | |
1999 | Jagged Alliance 2 | Sir-Tech | Contemporary | AMIOS, LIN, WIN | Sequel to Jagged Alliance. |
1999 | Titans of Steel | Vicious Byte | Sci-fi | WIN | Freeware BattleTech-style game. |
2000 | Armies of Armageddon: WDK 2K | Buku | Post-apocalyptic | WIN | Based on the board game Advanced Squad Leader. |
2000 | Avalon Hill's Squad Leader | Random | Historical | WIN | |
2000 | Battle Isle: The Andosia War (a.k.a. Battle Isle V) | Blue Byte | Sci-fi | WIN | Sequel to Battle Isle 2220: Shadow of the Emperor |
2000 | Combat Mission: Beyond Overlord | Battlefront.com | Historical | MAC, WIN | First title in the series. |
2000 | Hogs of War | Infogrames Studios, Sheffield House | Fantasy | PS1, WIN | Also features artillery game elements. |
2000 | Jagged Alliance 2: Unfinished Business | Sir-Tech | Contemporary | WIN | Expansion to Jagged Alliance 2. |
2000 | Shadow Watch | Red Storm | Sci-fi | WIN | |
2000 | Steel Panthers: World at War! | Matrix | Historical | WIN | |
2001 | Advance Wars | Intelligent | Sci-fi | GBA | First title in this sub-series of Nintendo Wars. |
2001 | Fallout Tactics: Brotherhood of Steel | Micro Forté | Post-apocalyptic | WIN | Spin-off of Fallout. Option to switch to real-time instead. |
2001 | Game Boy Wars 3 | Hudson | Sci-fi | GBC | Sequel to Game Boy Wars 2. Part of the Nintendo Wars series. |
2002 | Combat Mission II: Barbarossa to Berlin | Battlefront.com | Historical | WIN | Sequel to Combat Mission: Beyond Overlord. |
2002 | Demonworld: Dark Armies | Ikarion | Fantasy | WIN | Sequel to Demonworld. |
2002 | Dynasty Tactics | Koei | Historical | PS2 | First title in the series. |
2002 | Laser Squad Nemesis | Codo | Sci-fi | WIN | By the makers of X-COM: UFO Defense. |
2003 | Advance Wars 2: Black Hole Rising | Intelligent | Sci-fi | GBA | Sequel to Advance Wars. Part of the Nintendo Wars series. |
2003 | Combat Mission 3: Afrika Korps | Battlefront.com | Historical | WIN | Sequel to Combat Mission II: Barbarossa to Berlin. |
2003 | Dai Senryaku VII: Modern Military Tactics | SystemSoft | Historical | Xbox | |
2003 | Dynasty Tactics 2 | Koei | Historical | PS2 | Sequel to Dynasty Tactics. |
2003 | Massive Assault | Wargaming.net | Sci-fi | WIN | |
2003 | Silent Storm | Nival | Alternate history, Sci-fi | WIN | First title in the series. |
2003 | Titans of Steel: Warring Suns | Vicious Byte | Sci-fi | WIN | Remake of Titans of Steel. |
2004 | Ancient Empires | Macrospace | Fantasy | MOBI | First title in the series. |
2004 | Cops 2170: The Power of Law | MiST Land | Post-apocalyptic, Cyberpunk | WIN | |
2004 | Future Tactics: The Uprising | Zed Two | Sci-fi | GCN, PS2, WIN, Xbox | |
2003 | Game Boy Wars Advance 1+2 | Intelligent | Sci-fi | GBA | Compilation of Game Boy Wars Advance and Game Boy Wars Advance 2 . Part of the Nintendo Wars series. |
2004 | Jagged Alliance 2: Wildfire | I-Deal | Contemporary | WIN | Expansion to Jagged Alliance 2. |
2004 | Shadow Vault | Mayhem | Post-apocalyptic, Cyberpunk | WIN | |
2004 | Silent Storm: Sentinels | Nival | Alternate history, Sci-fi | WIN | Expansion to Silent Storm. |
2004 | Yu Yu Hakusho: Tournament Tactics | Sensory Sweep | Fantasy | GBA | Based on the anime series YuYu Hakusho. |
2005 | Famicom Wars DS/Advance Wars: Dual Strike | Intelligent | Sci-fi | DS | Sequel to Advance Wars 2: Black Hole Rising. Part of the Nintendo Wars series. |
2005 | Ancient Empires II | Macrospace | Fantasy | MOBI | Sequel to Ancient Empires. |
2005 | Battles of Prince of Persia | Ubisoft | Fantasy | DS | |
2005 | Domination | Wargaming.net | Sci-fi | WIN | First title in the series. |
2005 | Flashpoint Germany | Simulations Canada | Historical | WIN | |
2005 | Hammer & Sickle | Novik&Co, Nival | Alternate history | WIN | Successor to Silent Storm. |
2005 | Land of Legends | Tiny Hero | Fantasy | WIN | |
2005 | Night Watch | Nival | Contemporary, Fantasy | WIN | Based on the novel of the same name. |
2005 | Rebelstar: Tactical Command | Codo | Sci-fi | GBA | |
2005 | Shattered Union | PopTop | Alternate history | WIN, Xbox | |
2005 | Steel Panthers: World War 2 | Cameo | Historical | WIN | |
2005 | Battle for Wesnoth, The | Various | Fantasy | CROSS | |
2006 | Field Commander | SOE | Sci-fi | PSP | |
2006 | Mecha Taisen on Planet Oldskool | Damage X | Sci-fi | MSX | |
2006 | Pocket UFO | SMK Software | Sci-fi | PPC | Clone of X-COM: UFO Defense. |
2006 | Steel Panthers: Main Battle Tank | Cameo | Historical | WIN | |
2007 | Combat Mission: Shock Force | Battlefront.com | Alternate history | WIN | Sequel to Combat Mission 3: Afrika Korps. |
2007 | Panzer Tactics DS | Sproing Interactive | Historical | DS | |
2007 | UFO: Extraterrestrials | Chaos Concept | Sci-fi | WIN | Spiritual successor to X-COM: UFO Defense. |
2008 | Famicom Wars DS Ushinawareta Hikari/Advance Wars: Days of Ruin | Intelligent | Sci-fi | DS | Stand alone part of the Nintendo Wars series. |
2008 | Combat Mission: Shock Force – British Forces | Battlefront.com | Alternate history | WIN | Expansion to Combat Mission: Shock Force. |
2008 | Combat Mission: Shock Force – Marines | Battlefront.com | Alternate history | WIN | Expansion to Combat Mission: Shock Force. |
2009 | Star Wars Tactics | Jordan Williams | Sci-fi | BROW (JAVASE) | |
2009 | StellarForces | Various | Sci-fi | CROSS | Originally an Open source clone of Laser Squad, but now more advanced. Not to be confused with the unauthorized Starcraft expansion pack. |
2009 | Blood Bowl | Cyanide | Fantasy | WIN | Based on the board game Blood Bowl. |
2012 | XCOM: Enemy Unknown | Firaxis Games | Sci-fi | WIN | Remake of a classical X-COM: UFO Defense. |
2014 | Xenonauts | Goldhawk Interactive | Sci-fi | WIN | Spiritual successor to X-COM: UFO Defense. |
2014 | Blood Bowl Tablet | Cyanide | Fantasy | iOS, Android | Tablet adaptation of the Blood Bowl board game and port of the Windows version of Blood Bowl. |
2015 | Fantasy Dimension: Imagination & Tactics | Piotr Dziki | Fantasy | BROW | Free, 6 character party tactical game. |