Chopper Command
Chopper Command | |
---|---|
Developer(s) | Activision |
Publisher(s) | Activision |
Designer(s) | Bob Whitehead |
Platform(s) | Atari 2600 |
Release date(s) | June 1982 |
Genre(s) | Scrolling shooter |
Mode(s) | Single player |
Chopper Command is a video game by Activision released for the Atari 2600 in June 1982. It was designed and programmed by Bob Whitehead.[1]
In Chopper Command the player controls a military helicopter in a desert scenario protecting a convoy of trucks. The goal is to destroy all enemy fighter jets and helicopters that attack the player's helicopter and the friendly trucks traveling below, ending the current wave. The game ends when the player loses all of his or her lives or reaches 999,999 points. A radar, called a Long Range Scanner in the instruction manual,[1] shows all enemies, including those not visible on the main screen.
A player who achieved 10,000 points could send in a photo of the TV screen and receive a "Chopper Commandos" patch.[2]
Ports
Chopper Command can be found on the Activision Anthology for Game Boy Advance. Chopper Command was made available on Microsoft's Game Room service for Xbox 360 and Microsoft Windows in June 2010.
Reception
Chopper Command won "Best Action Video Game" at the 4th annual Arkie Awards.[3]:108
References
- 1 2 https://archive.org/stream/Chopper_Command_1982_Activision
- ↑ "Activision Patch Gallery". AtariAge.
- ↑ Kunkel, Bill; Katz, Arnie (February 1983). "Arcade Alley: The Fourth Annual Arcade Awards". Video (Reese Communications) 6 (11): 30, 108. ISSN 0147-8907.