Camelot Unchained

Camelot Unchained
Developer(s) City State Entertainment
Publisher(s) City State Entertainment
Designer(s) Mark Jacobs
Engine Unchained Engine (Proprietary)
Platform(s) Microsoft Windows
Release date(s)
  • 2016
Genre(s) Massively multiplayer online role-playing
Mode(s) Multiplayer

Camelot Unchained is an upcoming fantasy massively multiplayer online role-playing game from City State Entertainment which was partially funded through Kickstarter. Involved in its production is Mark Jacobs the former designer of Dark Age of Camelot. Its crowd funding campaign raised US$2,232,933 through Kickstarter, with Jacobs promising to contribute an additional US$2 million from his own assets, as well as an additional US$1 million from investors pending completion of a successful Kickstarter campaign which occurred on May 2, 2013.

Gameplay

Camelot Unchained is considered to be a spiritual successor to Mark Jacobs' prior game Dark Age of Camelot and will prominently feature a PvP-centric design which Jacobs now calls "Tri-Realm".[1][2] Also like DAoC, the game will borrow from Arthurian legend while adding new and original elements to it.[2][3] The game is planned to have large scale PvP battles as a primary focus to its gameplay.[4] Jacobs denies considering the game a spiritual successor to DAoC although stating he could have legally done so had he chosen to.[5][6]

Development

On December 23 2012, Mark Jacobs with City State Entertainment released the first teaser for the game which hinted at the premise a three faction PvP game,[7] It was later confirmed in a subsequent interview that Jacobs was planning a RvR game similar to his prior game Dark Age of Camelot and that instead of building another "themepark-style MMO", he would focus on a more niche PvP game.[8][2] City State Entertainment started a Kickstarter funding project for Camelot Unchained on April 2, 2013. By the Kickstarter's conclusion on May 2, 2013, it had 14,873 backers with $2,232,933 USD raised. After the conclusion of their Kickstarter, CSE continued to receive backer funds to unlock various stretch goals. On Mar 3, 2015, Camelot Unchained entered into Tech Alpha 1. The first Beta testing stage was originally scheduled for around July 18, 2015, but was delayed until early the following year.[9]

References

  1. "Camelot Unchained by City State Entertainment — Kickstarter". Kickstarter.com. 2013-04-02. Retrieved 2013-05-02.
  2. 1 2 3 "Mark Jacobs Talks Camelot Unchained, Kickstarter". Forbes. 2012-04-18. Retrieved 2013-05-02.
  3. "Dark Age of Camelot's lead designer takes to Kickstarter with Camelot Unchained | MMO, News". PC Gamer. Retrieved 2013-05-02.
  4. "Camelot Unchained is being designed for 500-player PvP". Destructoid. Retrieved 2013-05-02.
  5. "Ex-Mythic Head Explains Why Camelot Unchained Isn't the Spiritual Successor to DAoC".
  6. Olivetti, Justin (2013-02-05). "RvR Unchained: Mark Jacobs returns to Camelot | Massively". Massively.joystiq.com. Retrieved 2013-05-02.
  7. Reahard, Jef (2012-12-23). "Mark Jacobs' City State Entertainment releases some sort of teaser | Massively". Massively.joystiq.com. Retrieved 2013-05-02.
  8. Purchese, Robert (2013-04-25). "Can Camelot Unchained kickstart MMOs? • Articles • PC •". Eurogamer.net. Retrieved 2013-05-02.
  9. "Camelot Unchained Development Timeline". www.realmsunchained.com. RealmsUnchained.com. Retrieved 5 November 2015.

External links

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