Business Process Model and Notation

Example of a Business Process Model and Notation for a process with a normal flow.

Business Process Model and Notation (BPMN) is a graphical representation for specifying business processes in a business process model.

Business Process Management Initiative (BPMI) developed BPMN, which has been maintained by the Object Management Group since the two organizations merged in 2005. Version 2.0 of BPMN was released in January 2011,[1] at which point the name was adapted to Business Process Model and Notation as execution semantics were also introduced alongside the notational and diagramming elements.

Overview

Business Process Model and Notation (BPMN) is a standard for business process modeling that provides a graphical notation for specifying business processes in a Business Process Diagram (BPD),[2] based on a flowcharting technique very similar to activity diagrams from Unified Modeling Language (UML).[3] The objective of BPMN is to support business process management, for both technical users and business users, by providing a notation that is intuitive to business users, yet able to represent complex process semantics. The BPMN specification also provides a mapping between the graphics of the notation and the underlying constructs of execution languages, particularly Business Process Execution Language (BPEL).[4]

The primary goal of BPMN is to provide a standard notation readily understandable by all business stakeholders. These include the business analysts who create and refine the processes, the technical developers responsible for implementing them, and the business managers who monitor and manage them. Consequently, BPMN serves as a common language, bridging the communication gap that frequently occurs between business process design and implementation...

Currently there are several competing standards for business process modeling languages used by modeling tools and processes.[5] Widespread adoption of the BPMN will help unify the expression of basic business process concepts (e.g., public and private processes, choreographies), as well as advanced process concepts (e.g., exception handling, transaction compensation).

BPMN has recently been complemented by a new standard for building decision models, the Decision Model and Notation standard.

BPMN topics

Scope

BPMN is constrained to support only the concepts of modeling applicable to business processes. Other types of modeling done by organizations for non-process purposes are out of scope for BPMN. Examples of modeling excluded from BPMN are:

In addition, while BPMN shows the flow of data (messages), and the association of data artifacts to activities, it is not a data flow diagram.

Elements

BPMN models consist of simple diagrams constructed from a limited set of graphical elements. For both business users and developers, they simplify understanding business activities' flow and process. BPMN's four basic element categories are:

Flow objects
Events, activities, gateways
Connecting objects
Sequence flow, message flow, association
Swim lanes
Pool, lane
Artifacts
Data object, group, annotation

These four categories enable creation of simple business process diagrams (BPDs). BPDs also permit making new types of flow object or artifact, to make the diagram more understandable.

Flow objects and connecting objects

Flow objects are the main describing elements within BPMN, and consist of three core elements: events, activities, and gateways.

Event
An Event is represented with a circle and denotes something that happens (compared with an activity, which is something that is done). Icons within the circle denote the type of event (e.g., an envelope representing a message, or a clock representing time). Events are also classified as Catching (for example, if catching an incoming message starts a process) or Throwing (such as throwing a completion message when a process ends).
Start event
Acts as a process trigger; indicated by a single narrow border, and can only be Catch, so is shown with an open (outline) icon.
Intermediate event
Represents something that happens between the start and end events; is indicated by a double border, and can Throw or Catch (using solid or open icons as appropriate). For example, a task could flow to an event that throws a message across to another pool, where a subsequent event waits to catch the response before continuing.
End event
Represents the result of a process; indicated by a single thick or bold border, and can only Throw, so is shown with a solid icon.
Activity
An activity is represented with a rounded-corner rectangle and describes the kind of work which must be done.
Task
A task represents a single unit of work that is not or cannot be broken down to a further level of business process detail without diagramming the steps in a procedure (which is not the purpose of BPMN).
Sub-process
Used to hide or reveal additional levels of business process detail. When collapsed, a sub-process is indicated by a plus sign against the bottom line of the rectangle; when expanded, the rounded rectangle expands to show all flow objects, connecting objects, and artifacts.
Has its own self-contained start and end events; sequence flows from the parent process must not cross the boundary.
Transaction
A form of sub-process in which all contained activities must be treated as a whole; i.e., they must all be completed to meet an objective, and if any one of them fails, they must all be compensated (undone). Transactions are differentiated from expanded sub-processes by being surrounded by a double border.
Call Activity
A point in the process where a global process or a global Task is reused. A call activity is differentiated from other activity types by a bolded border around the activity area.
Gateway
A gateway is represented with a diamond shape and determines forking and merging of paths, depending on the conditions expressed.
Exclusive
Used to create alternative flows in a process. Because only one of the paths can be taken, it is called exclusive.
Event Based
The condition determining the path of a process is based on an evaluated event.
Parallel
Used to create parallel paths without evaluating any conditions.
Inclusive
Used to create alternative flows where all paths are evaluated.
Exclusive Event Based
An event is being evaluated to determine which of mutually exclusive paths will be taken.
Complex
Used to model complex synchronization behavior.
Parallel Event Based
Two parallel processes are started based on an event, but there is no evaluation of the event.
Connections

Flow objects are connected to each other using Connecting objects, which are of three types: sequences, messages, and associations.

Sequence Flow
A Sequence Flow is represented with a solid line and arrowhead, and shows in which order the activities are performed. The sequence flow may also have a symbol at its start, a small diamond indicates one of a number of conditional flows from an activity, while a diagonal slash indicates the default flow from a decision or activity with conditional flows.
Message Flow
A Message Flow is represented with a dashed line, an open circle at the start, and an open arrowhead at the end. It tells us what messages flow across organizational boundaries (i.e., between pools). A message flow can never be used to connect activities or events within the same pool.
Association
An Association is represented with a dotted line. It is used to associate an Artifact or text to a Flow Object, and can indicate some directionality using an open arrowhead (toward the artifact to represent a result, from the artifact to represent an input, and both to indicate it is read and updated). No directionality is used when the Artifact or text is associated with a sequence or message flow (as that flow already shows the direction).

Swimlanes and artifacts

Swim lanes are a visual mechanism of organising and categorising activities, based on cross functional flowcharting, and in BPMN consist of two types:

Pool
Represents major participants in a process, typically separating different organisations. A pool contains one or more lanes (like a real swimming pool). A pool can be open (i.e., showing internal detail) when it is depicted as a large rectangle showing one or more lanes, or collapsed (i.e., hiding internal detail) when it is depicted as an empty rectangle stretching the width or height of the diagram.
Lane
Used to organise and categorise activities within a pool according to function or role, and depicted as a rectangle stretching the width or height of the pool. A lane contains the flow objects, connecting objects and artifacts.

Artifacts allow developers to bring some more information into the model/diagram. In this way the model/diagram becomes more readable. There are three pre-defined Artifacts and they are:

Examples of business process diagrams

BPMN 2.0

The vision of BPMN 2.0 is to have one single specification for a new Business Process Model and Notation that defines the notation, metamodel and interchange format but with a modified name that still preserves the "BPMN" brand. The features include

The final version of the specification was released in January, 2011.[1]

Comparison of BPMN versions

Attributes BPMN 1.0 BPMN 1.1 BPMN 1.2 BPMN 2.0
Consortium BPMI OMG OMG OMG
Date of release May 2004 January 2008 January 2009 January 2011
Models
  • Collaborative (public) B2B processes,
  • internal (private) business processes.
  • collaborative (public) B2B processes,
  • internal (private) business processes,
  • a choreography – expected behavior between two or more business participants,
  • collaborations, which is a collection of participants and their interaction and
  • a conversation – the logical relation of message exchanges.
event
  • start (none, message, timer, rule, link, multiple)
  • intermediate (none, message, timer, error, cancel, compensation, rule, link, multiple)
  • end (none, message, error, cancel, compensation, link, terminate, multiple)
  • start (none, message, timer, conditional, signal, multiple)
  • intermediate (none, message, timer, error, cancel, compensation, conditional, link, signal, multiple)
  • end (none, message, error, cancel, compensation, signal,terminate, multiple)
  • start
    • top-level (none, message, timer, conditional, signal, multiple, parallel multiple)
    • event sub-process interrupting (message, timer, escalation, conditional, error, compensation, signal, multiple, parallel multiple)
    • event sub-process non-interrupting (message, timer, escalation, conditional, signal, multiple, parallel multiple)
  • intermediate
    • catching (message, timer, conditional, link, signal, multiple, parallel multiple)
    • boundary interrupting (message, timer, escalation, conditional, error, cancel, compensation, signal, multiple, parallel multiple)
    • boundary non-interrupting (message, timer, escalation, conditional, signal, multiple, parallel multiple, terminate)
    • throwing (none, message, escalation, link, compensation, signal, multiple, parallel multiple)
  • end (none, message, escalation, error, cancel, compensation, signal, multiple, terminate)
activity
  • task (atomic)
  • process/sub-process (nonatomic)
    • collapsed sub-process
    • expanded sub-process
  • task (atomic)
  • choreography task
    • collapsed choreography sub-process
    • expanded choreography sub-process
  • process/sub-process (nonatomic)
    • collapsed sub-process
    • expanded sub-process
gateway
  • XOR – exclusive decision and merging. both data-based and event-based. data-based can be shown with or without the "x" marker.
  • OR – inclusive decision and merging
  • complex – complex conditions and situations
  • AND – forking and joining
  • exclusive decision and merging. both data-based and event-based. data-based can be shown with or without the "x" marker.
  • inclusive decision and merging.
  • complex – complex conditions and situations.
  • parallel forking and joining.
  • exclusive decision and merging. both data-based and event-based. exclusive can be shown with or without the "x" marker.
  • inclusive gateway decision and merging
  • complex gateway – complex conditions and situations
  • parallel gateway – forking and joining
sequence flow

normal flow
uncontrolled flow
conditional flow
default flow
exception flow

message flow message flow
association association
pool pool
lane lane
data objects data object
  • data object
    • collection
    • data input
    • data output
groups group
annotations annotations
message / / / message
other elements
  • looping
    • activity looping
    • sequence flow looping
  • multiple instances
  • process break
  • transactions
  • nested/embedded sub-process
  • off-page connector
  • compensation association
  • looping
    • activity looping
    • sequence flow looping
  • multiple instances
  • process break
  • transactions
  • nested/embedded sub-process
  • off-page connector
  • compensation association
  • communication (subcommunication)
  • communication link
Number of all elements 48 55 55 116
Major changes /
  • The new specification introduces a categorization of event triggers into "catching" and "throwing" events. I.e. there are two kinds of intermediate message events now – one kind responsible for reception of messages ("catching") and one kind responsible for sending messages ("throwing").
  • In addition to the old types, it introduces a new type, the signal event.
  • Start and end link events do not exist any longer in BPMN 1.1.
  • The old "rule events" where renamed to conditional events. The semantics and appearance have not changed.
  • The event-based gateway in BPMN 1.1 looks slightly different from what it looked like in 1.0. Instead of the hexagonal star it now has a pentagon in its center. The same shape is also used for the multiple events (start, intermediate, end).
  • There is an additional line separating your lane's description from its content.

The BPMN 1.2 minor revision changes consist of editorial corrections and implementation bug fixes. Consequently, these minor changes affect modeling tool vendors more than modelers (users).[7]

  • Choreographies
    • Choreographies-model
    • Conversation-model
  • Complete Metamodel
  • BPMN Core
  • BPMN Execution Semantics
  • BPMN – BPEL Mapping
  • XPDL (BPMN XML Serialization)
  • Diagram Interchange
  • Elements For Abstraction
    • Callable Element
    • Call Activity
    • Global Task
  • Gateways (Updated)
    • Exclusive/Parallel Event-based Gateway (they stand at the beginning of the process)
  • Tasks/SubProcesses (Updated)
    • Event-Subprocess (Used to handle events in the bounding subprocess)
    • BusinessRule task
    • Sequential Multi-Instance Activity
    • Service Task
  • Artifacts (Updated)
    • Data Objects (Collection, Data Input, Data Output)

Types of BPMN sub-model

Business process modeling is used to communicate a wide variety of information to a wide variety of audiences. BPMN is designed to cover this wide range of usage and allows modeling of end-to-end business processes to allow the viewer of the Diagram to be able to easily differentiate between sections of a BPMN Diagram. There are three basic types of sub-models within an end-to-end BPMN model: Private (internal) business processes, Abstract (public) processes, and Collaboration (global) processes:

Private (internal) business processes
Private business processes are those internal to a specific organization and are the type of processes that have been generally called workflow or BPM processes. If swim lanes are used then a private business process will be contained within a single Pool. The Sequence Flow of the Process is therefore contained within the Pool and cannot cross the boundaries of the Pool. Message Flow can cross the Pool boundary to show the interactions that exist between separate private business processes.
Abstract (public) processes
This represents the interactions between a private business process and another process or participant. Only those activities that communicate outside the private business process are included in the abstract process. All other “internal” activities of the private business process are not shown in the abstract process. Thus, the abstract process shows to the outside world the sequence of messages that are required to interact with that business process. Abstract processes are contained within a Pool and can be modeled separately or within a larger BPMN Diagram to show the Message Flow between the abstract process activities and other entities. If the abstract process is in the same Diagram as its corresponding private business process, then the activities that are common to both processes can be associated.
Collaboration (global) processes
A collaboration process depicts the interactions between two or more business entities. These interactions are defined as a sequence of activities that represent the message exchange patterns between the entities involved. Collaboration processes may be contained within a Pool and the different participant business interactions are shown as Lanes within the Pool. In this situation, each Lane would represent two participants and a direction of travel between them. They may also be shown as two or more Abstract Processes interacting through Message Flow (as described in the previous section). These processes can be modeled separately or within a larger BPMN Diagram to show the Associations between the collaboration process activities and other entities. If the collaboration process is in the same Diagram as one of its corresponding private business process, then the activities that are common to both processes can be associated.

Within and between these three BPMN sub-models, many types of Diagrams can be created. The following are the types of business processes that can be modeled with BPMN (those with asterisks may not map to an executable language):

BPMN is designed to allow all the above types of Diagrams. However, it should be cautioned that if too many types of sub-models are combined, such as three or more private processes with message flow between each of them, then the Diagram may become too hard for someone to understand. Thus, we recommend that the modeler pick a focused purpose for the BPD, such as a private process, or a collaboration process.

Weaknesses of BPMN

The weaknesses of BPMN could relate to:


BPEL and BPMN

The BPMN specification includes an informal and partial mapping from BPMN to BPEL 1.1. A more detailed mapping of BPMN to BPEL has been implemented in a number of tools, including an open-source tool known as BPMN2BPEL. However, the development of these tools has exposed fundamental differences between BPMN and BPEL, which make it very difficult, and in some cases impossible, to generate human-readable BPEL code from BPMN models. Even more difficult is the problem of BPMN-to-BPEL round-trip engineering: generating BPEL code from BPMN diagrams and maintaining the original BPMN model and the generated BPEL code synchronized, in the sense that any modification to one is propagated to the other.

See also

References

  1. 1 2 OMG. "BPMN 2.0".
  2. An XML Representation for Crew Procedures, Richard C. Simpson (2004), Final Report NASA Faculty Fellowship Program (Johnson Space Center)
  3. Process Modeling Notations and Workflow Patterns, paper by Stephen A. White of IBM Corporation (2006)
  4. Stephen A. White (3 May 2004). "Business Process Modeling Notation v1.0" (PDF). for the Business Process Management Initiative (BPMI)
  5. "Business Process Modeling FAQ". Retrieved 2011-03-29.
  6. OMG. "BPMN Working Draft" (PDF). Retrieved 2012-05-01.
  7. "BPMN FAQ". Retrieved 2015-02-05.

Further reading

External links

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