Brawl Brothers

Not to be confused with Super Smash Bros. Brawl.
Brawl Brothers

North American cover art
Developer(s) Jaleco
Publisher(s) Jaleco
Designer(s) Hoshi Kazuaki
Ryoichi Kuramochi
Composer(s) Atsuyoshi Isemura
Hajime Uchida
Series Rushing Beat
Platform(s) Super Famicom/SNES, Virtual Console
Release date(s)

Super Famicom/SNES

  • JP December 22, 1992
  • NA April 1993
  • PAL 1993

Wii Virtual Console

  • JP May 10, 2011
  • NA July 28, 2011
  • PAL April 1, 2011

Wii U Virtual Console

  • JP November 27, 2013
  • NA November 21, 2013
  • PAL November 21, 2013
Genre(s) Beat 'em up
Mode(s) Single-player, cooperative

Brawl Brothers, known in Japan as Rushing Beat Run (ラッシング・ビート乱 複製都市 Rasshingu BRan: Fukusei Toshi, "Rushing Beat Chaos: The City of Clones"),[1] is a side-scrolling beat 'em up game developed and published by Jaleco for the Super Nintendo Entertainment System in 1992. It is the second game in the Rushing Beat series, after Rival Turf!, and was followed by The Peace Keepers in 1993.

Gameplay

As in Final Fight, the player has to walk sideways and fight bad guys for several stages. Next to the general food-health supplies, the player can also pick up weapons like sticks, guns, grenades and such. A special "Angry Mode" gives injured fighters a burst of energy.

It is the only known SNES game that features the Japanese version on the same cartridge, accessible through use of a cheat code. The Japanese version of the game features different character names, no maze-like stages, an expanded ending sequence and the addition of a groin kick move for playable character Douglas Bild.

Characters

The player can choose from one of five characters. These are the names of the characters for the American game, with the Japanese names right next to them:

The new characters aiding them are:

In a one-player game, a "partner" will chosen for the player at random by the CPU. The remaining characters thereafter (or, rather, clones of them per the Japanese storyline) will be chosen as bosses for the first three levels. The remaining level ends with a battle against the final boss, Dieter/Iceman, a martial artist with an extendable and flexible staff.

Reception

Nintendo Magazine System gave this "outstanding beat' em up which suffers on a few minor accounts" an overall score of 84%.[2]

References

  1. Although the kanji 乱 is pronounced ran, the background for the character select and stage map screens displays the romanized title as "RUSHING BEAT RUN", suggesting that this is the developer's preferred transliteration.
  2. Nintendo Magazine System 7, pages 80-82.

External links

This article is issued from Wikipedia - version of the Monday, September 28, 2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.