Asphalt: Urban GT 2

Asphalt: Urban GT 2
Developer(s) Virtuos
Publisher(s) Gameloft
Distributor(s) Gameloft
Series Asphalt
Engine GameLoft Handheld Game Engine (GHGE)
Platform(s) Mobile Phone, N-Gage, Nintendo DS, PlayStation Portable
Release date(s)

Mobile

  • NA November 30, 2005

N-Gage

  • NA December 6, 2005

Nintendo DS

  • NA November 14, 2006
  • EU November 24, 2006
  • AUS November 30, 2006

PlayStation Portable

  • AUS March 22, 2007
  • EU March 30, 2007
Genre(s) Racing
Mode(s) Single player, Multiplayer

Asphalt: Urban GT 2 is a racing video game developed and published by Gameloft for the Nintendo DS, N-Gage and PlayStation Portable. A 2.5D Java ME version for mobile phones was also released.

The game features a special appearance from The Pussycat Dolls, and a sample of Moby's single "Lift Me Up".[1] The Nintendo DS version was released approximately a year after the N-Gage version, with improved graphics, sound, and dual screen compatibility. A version for the PlayStation Portable was also released in March 2007.[2]

Gameplay

The gameplay of Urban GT 2 is often compared to Burnout, Need for Speed and other titles as players can eliminate opponents by bumping through them, and evade or take down police cars.[3] There is a wanted meter which determines the awareness level of the police, much like the wanted level system in Grand Theft Auto - if the red "WANTED" light flashes, it usually means that the players must do what it takes to avoid the police - otherwise they might be forced to pull over and lose their money.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(DS) 65.33%[4]
(Mobile) 62%[5]
(PSP) 30%[6]
Metacritic(DS) 68/100[7]
(PSP) 42/100[8]
Review scores
PublicationScore
Eurogamer2/10[9]
GameSpot7.5/10[3]
OPM (UK)5/10[10]

Urban GT 2 was met with mixed reception. GameRankings and Metacritic gave it a score of 65.33% and 68 out of 100 for the DS version;[4][7] 62% for the Mobile version;[5] and 30% and 42 out of 100 for the PSP version.[6][8]

Frank Provo of GameSpot praised the game's improvements over the original and its selection of licensed vehicles and respective upgrades,[3] but noted the game's poor AI. Andrew Hayward of Worthplaying however, was more critical of the game, calling it a "mundane exercise in repetition". Besides citing easy difficulty and AI problems, the use of the Pussycat Dolls was also criticised as being a "marketing gimmick".[11]

See also

References

  1. "Asphalt: Urban GT 2 for Nintendo DS". To The Game. Archived from the original on 14 February 2014. Retrieved 30 October 2014.
  2. "UBISOFT HITS THE GAS WITH ASPHALT™: URBAN GT 2". Ubisoft. Retrieved 16 October 2013.
  3. 1 2 3 Provo, Frank (28 November 2006). "Asphalt: Urban GT 2 Review (DS)". GameSpot. Retrieved 16 October 2013.
  4. 1 2 "Asphalt: Urban GT 2 for DS". GameRankings. Retrieved 30 October 2014.
  5. 1 2 "Asphalt: Urban GT 2 for Mobile". GameRankings. Retrieved 30 October 2014.
  6. 1 2 "Asphalt: Urban GT 2 for PSP". GameRankings. Retrieved 30 October 2014.
  7. 1 2 "Asphalt: Urban GT 2 for DS Reviews". Metacritic. Retrieved 30 October 2014.
  8. 1 2 "Asphalt: Urban GT 2 for PSP Reviews". Metacritic. Retrieved 30 October 2014.
  9. Smith, Quintin (7 April 2007). "Asphalt: Urban GT 2 (PSP)". Eurogamer. Retrieved 30 October 2014.
  10. "Asphalt: Urban GT 2". PlayStation Official Magazine: 120. May 2007.
  11. Hayward, Andrew (22 December 2006). "NDS Review - 'Asphalt 2: Urban GT'". Worthplaying. Retrieved 16 October 2013.

External links

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