Ark: Survival Evolved
Ark: Survival Evolved | |
---|---|
Steam Store logo | |
Developer(s) |
Studio Wildcard Instinct Games Efecto Studios Virtual Basement |
Publisher(s) | Studio Wildcard |
Director(s) | Jesse Rapczak |
Programmer(s) | Graham Stewart |
Composer(s) | Gareth Coker |
Engine | Unreal Engine 4 |
Platform(s) |
Linux Microsoft Windows OS X PlayStation 4 Xbox One |
Release date(s) |
Early access June 2, 2015 (Windows) July 1, 2015 (Linux, OS X) December 16, 2015 (Xbox One) Full release June 2016 |
Genre(s) | Action-adventure, survival |
Mode(s) | Single-player, multiplayer |
Ark: Survival Evolved (stylized as ARK: Survival Evolved) is an action-adventure survival video game developed by Studio Wildcard, Instinct Games, Efecto Studios and Virtual Basement.[1] It is scheduled for release in June 2016 for Linux, Microsoft Windows, OS X, PlayStation 4 and Xbox One. The game's early access began for Windows on June 2, 2015, for OS X and Linux on July 1, 2015, and for Xbox One on December 16, 2015. In the game, players must survive in a world filled with roaming dinosaurs, natural hazards, and potentially hostile human players.
The game is played from either a third-person or first-person view and its world is navigated on foot or by riding a dinosaur. Players use firearms and improvised weapons to defend against hostile humans and creatures, with the ability to build bases as defense. Players can also customize weapons using items scavenged from the environment. The game has both single-player and multiplayer options, with the latter allowing players to engage in simultaneous gameplay.
Development began in October 2014. The development team conducted research into the physical appearance of the dinosaurs, but took creative license for gameplay purposes.
Gameplay
Ark: Survival Evolved is an action-adventure survival game that uses a first-person perspective, with the ability to use a third-person perspective in some instances. To survive, players must establish a base, with a fire and weapons; additional activities, such as taming and feeding dinosaurs, requires more resources.[2] The game's map, known as the "Ark", is approximately 48 square kilometers in size;[3] there is approximately 36 square kilometers of land mass, with 12 square kilometers of ocean.[4]
To build a base, players must gain structure components—such as floors, doors and windows—which are earned as they progress and gain levels. These components can be crafted and placed in the world. Players can create any structure, as long as they have the logistics and resources; the structural integrity of the building is compromised when the pillars and foundations are destroyed.[2] Players can also craft items in the game, such as weapons, which can be achieved by collecting the resources and technology required for crafting.[5] In addition, players can craft and attach accessories to their weapons, such as a scope or flashlight for a pistol or machine gun.[6] Should players take damage, their health meter will gradually regenerate if they have consumed the necessary food, or if they craft items that regenerate the health meter at a faster pace.[7]
There are sixty types of dinosaurs in the game.[8] The dinosaurs in the game can be tamed by feeding it food. Once a dinosaur is tamed, players have access to the dinosaur's abilities, such as flight or fast underwater movement, as well as its statistics, such as speed, health and damage.[2] When the access to these abilities are gained, players lose control of their personal weapons. When riding the larger dinosaurs, other players can ride on the side with full control of their weapons.[9] They can also be used to carry items, and players can issue offensive and defensive commands to them; for example, a pack of Utahraptors can be assigned to defend the base, or a group of Triceratops can be ordered to attack an enemy's base.[2] The game also features various other species, such as the dodo, saber-toothed cat, woolly mammoth, Meganeura, and Titanomyrma.[4] Every creature in the game has living ecosystems and predator hierarchies.[10]
Development
Preliminary work on Ark: Survival Evolved began in October 2014.[11] Studio Wildcard, the Seattle-based team behind the game, co-opted Egypt-based developer Instinct Games to facilitate development.[12] When researching for information about the game's prehistoric species, the development team read "general audience books" and online articles, and sought assistance from friends who studied in the fields in biological sciences.[4] When creating the species and world, the team took creative license for gameplay purposes, although there is an in-game reason that the species have diverged from their historical counterparts.[4] The game was initially released through Steam Early Access for Microsoft Windows on June 2, 2015,[8] for Linux and OS X on July 1, 2015,[12] and through the Xbox Game Preview Program for Xbox One on December 16, 2015.[13] The final game will launch in June 2016 for Linux, OS X, Microsoft Windows, PlayStation 4 and Xbox One.[12] The game will launch with support for Oculus Rift and PlayStation VR,[8] and the Xbox One version will be released via the ID@Xbox program.[12]
The team added features to the game that would appeal to all players, as opposed to specifically players of the survival genre, such as the ability to simply explore the island and compete against large bosses, as a reward for uncovering secrets of the island.[14] They also added an endgame for players to strive towards, as they felt that most survival games lack a final goal. They wanted to "provide a depth and scope that allows for the world to not just be a means to an end ... but also a place to explore", said creative director Jesse Rapczak.[2]
The game, powered by Unreal Engine 4, contains "tens of thousands" of artificial intelligence entities, according to Rapczak.[10] It also features support for virtual reality gameplay; Rapczak, who has almost three years of experience with head-mounted displays, described the game as being designed with VR in mind from the beginning.[10]
References
- ↑ "ARK: Survival Evolved on Steam". Valve Corporation. Retrieved November 2, 2015.
- 1 2 3 4 5 "Fight for Life in Studio Wildcard's ARK: Survival Evolved". Xbox Wire. Xbox. Microsoft. May 15, 2015. Archived from the original on May 17, 2015. Retrieved May 18, 2015.
- ↑ Rapczak 2015, 20:20
- 1 2 3 4 Karunakaran, Jathiesh (May 12, 2015). "Frequently Asked Questions". Steam. Valve Corporation. Archived from the original on June 3, 2015. Retrieved June 3, 2015.
- ↑ Rapczak 2015, 31:31
- ↑ Rapczak 2015, 31:51
- ↑ Rapczak 2015, 41:02
- 1 2 3 "Ark: Survival Evolved – A New Breed of Open-World Dinosaur Adventure is Coming" (Press release). Seattle, Washington: Studio Wildcard. May 11, 2015. Archived from the original on May 18, 2015.
- ↑ Rapczak 2015, 36:27
- 1 2 3 Rapczak, Jesse (May 11, 2015). "Ride dinosaurs in ARK: Survival Evolved, coming soon to PS4". PlayStation Blog. Sony Computer Entertainment. Archived from the original on June 3, 2015. Retrieved June 3, 2015.
- ↑ Rapczak 2015, 7:38
- 1 2 3 4 "Ark: Survival Evolved Available Now for Mac and Linux on Steam Early Access" (Press release). Seattle, Washington: Studio Wildcard. July 1, 2015. Archived from the original on July 2, 2015. Retrieved July 3, 2015.
- ↑ McCaffrey, Ryan (December 9, 2015). "Ark: Survival Evolved Xbox One Footage and Early Access Details". IGN. Ziff Davis. Archived from the original on December 9, 2015. Retrieved December 10, 2015.
- ↑ Rapczak 2015, 38:59
Sources
- Rapczak, Jesse (May 11, 2015). Ark: Survival Evolved. Interview with Jesse Rapczak. Interview with Lirik. Archived from the original on May 14, 2015. Retrieved May 14, 2015.