Anno 2070

Anno 2070

European cover art
Developer(s) Related Designs
Ubisoft Blue Byte
Publisher(s) Ubisoft
Composer(s) Tilman Sillescu
Alexander Roeder
Markus Schmidt
Series Anno
Platform(s) Microsoft Windows
Release date(s)
Genre(s) City-building
Real-time Strategy
Mode(s) Single-player
Multiplayer

Anno 2070 is a city-building and economic simulation game, with real-time strategy elements. It is the 5th game of the Anno series. It was released on 17 November 2011, and was co-developed by the German studios Related Designs and Ubisoft Blue Byte, and published by Ubisoft. Anno 2070 requires Uplay to operate.

Plot

The scenario is set in the year 2070. Global warming has melted the Arctic ice cap, which has raised the global sea level so that the coasts were flooded.[4] As a result, many old cities have vanished under the ocean, and much of what was once highland has been turned into chains of new islands. Responsibility for settling and exploiting these new frontiers is given to a select group of people, who captain mobile ocean-going bases known as Arks.

The game has three factions: The Eden Initiative (referred to as the "Ecos"), Global Trust (referred to as the "Tycoons"), and the S.A.A.T. (referred to as the "Techs"). Ecos are environmental and build sustainable cities, but are inefficient and slow to expand. Tycoons are industrious and expand quickly, but have problems with pollution and dwindling resources. The Tech is a support faction available to the other two, and they are useful in researching the latest and most powerful technologies. The Techs are only available later in the game when 10,000 credits are donated to their cause.

Gameplay

In Anno 2070, politics are no longer defined by countries, boundaries, religions, races, etc., but how humans choose to produce energy. All humankind rally under one global government where the three main factions of the game control the world's decisions. Players can also vote for a World President and vote in Senate Council. Participation will give different effects to all players, depending on who is president or what bill was passed, until the next cycle of voting begins. For example, voting for the Tycoons' CEO Skylar Banes will increase productivity of manufacturing buildings.

Players can also gain achievement and rewards from just playing the game. Players can customize their Ark to fit personal preference, which is only for aesthetics, as well as gaining special rewards that affect gameplay.

Resources and technology upgrades can be carried on Arks, and be used in another game in "Continuous Mode".

Events

The gameplay includes "World Events"; special missions offered only for a limited time, allowing all players to band together and complete the missions. Completing missions will reward players depending on how many people participate.

There are also "Current Events", where a player can complete a particular quest for one of the three factions to gain rewards. Current Events change daily, unlike World Events, which can be around for several months.

Factions

Development

Digital rights management

The game contains Solidshield Tages SAS 3 machine activation limit.

The 3 machine activation limit has caused some criticism.[5] Changing hardware can use up one activation. After the last activation is used, 1 is regained every 30 days.[6]

Downloadable content

The first DLC packs were announced on 13 February 2012.

Three DLC packs were added 26 March 2012, these with a Tycoon theme in contrast to the previous Eco-themed DLCs.

Three DLC packs were added with the new World Event The Nordamark Conflict.

Expansion

In October 2012, Ubisoft published an expansion to the game called Deep Ocean, which adds a new civilization level for the tech faction and new resources and products to satisfy that faction's new needs. It also offers a new energy source, the geothermal power plant, which may cause a new natural disaster: a tsunami. Five new campaign missions introduce these new features. It also adds many new factors to the game, which completely changes the way the game is played, most notably when playing with the Tech Faction.

Players who don't have the Deep Ocean Expansion cannot play a multiplayer game with other players who do have the expansion unless the expansion is deactivated.

Reception

Anno 2070
Aggregate scores
AggregatorScore
GameRankings84.77%[7]
Metacritic83/100[8]
Review scores
PublicationScore
Destructoid9.0/10[9]
GameSpot8.5/10[10]
IGN8.5/10[11]
Canard PC8/10
Eurogamer Italy9/10[12]
Eurogamer Portugal7/10[13]

Critical reception for Anno 2070 has been positive since the game's release, with a majority of critics considering it a big step forward in the Anno series. Criticism of the game is heavily influenced by the requirement to be always online to access all game options. Without being online the player can still access an offline mode, but one can't edit their own profile information, and the player is unable to update their Ark base, place cargo into it, or upgrade it with equipment. Early reception at time of release was also negatively influenced by constant crashes, server issues, and critics pointed out that the game worked better on pirated versions instead of the official one with Ubisoft server access.

References

  1. Ubisoft-TV - Show 10/2011 (ANNO 2070, Assassin's Creed: Revelations) (in German). Ubisoft. October 2011. Event occurs at 01:25. Retrieved 25 October 2011.
  2. "Buy Anno 2070 PC Download - UBIShop - The Official Ubisoft Online Store". Shop.ubi.com. Retrieved 2012-07-09.
  3. "Download Games - PC Games and Mac Game Downloads - www.gamefly.co.uk". Direct2drive.com. Retrieved 2012-07-09.
  4. "Preview: Anno 2070". ModernMethod. 21 August 2011. Retrieved 22 September 2011.
  5. "DRM Criticism". Guru3D. 14 January 2012. Retrieved 27 January 2012.
  6. http://forums.steampowered.com/forums/showthread.php?t=2677124/
  7. "Anno 2070 for PC". GameRankings. 2011-11-18. Retrieved 2012-07-09.
  8. "Anno 2070 for PC Reviews, Ratings, Credits, and More". Metacritic. 2011-11-17. Retrieved 2012-07-09.
  9. "Review: Anno 2070". Destructoid. 2011-11-20. Retrieved 2012-07-09.
  10. December 16, 2011 3:06PM PST (2011-11-18). "Anno 2070 Review - GameSpot.com". uk.gamespot.com. Retrieved 2012-07-09.
  11. Nathan Meunier (2011-12-02). "Anno 2070 Review - PC Review at IGN". uk.pc.ign.com. Retrieved 2012-07-09.
  12. "Anno 2070 - review • Recensioni • PC •" (in Italian). Eurogamer.it. 2011-11-22. Retrieved 2012-07-09.
  13. "Anno 2070 - Anрlise • Página • Análises • PC •" (in Portuguese). Eurogamer.pt. 2012-01-04. Retrieved 2012-07-09.

External links

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