Alan Emrich

Alan Emrich is best known as a writer about and designer of video games, who coined the term "4X", contributed to the design of Master of Orion and Master of Orion 3, and wrote strategy guides for video games. Before the rise of video games Emrich wrote about and designed board games and organized conventions about them. He currently runs a small game publishing company and lectures in game design and project management. In 2001 Emrich received the Blomgren / Hamilton Memorial Award for Lifetime Achievement from ConsimWorld.COM.

4X games

Main article: 4X

Emrich coined the term "4X" ("eXplore, eXpand, eXploit, eXterminate") in his 1993 review of Master of Orion in Computer Gaming World,[1] describing strategy games that involve exploration, expansion, and exploitation of territory, and extermination of opponents.[2] The design of Master of Orion includes several suggestions he and Tom Hughes made.[3]

Until April 2002 Emrich was a lead designer of Master of Orion 3, which attempted to add a 5th X, eXperience, to the genre.[1] Then he left the developer, Quicksilver Software, for reasons neither party wished to explain.[4]

Strategy guides

Emrich wrote or co-wrote the following strategy guides:[5]

He has severely criticized recent strategy guides for:

The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market.[6]

Brief career history

In 1977 Emrich and John Meyers co-founded the ORCCON game convention in Los Angeles, and later Emrich helped in the start-up of the GATEWAY and GAMEX conventions, also in Los Angeles. Emrich was the first Vice-President of the Game Manufacturers Association. In the 1980s he founded a game company Diverse Talents Inc., which imported and exported games, ran the Los Angeles game conventions, and published several magazines including Fire & Movement. In this period he also designed some board and card games.[5]

During the 1990s Emrich worked for Computer Gaming World magazine as its first Strategy Game Editor and later its first Online Editor. In this period he also wrote or co-wrote the strategy guides listed above.[5] Until April 2002 he was a lead designer of Master of Orion 3.[4]

In 2001 Emrich received the Blomgren / Hamilton Memorial Award for Lifetime Achievement from ConsimWorld.COM.[5]

He is currently a professor at the Art Institute of California: Orange County, where he teaches Game Design, Prototyping, and Project Management to the next generation of game makers — he regards this as an official instance of his lifelong passion for teaching.[7] He also co-founded and owns Victory Point Games, a desktop publishing company for small, budget-priced games based around submissions from students and professional game designers alike[8] — in fact he founded the company in order to give his students experience of the business side of game publishing.[9]

References

  1. 1 2 "Master of Orion III Developer Chat". Retrieved 2008-07-27.
  2. Alan Emrich (September 1993). "MicroProse' Strategic Space Opera is Rated XXXX". Computer Gaming World (Issue #110).
  3. "Master of Orion: The History of a Game Series". Archived from the original on 3 July 2008. Retrieved 2008-07-27.
  4. 1 2 "Lead Designer Leaves Master of Orion III Team". Retrieved 2008-07-27.
  5. 1 2 3 4 "Alan Emrich Recipient of Lifetime Achievement Award". Archived from the original on 28 August 2008. Retrieved 2008-07-27.
  6. "Decline of Guides". Archived from the original on 26 July 2008. Retrieved 2008-07-27.
  7. "I am a teacher". Archived from the original on 5 July 2008. Retrieved 2008-07-27.
  8. "Victory Point Games". Archived from the original on 26 July 2008. Retrieved 2008-07-27.
  9. "The Alan Emrich Home Page". Archived from the original on 27 July 2008. Retrieved 2008-07-27.

External links

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