Act of Aggression

Act of Aggression
Developer(s) Eugen Systems
Publisher(s) Focus Home Interactive
Platform(s) Microsoft Windows
Release date(s) September 2, 2015
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer

Act of Aggression is a 2015 real-time strategy game developed by Eugen Systems and published by Focus Home Interactive.

Synopsis

In the year 2019, the "Shanghai Crash" triggered the eventual collapse of the entire Chinese financial system. It plunged the whole world into an economic recession, the largest since the Great Depression. Third world countries suffered the worst from the crisis and were on the brink of collapse. The "Cartel", seizing the opportunity to become a dominant superpower as a military-industrial global syndicate, covertly infiltrates most of the weakened countries and establishes them as the Cartel's puppet regimes.

Feeling is that the Shanghai Crash was not the result of a business rundown, but was orchestrated by an unknown group of individuals. Initial investigations into this theory ceased, due to lack of evidence, and the theory is now dismissed as a conspiracy theory. The United Nations, determined to investigate and uncover the truth behind the Shanghai Crash, has signed the "Chimera Protocol" in secrecy. This protocol binds several UN Members states together to provide military intelligence and support for further investigation. With several black ops operations executed the UN slowly uncovers evidence. The United States, suffering from the economic crisis and recurring defense budget cuts, struggles to maintain its influence as a global superpower. Around 2025, as relations with a newly formed Mexican nation, close to the American borders, deteriorate, American Forces intervene, resulting in a conflict that may drag in the two other factions.

The game follows three playable factions, each with their own unique abilities:

Gameplay

The game is a real-time strategy game set in the near future, and its gameplay is similar to the Command & Conquer series.[1] The game tasks players to build a base for their army, collect and manage resources, develop new army types and units, and participate in battles against artificial intelligence.[2] In addition to the single-player mode, the game also features competitive multiplayer and co-operative multiplayer.[3]

Development

The game was officially announced on August 9, 2014. It is a successor to Eugen System's Act of War: Direct Action, which was released in 2005.[4] The developer promised that Act of Aggression would play similarly to "90s Golden Age of Real-Time Strategy Games".[2] A multiplayer beta for the game was released on July 16, 2015.[5] Act of Aggression was released for Microsoft Windows on September 2, 2015.[6]

Reception

Act of Aggression scored mixed positive reviews, due to its similarities with Act of War. It scored 6 out of 10 on Steam, and 3.5 out of 5 on Metacritic.[7] PC Gamer gave it a 70% rating.

References

External links

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