Aaron Marcus

Aaron Marcus
Born (1943-05-22) 22 May 1943
Omaha, Nebraska
Residence Berkeley, California
Citizenship  United States
Nationality USA
Fields Analysis, Cross-cultural communication, Design, Evaluation, Graphic Design, Human-Computer Interaction, Information Design, Information Visualization, Mobile Technology, Planning, Research, Testing, Training, Usability, User Experience, User Interface, Visual design
Alma mater Princeton University, BA, Physics, 1965
Yale University, School of Art and Architecture, Graphic Design, BFA, MFA, 1968
Notable awards AIGA Fellow, Member CHI Academy, ICOGRADA Graphic Design Hall of Fame Master Graphic Designer of the 20th Century

Aaron Marcus (born 22 May 1943)[1] is an American user-interface and information-visualization designer, as well as a computer graphics artist.

Biography

Marcus was always interested in both science and technology as well as visual communication. He grew up in Omaha, Nebraska, in the 1950s, he was interested in astronomy and paleontology, and drawing cartoons. He learned painting, and calligraphy. In secondary school, he studied science and art, and was editor of his high-school newspaper.[2]

He obtained his BA in Physics at Princeton University in 1965. He obtained his BFA and MFA in 1968 at Yale University’s School of Art and Architecture. He learned about painting, drawing, printmaking, and letterpress printing workshops informally, photography, and art history. He also learned about book design, calligraphy, color, graphic design, drawing, film making, printing, printmaking, painting, typography, and photography.

At Yale, while a design graduate student, he also began the study of computer graphics, taking a course in basic functioning of computers, and he learned FORTRAN programming at the Yale Computer Center in the summer of 1966.

Work

In 1967, Marcus spent a summer making ASCII art as a researcher at AT&T’s Bell Laboratories in Murray Hill, New Jersey.

From 1968 to 1977, in the School of Architecture and Urban Planning and in the Visual Arts Program, he taught at Princeton University: color, computer art, computer graphics, concrete/visual poetry, environmental graphics, exhibit design, graphic design, history/philosophy of design/visual communication, information design, information visualization, layout, publication design, systematic design, semiotics/semiologie, typography, and visual design.

In 1969-71, he programmed a prototype desktop publishing page-layout application for AT&T Bell Labs. In 1971-73, he claims to have programmed some of the first virtual reality art/design spaces ever created while a faculty member at Princeton University.

In the early 1980s, he was a Staff Scientist at Lawrence Berkeley Laboratory in Berkeley, as well as a faculty member of the University of California at Berkeley’s College of Environmental Design.[3]

In 1982, he founded Aaron Marcus and Associates, Inc. (AM+A), a user-interface design and consulting company, one of the first such independent, computer-based design firms in the world.

Articles and Papers

Mr. Marcus has written over 250 articles, some of which have been published in trade journals. A selection of his published papers follows:

Books

Mr. Marcus has written/co-written six books. Here is a selection:

Honors

Notes

  1. Aaron Marcus. Contemporary Authors Online (Detroit: Gale). 2008.
  2. Chapter for Alexenberg, Mel (2007). Educating Artists in a Digital Age. UK: Intellect Publishing.
  3. http://www.informationdesign.org/special/marcus_interview.php
  4. http://awards.acm.org/homepage.cfm?awd=157

External links

This article is issued from Wikipedia - version of the Tuesday, February 09, 2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.