X-Men: The Ravages of Apocalypse

X-Men: The Ravages of Apocalypse

Developer(s) Zero Gravity Entertainment
Publisher(s) WizardWorks Software
Engine Quake engine
Platform(s) PC (Microsoft Windows, Linux, Macintosh)
Release date(s)
  • NA November 30, 1997
Genre(s) FPS
Distribution Compact disc (1)

X-Men: The Ravages Of Apocalypse, developed by Zero Gravity Entertainment and released by WizardWorks Software, is a commercial total conversion of the Quake engine released in 1997. Replacing the original Quake levels and weapons are new designs, and all of the enemies in the game have been replaced with cyborg clones of popular X-Men characters, all with their own special powers—for example Archangel is immune to rockets, Wolverine has his healing factor, etc. X-Men: The Ravages of Apocalypse was one of the first total conversions to feature a high profile property.

Being a total conversion rather than a completely new game, it required the full version of Quake to be played.

X-Men: The Ravages of Apocalypse was released as freeware in July 2006.[1] The game's source code was also released, but under an ambiguous license. Modifications have been made to the game to allow it to run as a standalone title.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings49%[2]
Review scores
PublicationScore
AllGame[3]
GameSpot4.9/10[4]

X-Men: The Ravages of Apocalypse was met with mixed reception, as GameRankings gave it a score of 49% based on one review.[2]

References

  1. http://www.liberatedgames.com/game.php?game_id=101
  2. 2.0 2.1 "X-Men: The Ravages of Apocalypse for PC". GameRankings. Retrieved November 18, 2014.
  3. Berliner, Brett. "X-Men: The Ravages of Apocalypse (PC) - Review". AllGame. Archived from the original on November 18, 2014. Retrieved November 18, 2014.
  4. Swearingen, Jeffrey (January 15, 1998). "X-Men: The Ravages of Apocalypse Review". GameSpot. Archived from the original on May 16, 2007. Retrieved November 18, 2014.

External links