Wooden Ships and Iron Men (video game)
Wooden Ships and Iron Men | |
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Publisher(s) | Avalon Hill |
Composer(s) | Eric Heberling |
Platform(s) | Commodore 64 |
Release date(s) | 1987 |
Genre(s) | Strategy |
Wooden Ships and Iron Men is a computer game developed by Avalon Hill in 1987 for the Commodore 64.
Gameplay
This game is based on the naval board wargame, Wooden Ships and Iron Men . In the combat phase, the final outcome is revealed when the computer declares a winner.[1]
Reception
In 1988, Dragon gave the game 2 out of 5 stars.[1] Computer Gaming World stated that "many of the good qualities of the boardgame have been nicely translated", but criticized the computer opponent that was both weak and unable to fight in scenarios with land. It concluded with the hope that the game would presage the conversion of other large, classic boardgames to the computer.[2] In 1990, the magazine gave the game two-plus stars out of five,[3] and in 1993 gave it one-plus stars, calling it "A board game classic and a computer game disaster ... poor graphics and play value".[4]
References
- ↑ 1.0 1.1 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (October 1988). "The Role of Computers". Dragon (138): 70–75.
- ↑ Sherfy, Joe (June 1988). "Don't Give Up The Ship! / A Boardgame Classic Meets The Computer". Computer Gaming World. p. 32.
- ↑ Brooks, M. Evan (October 1990). "Computer Strategy and Wargames: Pre-20th Century". Computer Gaming World. p. 11. Retrieved 16 November 2013.
- ↑ Brooks, M. Evan (1993-06). "An Annotated Listing of Pre-20th Century Wargames". Computer Gaming World. p. 136. Retrieved 7 July 2014. Check date values in:
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